Is it worth it?

Post » Thu Dec 16, 2010 12:37 pm

Is it worth it picking the smaller body type? From what i have seen in the videos, what people have told me, and what it looks like is that the smaller body type players will be the least effective. Lets look at some facts.

They will have less hp, will do less dmg and can only hold lighter guns. People make a counter argument on this that the smaller body types can run faster and get to places were others cant. The only problem i see with that is that if i get up on some balcony or somewhere that noone else can get to, what will i do then? most of these guys can only use smg's and those are less effective from long range.

Big guys would just out shoot me since they have stronger guns and more hp? or am i missing something that the smaller guys have thats really worth picking them? :clap:

Ive already pre ordered the game, so now all i gotta do is wait for this game hoping it will be great. :frog:
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Honey Suckle
 
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Post » Thu Dec 16, 2010 6:33 am

Is it worth it picking the smaller body type? From what i have seen in the videos, what people have told me, and what it looks like is that the smaller body type players will be the least effective. Lets look at some facts.

They will have less hp, will do less dmg and can only hold lighter guns. People make a counter argument on this that the smaller body types can run faster and get to places were others cant. The only problem i see with that is that if i get up on some balcony or somewhere that noone else can get to, what will i do then? most of these guys can only use smg's and those are less effective from long range.

Big guys would just out shoot me since they have stronger guns and more hp? or am i missing something that the smaller guys have thats really worth picking them? :clap:

Ive already pre ordered the game, so now all i gotta do is wait for this game hoping it will be great. :frog:


Light weapons = SMG, Pistol and LONG RIFLES .. so I think we'll likely have a lot of light, operative, sniper type characters
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Liv Brown
 
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Post » Thu Dec 16, 2010 10:14 am

Light weapons = SMG, Pistol and LONG RIFLES .. so I think we'll likely have a lot of light, operative, sniper type characters



Yes but we already know that snipers or LONG RIFLES are going to be pretty much useless, they are not one shot kill, maybe not even 2 shot kill type of weapon. No 1 shot head-shots, and with the hp buffs they are going to be almost useless unless someone is pretty injure which in that case you could just smg him or pistol him anyways.
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Kaylee Campbell
 
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Post » Thu Dec 16, 2010 8:58 am

Light weapons = SMG, Pistol and LONG RIFLES .. so I think we'll likely have a lot of light, operative, sniper type characters


Not until lvl7 :D
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Breanna Van Dijk
 
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Post » Thu Dec 16, 2010 12:23 pm

depend how you like to play, light body types have less health and less melee damage and can only use smg's, pistols and light rifles (what looks like snipers) but have the most smart options. worth a test at least but in the long run i believe the medium type is the jack of all trades. imo
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Samantha Mitchell
 
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Post » Thu Dec 16, 2010 5:38 am

depend how you like to play, light body types have less health and less melee damage and can only use smg's, pistols and light rifles (what looks like snipers) but have the most smart options. worth a test at least but in the long run i believe the medium type is the jack of all trades. imo



Yep thats what i understand from all the information given. That you can run with the light body types and jump and get to few places others cant, but i fail to understand the point getting there if you wont be able to kill people that have higher dmg and more hp then you, and your most effective guns being short range.
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keri seymour
 
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Post » Thu Dec 16, 2010 3:00 pm

I honestly think people are over exagerating how weak lights are compared to heavies. In all the videos I believe heavies will be pretty much useless except for their access to grenade launchers.
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Flesh Tunnel
 
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Post » Thu Dec 16, 2010 8:50 am

Every team will need a good mix of lights mediums and heavies, so maybe the lights won't be "on the line" but they can harass and finish off injured and retreating opponents.
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Sara Johanna Scenariste
 
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Post » Thu Dec 16, 2010 1:43 pm

I honestly think people are over exagerating how weak lights are compared to heavies. In all the videos I believe heavies will be pretty much useless except for their access to grenade launchers.



Well, the heavies have a lot of other guns besides the grenade launchers thats my point. Also the mediums have a lot of weapons available to them. I'm not saying that light body types are trash or anything like that, just trying to get little bit more information on whats so special about them, since we know a lot of their faults and not many positives.
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Jhenna lee Lizama
 
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Post » Thu Dec 16, 2010 2:32 pm

Well, the heavies have a lot of other guns besides the grenade launchers thats my point. Also the mediums have a lot of weapons available to them. I'm not saying that light body types are trash or anything like that, just trying to get little bit more information on whats so special about them, since we know a lot of their faults and not many positives.


