Worst rpg you ever played

Post » Thu Aug 19, 2010 3:35 pm

I can't say I found Dragon Age: Origins to be all that fun. Was too slow and boring.
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Claire Jackson
 
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Post » Thu Aug 19, 2010 12:19 pm

Really? Your opinion is so easily swayed by a couple of words from a random person on the Internet?

Don't listen to Veeno, he killed Kennedy.

I mean, DA:O? Really? Story or dialog opinions aside, the PC version of that game was worth playing just for being the first game in years to have decent tactical group combat. I mean, if that's the worst RPG someone's ever played I have to venture a guess that they've played very few RPGs.

I've played many games that had far better group tactical combat, with none of the hideous hammy storyline. For how much it was hyped, it was certainly the worst. I think it was such a rare traditional occurence in the genre, that people overlooked how dated and bland it was.
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Tiffany Castillo
 
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Post » Thu Aug 19, 2010 4:28 am

Don't listen to Veeno, he killed Kennedy.

Yeah well that didn't do much good mister Jesus Turns, http://en.wikipedia.org/wiki/Dead_Kennedys.
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Trish
 
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Post » Thu Aug 19, 2010 10:15 am

Quest 64.
Radiata Stories
Unlimited Saga

good god the combat in quest svcked.
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Erin S
 
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Post » Thu Aug 19, 2010 6:13 am

I've played many games that had far better group tactical combat, with none of the hideous hammy storyline. For how much it was hyped, it was certainly the worst. I think it was such a rare traditional occurence in the genre, that people overlooked how dated and bland it was.

Care to share the other games with better tactical group combat that came out within a year or two of DA:O? At any rate, I have to disagree. I loved DA:O, and (not that this makes my opinion count any more than anyone else's) I've played literally hundreds of RPGs since the mid 1980's. :shrug: I guess we're all entitled to our opinions.

Forgot to mention: most disappointing RPG (not the worst...as I said, there are so many that are barely playable that anything I played for more than a couple of hours cannot be considered my worst) for me goes to Oblivion. After Morrowind I found it to be a huge let-down after being seriously pumped about it.
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Nicholas
 
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Post » Thu Aug 19, 2010 10:38 am

Forgot to mention: most disappointing RPG for me goes to Oblivion. After Morrowind I found it to be a huge let-down after being seriously pumped about it.


I will say Oblivion was a huge disappointment for me, considering the extreme hype machine for that game. While I normally don't fall for hype, it's Bethesda; I expected to get exactly what I was promised.

However, Oblivion is by no means worthy of any "Worst RPG" list, IMHO. It was a massive letdown, but I still enjoyed the time I spent with it and it's still better than most attempts at sandbox RPGs. :shrug:
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Solina971
 
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Post » Thu Aug 19, 2010 12:03 am

Care to share the other games with better tactical group combat that came out within a year or two of DA:O?

Any of Nippon Ichi's games, Valkyria Chronicles. I just couldn't stand DAO because it felt like a PS1 era adventure game, with all the same dated mechanics that went with it.
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Bek Rideout
 
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Post » Thu Aug 19, 2010 9:20 am

I just couldn't stand DAO because it felt like a PS1 era adventure game, with all the same dated mechanics that went with it.

Adventure game? Now you're just being ridiculous.
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Everardo Montano
 
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Post » Thu Aug 19, 2010 3:05 pm

I will say Oblivion was a huge disappointment for me, considering the extreme hype machine for that game. While I normally don't fall for hype, it's Bethesda; I expected to get exactly what I was promised.

However, Oblivion is by no means worthy of any "Worst RPG" list, IMHO. It was a massive letdown, but I still enjoyed the time I spent with it and it's still better than most attempts at sandbox RPGs. :shrug:

Caught me before I could edit. :) Yeah, it's not on my worst ever list, but it bummed me out more than just buying a bad game would have due to my expectations.

Any of Nippon Ichi's games, Valkyria Chronicles. I just couldn't stand DAO because it felt like a PS1 era adventure game, with all the same dated mechanics that went with it.

PS1-era adventure game? Did you play DA:O? Just out of curiosity, can you elaborate on what the dated mechanics were and why they're bad? Also, how far in did you play and on which platform? I mean, "worst RPG ever" is a pretty strong statement considering most RPG players I know thought it was great. Again, not challenging your opinion...I'm just curious.
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Toby Green
 
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Post » Thu Aug 19, 2010 2:11 am

Adventure game? Now you're just being ridiculous.

That's just how it felt to me. The whole thing just seemed amateurishly done.
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Karen anwyn Green
 
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Post » Thu Aug 19, 2010 1:52 pm

That's just how it felt to me. The whole thing just seemed amateurishly done.

De gustibus non est disputandum. :shrug:
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Jimmie Allen
 
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Post » Thu Aug 19, 2010 1:40 am

De gustibus non est disputandum. :shrug:

Agreed. :D
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NeverStopThe
 
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Post » Thu Aug 19, 2010 8:51 am

Just out of curiosity, can you elaborate on what the dated mechanics were and why they're bad?
Combat is limited to repeated button presses, surrounding the enemy and repeating until they die. You cannot actually head an enemy off, you have to wait until they stop moving before you can engage them. The world consists of a series of corridors empty of anything unique or interesting. I think the RPG minigame in Soul Calibur 3 was better executed to be honest, and that was [censored] terrible.

