So regret buying this game. Worst multiplayer game ever.
1. Where's your anti-cheating mechanism?! At least give it a PB! I know PB sux too but definitely better than NOTHING!
2. WTF is that rollback?! I've been leveling up to lvl 14 then rolled back to lvl 13 and then 14 then 13 for many times! Last night it was even worse the Armor upgrade did not count!
3. "You have been disconnected from the session." Why the hell it happens everytime just before the game finish?!
4. I have a friend in my squard. When we both try to join a game, sometime it was successful, sometimes I joined the game and my friend received a "server full" message then I had to quit the game and regroup him again.
5. So many hitboxes!!! I shot a guy with a full clip in the back but he just turned his face and killed me with 2 bullets. In the replay I saw I hadn't even scratched him a bit! So where had the bullets gone? I thought those crosses over the crosshair were supposed to mean I hit the target?!
Plus the singleplayer game AI makes me feel like I am playing a stupid game in early 1990s.
I'm going to refund this lame game tomorrow so I dont really give a **** if you developers or EA care about my complaints or not.
If there will be a Crysis 3, you wont get my money for sure.
1. Your an idiot, there is PB.
2. Your still an idiot, play on ranked servers and finish the game.
3. Bad router, bad isp, bad host or server restart.
4. True. It makes sure there is room for both of you when the leader enters, but before your friend enters it's quite possible that the other spot was taken. Basically they took a bit of a shortcut on this point to get the feature done for launch.
5. Yeah noticed the same, but ONLY on **** server or where there are high ping player or i myself am high ping.
We used to have max ping in the past but the consoles kinda stopped that trend with their awesome disregard for anything of quality...
I also noticed that it seems like the head hitbox is enormous and the head dmg is just insane. Also the fact that Scar is OVERPOWERED might be a factor.
The netcode in crysis almost seem like its client predicted, as in, if a player shoots you on his screen and his lagging, you could actually have moved around a corner before he kills you, and then on the killcam, neither he or you will be in the position that you saw on your screen.
Could be **** netcode, high ping **** up the servers or just **** server performance.