Worst thing @ Elder scroll series?

Post » Wed Sep 14, 2011 1:54 am

What is the worst thing that you don't like at elder scroll series?
For example leveling mechanism is different from other games. I don't have to much complains about that. But 1 think that I hate about elder scroll series is the leveling(variability) of world's creatures.
In all other frp games there are special places for special kinds of animals. For ex. at your starting point there maybe wild boars and wolfs. At a higher level area ghouls, dragons etc. By that way you can not travel @ whole world, you will travel step by step because in someplaces you can not kill creatures.
But in elder scroll series this is completely different. You can travel at whole world because the creatures on the map is changing by your level. This is the silliest thing in the game.
You won't afraid to go somewhere because you know all creatures will change to your lvl.
I am not sure if they will change this mechanic at Skyrim but, because of they didn't change at past series I don't think they will.
I just hope they will do just like other rpg games. I want to afraid from passing a land at low level or I want to see how much power did I gain buy going to old places and killing low levels.
This is just so crazy. Once there are wolfs at an area later when you come you find minatours instead of wolfs. :banghead:
User avatar
maria Dwyer
 
Posts: 3422
Joined: Sat Jan 27, 2007 11:24 am

Post » Tue Sep 13, 2011 2:01 pm

I like the leveling without XP points flying on my screen. What I don't like is the lack of choices in the storyline (with severe consequences).
User avatar
gandalf
 
Posts: 3400
Joined: Wed Feb 21, 2007 6:57 pm

Post » Wed Sep 14, 2011 12:15 am

My God, first people add a K to "thing" because of their accents, but now they're SPELLING IT with a K too?
User avatar
Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Tue Sep 13, 2011 11:41 am

I'm not gonna bovva
User avatar
Jamie Moysey
 
Posts: 3452
Joined: Sun May 13, 2007 6:31 am

Post » Tue Sep 13, 2011 5:37 pm

This level scaling you describe was only in Oblivion.
Morrowind and Daggerfall used different mechanisms.

Skyrim will use level scaling similar to Fallout. This means that there will be high level areas and monsters from the start.
So that seems allright to me.

For me, the worst part of TESV is no spellmaking, but thats another story.
User avatar
amhain
 
Posts: 3506
Joined: Sun Jan 07, 2007 12:31 pm

Post » Tue Sep 13, 2011 8:33 pm

First of all, you wrote "think" a lot where you probably meant "thing".

And the reason bethesda builds their world like this is because they want an open ended world, where you can explore it without becoming a godlike character. One reason is immersion, the other is that it allows more exploring. It is going to change a bit though. In Skyrim, it's confirmed that regional difficulty will be handled like in Fallout 3. So there are (remote) areas in the game where you will find high level enemies right from the start of the game. And other areas where you'll always find lower level enemies. So part of the problem should be solved.
User avatar
JUDY FIGHTS
 
Posts: 3420
Joined: Fri Jun 23, 2006 4:25 am

Post » Tue Sep 13, 2011 7:31 pm

I like Oblivion for that, truth be told. I like a challenge, but it was really annoying finding areas completely out of bounds in other games.
User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm

Post » Tue Sep 13, 2011 10:58 am

What is the worst think that you don't like at elder scroll series?
For example leveling mechanism is different from other games. I don't have to much complains about that. But 1 think that I hate about elder scroll series is the leveling(variability) of world's creatures.
In all other frp games there are special places for special kinds of animals. For ex. at your starting point there maybe wild boars and wolfs. At a higher level area ghouls, dragons etc. By that way you can not travel @ whole world, you will travel step by step because in someplaces you can not kill creatures.
But in elder scroll series this is completely different. You can travel at whole world because the creatures on the map is changing by your level. This is the silliest think in the game.
You won't afraid to go somewhere because you know all creatures will change to your lvl.
I am not sure if they will change this mechanic at Skyrim but, because of they didn't change at past series I don't think they will.
I just hope they will do just like other rpg games. I want to afraid from passing a land at low level or ? want to see how much power did ? gain buy going to old places and killing low levels.
This is just so crazy. Once there are wolfs at an area later when you come you find minotours instead of wolfs. :banghead:

Incorrect. This is how it was in Oblivion. Not the entire Elder Scrolls series. I dare you to try and explore the whole world at level one in Arena, Daggerfall, Morrowind, or even Fallout 3. You will die a horrible death. Note: Skyrim is more like Fallout 3 and Morrowind. I,e you will get your ass kicked.