I see what you are saying but from gameplay videos things like the minigun and lmgs don't look like they are really great. However the smgs look like they can hold their own pretty well.
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Elizabeth Davis
 
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Post » Thu Dec 16, 2010 4:29 am

Firstly, none of classes and none of the body types will be 'useless'. The developers would never release the game with that being the case.

Secondly, long rifles are still going to be bloody effective: they don't need a one-shot kill.

Look at it this way: in Brink, weapons don't do less damage than other FPSs, players have more HP. This means you have to be more accurate with your shooting over a longer period of time to take someone down as effectively. Tracking an enemy for one, two, three [head]shots is the equivalent of using half a clip of assault rifle or SMG ammo. It's the tracking that is the skill, not the landing one hit, although landing one hit with a long rifle will do a big chunk of damage to anyone.
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sexy zara
 
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Post » Thu Dec 16, 2010 6:29 pm

and im jus steppin in to say that the lights are sick due to the fact that when i who will be a light op hit you with my short rifle you may not die in one shot but with my buddies holden you down with supressin fire what one maybe two more short rifle shots with the greatest accuracy in all the weapons seems alot better than thirty shots from other rifles and smgs so yeah there is no one [censored] kill but who uses one shot anyways ?? oh yeah and on the lowered health this maybe true but im much faster and can jump around doin lots of parkour so if you can hit me enough times to drop me than you got mad skills with a gun please dont expect a light body to stay still to try and shoot a target :)

hope that cleared it up for you bud
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KU Fint
 
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Post » Thu Dec 16, 2010 4:18 pm

Firstly, none of classes and none of the body types will be 'useless'. The developers would never release the game with that being the case.

Secondly, long rifles are still going to be bloody effective: they don't need a one-shot kill.

Look at it this way: in Brink, weapons don't do less damage than other FPSs, players have more HP. This means you have to be more accurate with your shooting over a longer period of time to take someone down as effectively. Tracking an enemy for one, two, three [head]shots is the equivalent of using half a clip of assault rifle or SMG ammo. It's the tracking that is the skill, not the landing one hit, although landing one hit with a long rifle will do a big chunk of damage to anyone.

^ This, and can't lights still get their health/weapons damage buffed by team mates?
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Darlene Delk
 
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Post » Thu Dec 16, 2010 4:21 pm

Firstly, none of classes and none of the body types will be 'useless'. The developers would never release the game with that being the case.

Secondly, long rifles are still going to be bloody effective: they don't need a one-shot kill.

Look at it this way: in Brink, weapons don't do less damage than other FPSs, players have more HP. This means you have to be more accurate with your shooting over a longer period of time to take someone down as effectively. Tracking an enemy for one, two, three [head]shots is the equivalent of using half a clip of assault rifle or SMG ammo. It's the tracking that is the skill, not the landing one hit, although landing one hit with a long rifle will do a big chunk of damage to anyone.


Yea, but unfortunately the developers may be good, but their not god. They unfortunately may not see what the combined minds of hundreds of thousands of people can see and after the game is out for a while I can almost guarantee one body will be useless in comparison to the rest.
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BEl J
 
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Post » Thu Dec 16, 2010 11:56 am

Which is why they tweak, patch, and update the game after release.
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DeeD
 
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Post » Thu Dec 16, 2010 4:29 am

Firstly, none of classes and none of the body types will be 'useless'. The developers would never release the game with that being the case.

Secondly, long rifles are still going to be bloody effective: they don't need a one-shot kill.

Look at it this way: in Brink, weapons don't do less damage than other FPSs, players have more HP. This means you have to be more accurate with your shooting over a longer period of time to take someone down as effectively. Tracking an enemy for one, two, three [head]shots is the equivalent of using half a clip of assault rifle or SMG ammo. It's the tracking that is the skill, not the landing one hit, although landing one hit with a long rifle will do a big chunk of damage to anyone.



