I Would Give Up Dragons For...

Post » Fri Feb 18, 2011 9:38 pm

Okay, so I'm sure I'm in the minority here. But after listening to the podcast, and getting some ambiguous answers, I just want to state, unequivocally, that I really don't care about the dragons. I would much rather see other elements put into the game first.

Now, don't get me wrong. The dragons sound great. I'm sure they will be very well done, and a lot of fun. Someone in another thread said that they had 9 developers working for 2 years on them. I've also heard they had 1 guy working on dungeons in Oblivion. While the latter was too few, I feel like the former is too many.

*looking back, I believe this person misquoted an article or the podcast concerning dungeons, not dragons...the two are often confused, due to their similar phonetics and proximity to one another in pen and paper RPGs.

Basically, dragons are a one time deal. After this game, it is very unlikely we will see dragons, at least for the forseeable future. On the other hand, things that should be in this game, and every game after, are not. The main things that I would give up dragons for are mounted combat, werewolves, and spears, not necessarily in that order. I would also like to see real-time boats (even just rowboats) but I'm not going to be greedy.

So, is there anything that you do not think will be included that you would happily exchange dragons for?
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Mariaa EM.
 
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Post » Fri Feb 18, 2011 6:21 pm

No, dragons > anything else
:stare:
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Roisan Sweeney
 
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Post » Fri Feb 18, 2011 9:16 pm

if i had to lose dragons to get an enjoyable/realistic mounted combat the likes of which we haven't seen.... then i guess i'd lose the dragons.

HOWEVER, I'm just gonna be amazingly happy with whatever Bethesda gives us.
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Lloyd Muldowney
 
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Post » Fri Feb 18, 2011 9:34 pm

There is nothing I would give up Dragons for.
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Danger Mouse
 
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Post » Fri Feb 18, 2011 6:42 pm

Dragons>Long pointy sticks.

I dont think getting rid of one of the most major aspect of the game will be a good idea.
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Kate Murrell
 
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Post » Fri Feb 18, 2011 8:29 pm

We don't even really know what the dragons are gonna be exactly... so this is hard to do.
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Alina loves Alexandra
 
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Post » Sat Feb 19, 2011 2:25 am

Nah, I'd rather keep the dragons. They're an integral part of the game; it wouldn't be possible without them.
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Sun of Sammy
 
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Post » Sat Feb 19, 2011 3:37 am

Why have something we have had before, in exchange for something we've never seen..... in any game..... ever (to this degree of detail). No sorry, I'm a fan of all the other stuff but Dragons for me thanks.
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Farrah Barry
 
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Post » Fri Feb 18, 2011 11:34 pm

Given the fact that this entire game is based around Dragons, I really don't see the value of this thread.
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Lavender Brown
 
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Post » Fri Feb 18, 2011 10:06 pm

Dragons>Long pointy sticks.

I dont think getting rid of one of the most major aspect of the game will be a good idea.


They are only a major element because they have made them that, they are a plot device. Combat, magic, stealth, the freedom to choose to use those and the freedom to choose how to use them are major aspects of the TES series.The game would function the same way if you had to fight an army of undead, or stop an evil wizard.

I guess a way to think about it is also what wouldn't you give up for dragons? Obviously this is hypothetical, but what if they cut selling loot, or making potions, or other things that are essential to the game but not the plot? To go even farther, would you be happy with dragons if there was no archery?
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The Time Car
 
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Post » Fri Feb 18, 2011 10:41 pm

Mounted combat sounds good but dragons sound great.
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FirDaus LOVe farhana
 
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Post » Sat Feb 19, 2011 9:08 am

Do you think Skyrim should be less unique and more like the antiquated games from the series?


Pretty much what this thread is asking
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Jonathan Egan
 
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Post » Fri Feb 18, 2011 7:36 pm

its sounding like dragons will be a highly central feature in this game, more so than the blades were in oblivion etc.

if you really dont like them that much, id highly recommend you dont buy the game lol

also, saying you want to biff over 2 years of work out the window, when it sounds like something fine tuned to perfection is more than a little rude ;)
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James Hate
 
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Post » Fri Feb 18, 2011 11:12 pm

Yes, for SPEAR HOLDING CHILD WEREWOLVES THAT CARRY HORSE ARMOR
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electro_fantics
 
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Post » Sat Feb 19, 2011 2:47 am

I feel like the former is too many.