As for the worst thing in the entire series... Cannot really think of one. Each game reinvents the wheel and is stand alone so there isn't much that carries over to complain about.
User avatar
lauraa
 
Posts: 3362
Joined: Tue Aug 22, 2006 2:20 pm

Post » Tue Sep 13, 2011 2:13 pm

What is the worst think that you don't like at elder scroll series?
For example leveling mechanism is different from other games. I don't have to much complains about that. But 1 think that I hate about elder scroll series is the leveling(variability) of world's creatures.
In all other frp games there are special places for special kinds of animals. For ex. at your starting point there maybe wild boars and wolfs. At a higher level area ghouls, dragons etc. By that way you can not travel @ whole world, you will travel step by step because in someplaces you can not kill creatures.
But in elder scroll series this is completely different. You can travel at whole world because the creatures on the map is changing by your level. This is the silliest think in the game.
You won't afraid to go somewhere because you know all creatures will change to your lvl.
I am not sure if they will change this mechanic at Skyrim but, because of they didn't change at past series I don't think they will.
I just hope they will do just like other rpg games. I want to afraid from passing a land at low level or ? want to see how much power did ? gain buy going to old places and killing low levels.
This is just so crazy. Once there are wolfs at an area later when you come you find minotours instead of wolfs. :banghead:



your suggestion will ruin the WHOLE TES GAME ,trust me AND kill the replay value of the game since its so damn linear
User avatar
Rudi Carter
 
Posts: 3365
Joined: Fri Sep 01, 2006 11:09 pm

Post » Tue Sep 13, 2011 6:51 pm

What I don't like is the lack of choices in the storyline (with severe consequences).

Trying to think of what is the worst thing for me is actually pretty hard lol but I think this would apply. It was one of my favorite features of Fallout NV and it really made it really fun when quests had different paths and outcomes to try out with different characters and I'm slightly disappointed they wouldn't add such a great thing to skyrim.
User avatar
Poetic Vice
 
Posts: 3440
Joined: Wed Oct 31, 2007 8:19 pm

Post » Wed Sep 14, 2011 1:58 am

The worst thing for the "series" is that gear customization seems to keep disappearing.

At this rate TES:VI will only have one piece suits of armor =(

I like being able to mix and match pieces.
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Tue Sep 13, 2011 5:46 pm

Trying to think of what is the worst thing for me is actually pretty hard lol but I think this would apply. It was one of my favorite features of Fallout NV and it really made it really fun when quests had different paths and outcomes to try out with different characters and I'm slightly disappointed they wouldn't add such a great thing to skyrim.


That's in Skyrim. They have factions and holds, which come straight from Fallout NY.
User avatar
Leanne Molloy
 
Posts: 3342
Joined: Sat Sep 02, 2006 1:09 am

Post » Tue Sep 13, 2011 11:32 pm

Your Grammar and spelling is terrible btw.........

I can't >think< of a single >thing< that i dislike about the whole TES series.
I Love TES. All hail Bethesda, king of RPG's.
User avatar
Samantha Pattison
 
Posts: 3407
Joined: Sat Oct 28, 2006 8:19 pm

Post » Tue Sep 13, 2011 5:18 pm

That's in Skyrim. They have factions and holds, which come straight from Fallout NY.

They said they're not doing branching quest paths and multiple endings, I'm not talking about factions.
edit: I think you mean how you choose a faction and that affects the story but I mean more specifically with each quest. Affecting the main story isn't a major thing, I mean just quests having multiple ways to go about them and choices in how you interact with the npcs.
User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Wed Sep 14, 2011 12:32 am

You won't afraid to go somewhere because you know all creatures will change to your lvl.
Good, because I'm an explorer first a fighter second, I despise games that limit where you can travel from the beginning, but it's been said there are areas where you'd be hard pressed to win a fight until you've reached a decent level, for example I don't think your level 1 character is going to have much luck against giant spiders.
User avatar
Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Wed Sep 14, 2011 1:35 am

Incorrect. This is how it was in Oblivion. Not the entire Elder Scrolls series. I dare you to try and explore the whole world at level one in Arena, Daggerfall, Morrowind, or even Fallout 3. You will die a horrible death. Note: Skyrim is more like Fallout 3 and Morrowind. I,e you will get your ass kicked.


Yay :celebration:

Worst part is having to wait so long between instalments. I know it is for the best but still :sadvaultboy: We won't get TES VI until 2017 at least based upon time between previous games.

In terms of Skyrim I think the worst thing is the lack of consequence and branching quest lines for quests. I knoe Radiant story may help in this regard but not as much as I would like
User avatar
Adam Porter
 
Posts: 3532
Joined: Sat Jun 02, 2007 10:47 am

Post » Wed Sep 14, 2011 2:33 am

I thought only the main quest had a set outcome. I remember reading that Radiant Story molded side-quests to how you play so isn't this kinda different for every character / play style I know its not technically branching.