If you have watched the videos you will see that you don't necessarily need to aim in. This game seems to have very low recoil and a lot of the fire fights will be spraying, especially in close to medium distance with the smg's.Now that rifle shot may do a good amount of damage, but good luck trying to hit a moving target 3 times in a row before they Regen their hp or prone or hide behind a wall*which you cant shoot through*.

Its a fast pace game, and you wont be able to sit back somewhere with a rifle for 5 minutes trying to land 2 to 3 shots on someone whose sprinting and jumping and sliding. Yes you will have teammates, but that goes the same for the other team. In my opinion having rifles/snipers in this game will almost be pointless with the fast pace action going on all around you. Thats the only reason i said that the light body types could be less effective then the 2 others.
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Stephanie Kemp
 
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Post » Thu Dec 16, 2010 8:33 pm

Which is why they tweak, patch, and update the game after release.


You be surprised at the limits of patches/dlc. :grad:
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jessica sonny
 
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Post » Thu Dec 16, 2010 11:42 am

You be surprised at the limits of patches/dlc. :grad:



for some reason i think of black ops how they fail to patch all the crap thats wrong with it, and even release the mod tools that they promised to release within few months of the game being out.
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Matt Bigelow
 
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Post » Thu Dec 16, 2010 9:11 pm

Whoever said the minigun was useless didn't see the video of the guy mowing down 4-5 people in a row in about 5-6 seconds. Cant speak for the LMG though.
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Ebony Lawson
 
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Post » Thu Dec 16, 2010 5:14 pm

Whoever said the minigun was useless didn't see the video of the guy mowing down 4-5 people in a row in about 5-6 seconds. Cant speak for the LMG though.


Yea but they weren't shooting back, hes was like 10 feet from them, and they weren't moving.
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how solid
 
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Post » Thu Dec 16, 2010 9:45 am

Try to use the title and description features of a thread more effectively. I was expecting to be asked whether it was worth buying Brink. :)
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Auguste Bartholdi
 
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Post » Thu Dec 16, 2010 4:48 pm

I plan on being an Engineer primarily so, no.
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Bonnie Clyde
 
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Post » Thu Dec 16, 2010 3:05 pm

Yes it is worth it if you are good at movement and want to take advantage of that. There are multiple roles that will benefit from the light type over the other two so you have to make the decision based on the role you are trying to fill and what you feel your strengths are.

I plan to use several lights, a few mediums, and a heavy or two to keep everything fresh for me.
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how solid
 
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Post » Thu Dec 16, 2010 10:48 pm

oh yeah and on the lowered health this maybe true but im much faster and can jump around doin lots of parkour


Reading this reminded me of the scene from Punisher:War Zone were the little jumpy gang leader got hit with an RPG while mid flip, I laughed so hard at that and fully expect similar things to happen to lights.

Just b/c they can move fast doesn't not mean they are protected behind cover ..
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latrina
 
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Post » Thu Dec 16, 2010 4:34 pm

If you have watched the videos you will see that you don't necessarily need to aim in. This game seems to have very low recoil and a lot of the fire fights will be spraying, especially in close to medium distance with the smg's.Now that rifle shot may do a good amount of damage, but good luck trying to hit a moving target 3 times in a row before they Regen their hp or prone or hide behind a wall*which you cant shoot through*.

Its a fast pace game, and you wont be able to sit back somewhere with a rifle for 5 minutes trying to land 2 to 3 shots on someone whose sprinting and jumping and sliding. Yes you will have teammates, but that goes the same for the other team. In my opinion having rifles/snipers in this game will almost be pointless with the fast pace action going on all around you. Thats the only reason i said that the light body types could be less effective then the 2 others.


This is entirely untrue. If you look at one of the gameplay videos, it only takes about 10 seconds for a light character to take down a heavy with 2 shots of his bolt-action rifle. Of course the heavy was framed in a doorway and he didn't have a heavy weapon, but my point remains valid nonetheless. You will be able to take down all other body types in a reasonable amount of time as a light character, it will just take a lot more skill to do so. Many people who aren't using the light body types plan on using SMGs as their primary/secondary weapon, which should speak something of their effectiveness. And the semi-automatic Drognav light rifle can be shot almost as fast as the FN-FAL from CoD - combine these weapons with the unmatched mobility of the light character and they are far from defenseless in most firefights.
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Gemma Woods Illustration
 
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