I have recently bought New Vegas and I did not notice this lol.
What I did notice was that xp was way too easy to get, making levelling far too fast.
And I noticed invisible walls. A lot of invisible walls. They made the game less of a free roamer I think, and I did not like it one bit.
While I didn't much care for the invisible walls under railings and in gaps... (these would catch pinned ammo seemingly on thin air)... The outer and inner world barriers (the invisible walls), only ever bothered me in one specific [and annoying] way. I would invariably walk through a hole in them, and not be able to backtrack out again; I'd get three or four minutes into a trek, and suddenly see that the textures had become blurred, and nondescript (or
badly tiled). I'd see that I was outside of the "wall", and could not get through [and back] to the main gameworld again ~and from that side they really are invisible. :banghead:
**Officially the walls were to simplify much of the terrain for the NPC AI. It gave them clear boundaries
, if you know what I mean.