On Topic: I don't have a particular gripe about anything in the series as a whole but each game has different things I don't like in each of them. I've never played them modded though on PC I should sometime I guess.
User avatar
Marta Wolko
 
Posts: 3383
Joined: Mon Aug 28, 2006 6:51 am

Post » Tue Sep 13, 2011 1:18 pm

Worst thing about TES altogether are the pessimistic members of the community.
User avatar
Heather beauchamp
 
Posts: 3456
Joined: Mon Aug 13, 2007 6:05 pm

Post » Tue Sep 13, 2011 5:09 pm

Worst thing in the series?

The oblivion fans who don't understand how mediocre and small that game is compared to the others.

Oh boy i need a flamesuit now...

:flamethrower:


Read the image on
http://www.thenexusforums.com/index.php?/topic/431839-the-reason-why-there-isnt-much-skyrim-info/
If that doesn't send unpleasant chills down your spine..
User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Tue Sep 13, 2011 3:23 pm

I thought only the main quest had a set outcome. I remember reading that Radiant Story molded side-quests to how you play so isn't this kinda different for every character / play style I know its not technically branching.

I completely forgot about radiant story and that is nice and should keep things more interesting but I still like having different possibilities to choose from. I find it gave characters more of a personality than just what weapons they like to use to complete the quest.
User avatar
P PoLlo
 
Posts: 3408
Joined: Wed Oct 31, 2007 10:05 am

Post » Tue Sep 13, 2011 2:27 pm

I think the worst thing about TES for me is the fact that because the games are so Epic, all kinds of people play them, and with the unmatched level of variety inherent in their construction, people will always find a billion things to complain about :thumbsup:
User avatar
Astargoth Rockin' Design
 
Posts: 3450
Joined: Mon Apr 02, 2007 2:51 pm

Post » Tue Sep 13, 2011 6:19 pm

What is the worst thing that you don't like at elder scroll series?
For example leveling mechanism is different from other games. I don't have to much complains about that. But 1 think that I hate about elder scroll series is the leveling(variability) of world's creatures.
In all other frp games there are special places for special kinds of animals. For ex. at your starting point there maybe wild boars and wolfs. At a higher level area ghouls, dragons etc. By that way you can not travel @ whole world, you will travel step by step because in someplaces you can not kill creatures.
But in elder scroll series this is completely different. You can travel at whole world because the creatures on the map is changing by your level. This is the silliest thing in the game.
You won't afraid to go somewhere because you know all creatures will change to your lvl.
I am not sure if they will change this mechanic at Skyrim but, because of they didn't change at past series I don't think they will.
I just hope they will do just like other rpg games. I want to afraid from passing a land at low level or I want to see how much power did I gain buy going to old places and killing low levels.
This is just so crazy. Once there are wolfs at an area later when you come you find minatours instead of wolfs. :banghead:

Elder scrolls series has not always had the oblivions terrible leveling system. Skyrim will be more like fallout 3 when it comes to this.
User avatar
Andrea Pratt
 
Posts: 3396
Joined: Mon Jul 31, 2006 4:49 am

Post » Tue Sep 13, 2011 11:40 pm

Worst thing in the series?

The oblivion fans who don't understand how mediocre and small that game is compared to the others.

Oh boy i need a flamesuit now...

:flamethrower:

Oblivion is smaller than Daggerfell, Arena or Morrowind sure, but Daggerfell for examlple was mostly randomly generated. Also the graphics were alot less detailed so required alot less time designing and modelling everything.

Oblivion was great but had problems, some of which Skyrim will put right (level scalling for example)

Bethesda have also said there is alot more content in this game, so I am optimistic it will be closer to Morrowind
User avatar
R.I.P
 
Posts: 3370
Joined: Sat Dec 01, 2007 8:11 pm

Post » Wed Sep 14, 2011 12:17 am

Worst thing in the series?

The oblivion fans who don't understand how mediocre and small that game is compared to the others.

Oh boy i need a flamesuit now...

:flamethrower:


Read the image on
http://www.thenexusforums.com/index.php?/topic/431839-the-reason-why-there-isnt-much-skyrim-info/
If that doesn't send unpleasant chills down your spine..

well said ... i agree 100%
i just compared the skyrim map to morrowind III ... wow ... almost a 5000% drop in land mass ... every new elder scrolls game is smaller with less and less content ... and every new elderscrolls game they say its bigger than its previous one.
User avatar
Danel
 
Posts: 3417
Joined: Tue Feb 27, 2007 8:35 pm

Post » Tue Sep 13, 2011 2:05 pm

Lack of incentive to explore Cyrodiil in Oblivion, as a result of overused level scaling and very little handplaced loot.

Seriously, exploration is one of the main reasons why I play this series and they messed that up badly with Oblivion. Why should I care about looking inside this dungeon when I already know it's only going to have enemies and loot chests scaled to my level? Why should I explore the wilderness when there are almost no people on the roads?
User avatar
Rhi Edwards
 
Posts: 3453
Joined: Fri Jul 28, 2006 1:42 am

Next

Return to The Elder Scrolls Series Discussion