For example leveling mechanism is different from other games. I don't have to much complains about that. But 1 think that I hate about elder scroll series is the leveling(variability) of world's creatures.
In all other frp games there are special places for special kinds of animals. For ex. at your starting point there maybe wild boars and wolfs. At a higher level area ghouls, dragons etc. By that way you can not travel @ whole world, you will travel step by step because in someplaces you can not kill creatures.
But in elder scroll series this is completely different. You can travel at whole world because the creatures on the map is changing by your level. This is the silliest thing in the game.
You won't afraid to go somewhere because you know all creatures will change to your lvl.
I am not sure if they will change this mechanic at Skyrim but, because of they didn't change at past series I don't think they will.
I just hope they will do just like other rpg games. I want to afraid from passing a land at low level or I want to see how much power did I gain buy going to old places and killing low levels.
This is just so crazy. Once there are wolfs at an area later when you come you find minatours instead of wolfs. :banghead: