Try to use the title and description features of a thread more effectively. I was expecting to be asked whether it was worth buying Brink.
^^^
I've noticed this as a trend recently. A topic like "OMG THIS svckS!!!" with nothing else, will actually be "my 360 died, now i gata get a new one to play brink!"... anyways...
Lights are going to accomplice the harrier type game style. Its going to be an ACTUALLY effective roll, since the bulk of your exp wont be granted by killing, which is somthing i'm looking forward to. The most important thing is the elimination of an enemy and completion of goals, not you specifically killing them. Lights will be able to also reach objectives far quicker, and they will be the first people into the fray.
Also, ruling out the
SHORT rifle (unless they changed that) will be a foolish, quite possibly fatal mistake. Thanks to the flood of shooters with halo type HP regen, people seem to have the mentality that if you dont kill them RIGHT HERE RIGHT NOW OMFQ SHOOT SHOOT KILL NOW!!!! that its just a waste of time and bullets, since not only didnt they get their kill/rewards, but they also got away home free. This is absolutely not the case in Brink. Its not a number based HP system, but the fact that your HP is in pips, will invoke a level of self awareness. I domed you with my light rifle, sweet. Yeah your not dead, but i got a chunk of XP, and now your SERIOUSLY hurt, with maybe only 1 pip left.
In most cases, this will severely affect the players behavior. Instead of being on the offensive, they will likely enter a self conscious defensive mentality where they will try to preserve their life until they can find a medic to help them out, maybe even retreat to do so. Otherwise, the case will be that they'll act more wreckless, and still charge in even though they have little-no chance of survival. Either way, therye pretty screwed, and will be cake to kill for the next guy who catches them in their weakened state.
I personally will use 1 of 2 builds for my light character (i havnt decided on soldier or operative). Either i'll pickup a SMG and Revolver, or a Rifle and Machine Pistol.... Speaking of.
SMG's, are going to be pretty damn effective. Theyre generally light weight, fast firing and very accurate. They dont hit hard, but they hit fast and often. If SD got their weapons right, they will maintain a time-kill ratio for the weapons, meaning it will take a rifle should take about as much time to kill as SMG, being the time it takes to fire and land the appropriate shots. I dont think the heavier guns will kill faster, just have various advantages and attributes, such as hitting harder, but slower making them count more shot for shot (like a short rifle).