Actually I took all 4 "Yes", and yes I prefered the way Morrowind handled such things - but both Oblivion and Skyrim are better games. Because for all the little details you could do in Morrowind; it didn't fix the big picture. Sure Morrowind was great when it came out, but as soon as I touched Oblivion I realized how horrible Morrowind had actually been. Did I miss things? Of course I did! Small. Details. Nothing big, and nothing meaningful. All these things you mentioned here in the end have very little, in anything coherent, to do with the game at large.
Oh, and I Don't want Athletics and Acrobatics back. At least not in the way they worked in the previous installments. Also I don't think they would work in Skyrim, as the entire leveling system has been overhauled and skills like Atheltics and Acrobatics which have very little, if anything at all, to do with combat would only help the player level far too rapidly and break the system. So if they are to work then either A: The entire leveling system must be reworked, which would probably be for the worse, OR, B: The Skills themselves must be re imagined from the bottom up. Maybe in the sense to make Athletics more focused on the use of Sprint, and maybe even merge Acrobatics into Athletics and divide them via perks. Perks = Good. Redundant skills = Bad.
So if Bethesda can do it, I would want them to. But not if it meant changing focus away from making Skyrim better in its core; and it still need some work on to function as intended. Now if you're posting this not for Bethesda, then I assume it's for the modders in which case this is in the wrong forum section and if not that either then you're whining that they didn't make Morrowind 2: The Return of Cliff Racers - in which case you really need to alter your topic title. Also you misspelled it, but since you're a troll I assume that was sort of the point, wasn't it?
There are some things in Skyrim that I really like , the alchemy got a ton of elements toplay with , the crafting is a new thing that is really nice but so far is implemented very simplicistically and woudl need a better improvement as I posted in another thread ... the enchanting is pretty basic I think would be cooler to be able to enchant gemstones like the severall you find around and incastonate them in the weapons or armours so to viasually have another graphical add on .. .woudl look and feel better to me so you are limited no more by the kind of armour butby the gemstone used ...
I really prefer how combat is managed in skyrim , more dyynamic but I actually not remember how was in morrowind or oblivion like ot make a big comparison ... I don't like how they reduced the skills and removed the attributes I think they shoud be placed back and actually imroved and increased... I am all for a perk system but something more like this :
attributes
skills
perks ... with magicka , health and stamina as derivative influenced by attributes and other things ...
have back also the zodiac sign would be nice , as for the classes I do not miss much them but woudl be nice to have a recognition by the people around you when you are developing your character , in something that just goes beyond mage , warrior or thief but even shaedes like call yu warlock , templar , barbarian etc etc ....