"worst RPG ever" is a pretty strong statement
I didn't say it was the worst ever, merely the worst I have played.
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Bird
 
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Post » Thu Aug 19, 2010 3:38 am

That's just how it felt to me. The whole thing just seemed amateurishly done.


A poorly made BioWare game?!?!?! Never heard that one before....

I jest, I jest. Seriously, though, I don't like BioWare.

As such, the "RPG" I would consider to be the worst would have to be Mass Effect 2. Using the term "RPG" very lightly, of course.
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Laura Shipley
 
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Post » Thu Aug 19, 2010 12:33 pm

De gustibus non est disputandum. :shrug:


Of all the places on the internet I frequent, Bethesda's CD makes me use Dictionary and Wikipedia the most. :facepalm: But hey, that means coming here is also a learning experience. Yay! :hehe:
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Glu Glu
 
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Post » Thu Aug 19, 2010 3:53 am

Combat is limited to repeated button presses, surrounding the enemy and repeating until they die. You cannot actually head an enemy off, you have to wait until they stop moving before you can engage them. The world consists of a series of corridors empty of anything unique or interesting. I think the RPG minigame in Soul Calibur 3 was better executed to be honest, and that was [censored] terrible.

Ah, you played a console version. 'Nuff said. I played a completely different game. That's not much of an exaggeration...they did a terrible job on the console versions of that game, IMO. ;) :foodndrink:
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Stace
 
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Post » Thu Aug 19, 2010 4:10 am

Combat is limited to repeated button presses...

I have no idea what game you played, but it was not DA:O. Repeated button presses? No, there's no such thing in the game. You select the party member, right-click on an enemy and the character attacks. No repeated pressing of anything.

I didn't say it was the worst ever, merely the worst I have played.

I know a couple of people who haven't played any other RPG besides DA:O. It was also the worst RPG they played. Go figure...


Ah, you played a console version.

Oh wait... On consoles it has repeated button pressing for combat?

Ah yes, that's crap.
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Karine laverre
 
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Post » Thu Aug 19, 2010 2:58 pm

FFXIII

(FF - Uematsu + story you don't give a crap about = unplayable)
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Mackenzie
 
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Post » Thu Aug 19, 2010 12:49 pm

Ah, you played a console version. 'Nuff said. I played a completely different game. That's not much of an exaggeration...they did a terrible job on the console versions of that game, IMO. ;) :foodndrink:

Was it really that different? :mellow:

Oh wait... On consoles it has repeated button pressing for combat?

Ah yes, that's crap.

Oh yes, and instead of clicking which member to attack, you have to cycle between the members and attack manually, then cycle back. Either that or use one and leave the others up to the (slightly suicidal) computer. Like many PS1 adventure games.
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Tyrone Haywood
 
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Post » Thu Aug 19, 2010 4:00 pm

Any of Nippon Ichi's games, Valkyria Chronicles. I just couldn't stand DAO because it felt like a PS1 era adventure game, with all the same dated mechanics that went with it.

Those are all turn-based RPGs, I don't see how two different genres can be compared.
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Alessandra Botham
 
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Post » Thu Aug 19, 2010 1:03 am

Oh yes, and instead of clicking which member to attack, you have to cycle between the members and attack manually, then cycle back. Either that or use one and leave the others up to the (slightly suicidal) computer.

:huh:

Was it really that different? :mellow:

Apparently, it was.
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CArla HOlbert
 
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Post » Thu Aug 19, 2010 2:51 am

Was it really that different? :mellow:


While I have yet to play DA:O (It's among my top priority games when I upgrade my PC), I've heard enough bad things about the console versions to completely avoid them.
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Ron
 
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Post » Thu Aug 19, 2010 2:39 pm

Some answers in this thread are just ridiculous. Some of the ones people have mentioned here, I could understand them not liking those games....but by no means are any of those games the worst rpg ever made.

Specifically, im talking about the people that said:

Dragon Age Origins
Any FF game
Radiata Stories
Any Star Ocean game
Fable 2
Enchanted arms
etc.

Like I said, its one thing to dislike those games, but its another to call them "the worst rpg ever"
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Amber Ably
 
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Post » Thu Aug 19, 2010 4:41 am

Like I said, its one thing to dislike those games, but its another to call them "the worst rpg ever"

Which is why this thread is totally not about that....

Topic title: "Worst rpg you ever played"
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Alex Blacke
 
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Post » Thu Aug 19, 2010 4:10 pm

Was it really that different? :mellow:

Yeah, the gameplay was VERY biased toward keyboard and mouse play. A friend of mine brought over his 360 version a few weeks after it came out and I was surprised at what they'd done. To me it seems like they realized the game was too hard to play using a game pad (it was originally going to be a PC-only release) so instead of re-tooling the console versions properly they just reduced the number of enemies and took out the overhead view. From the few hours I played it I felt like there wasn't much to the gameplay compared to the PC version, which required actual planning and thinking to get through many of the fights, especially on the Hard difficulty.
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Jose ordaz
 
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