Really? You think 9 out of 100 is too much focus on the game's feature element?

I'm sure glad your not directing this game.
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kiss my weasel
 
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Post » Fri Feb 18, 2011 9:29 pm

It's sad because honestly I can't think of 1 game that really gave me the "Ahhh" factor for dragons. I think Dragon Ages Dragon concept was overhyped so now when we think of dragons we expect it to not be amazing since this is a company that focused so much on dragons. I think Bethesda/TES dragons will really stand out from the crowd, and not dissapoint. (BTW: I liked Dragon Ages Dragons, but I felt it could have been better... My initial reaction to the first dragon I saw was nothing but "cool.." where as I think TES dragons will be like "Wow... oh crap I BETTER RUN omg HELP!!" atleast i'm hopeing :)
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Tiffany Holmes
 
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Post » Fri Feb 18, 2011 11:26 pm

Well, not really knowing what the story and quests will be like, I'd give up dragons for mroe mind-bending challenges instead of "better combat" with every game. I'm just hoping that there will be more to them than just a really tough enemy, but from I'm gleaning here, my hope might be in vain (They can strafe, land, breathe fire and are really hard to kill :rolleyes: )

Oh, I'd definitly give up most of my character generation stuff as well. Just give me the stats and a hand ful of physical options and I'm good to go.

I'm hoping they'll be more like Firkrag....plotting, k'niving, manipulative, rather than just big airborne targets.
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Lizbeth Ruiz
 
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Post » Fri Feb 18, 2011 11:47 pm

Really? You think 9 out of 100 is too much focus on the game's feature element?

I'm sure glad your not directing this game.


As opposed to 1 out of 60 working on what was an equally important part of the game? And frankly, one that requires a lot more detail? If Oblivion has 130 dungeons and Skyrim has 20 dragons, which do you think warranted more attention?
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Mrs. Patton
 
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Post » Fri Feb 18, 2011 10:01 pm

I think it really depends on when we are sacrificing something...In terms of Skyrim, the dragons can't be sacrificed because they literally ARE the plotline. If we are talking about the series, maybe it would have been better to do this game without any huge new element in favour of getting everything else perfect. To be honest, I think every game picks one "unique" element to add, along with all the other things that are kept the same and improved. In Oblivion, we had Oblivion gates. You could say, "Oh, take all that time you would have spent on Oblivion Gates and instead spend it on mounts, spears, etc". Thing is, the original plot element of the game would be gone. In other words, unless the main quest line is going to use the same elements from the past games, they have to do something new each time. To be honest, I think you underestimate the problem of having a main quest that doesn't offer something new. Even though I love the other aspects of TES, I would be really disappointed if the main quest showed nothing new.
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Luis Reyma
 
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Post » Sat Feb 19, 2011 1:58 am

Omg why the hell does everyone want spears so badly? What is the big deal with spears? They are completely unnecessary. I would much rather have dragons than freaking spears that I may not even use. And who cares about mounted combat? The people on this forum have such ridiculous demands and opinions.
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Jhenna lee Lizama
 
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Post » Fri Feb 18, 2011 6:24 pm

If the dragons really go around dive bombing cities I wouldn't trade them for anything. It adds an element of... danger to wandering the cities. In Morrowind/Oblivion the only way to overwhelm city guards was to spawn an insane number of creatures through mods/the console. Walking around the city and getting incinerated walking to the weapon shop would be great. (After I finished raging about how I forgot to save and I needed to reload a save from half an hour before.)
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CRuzIta LUVz grlz
 
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Post » Fri Feb 18, 2011 11:50 pm

Kinda hard to pic tho I want werewolves so if both will be in game than im set but i love werewolves more than stupid dragons so ummmm werewolves?
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mimi_lys
 
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Post » Sat Feb 19, 2011 1:05 am

Well, dragons make up the whole MQ. Considering this is a TES game being made by Todd & Co, though, I'd probably give up the whole MQ for a free-form adventure that only had some small semblace of a main quest which was just linked together by poorly interrelated side-quests. This is with the assumption that the rest of the game is really [censored] awesome. BOTH these clauses are ridiculous to expect, so I'm pretty sure that Dragons will be in Skyrim, and they will kick the Dragon Age Dragon squarely in the [censored].
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Sweets Sweets
 
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Post » Sat Feb 19, 2011 5:55 am

If the dragons really go around dive bombing cities I wouldn't trade them for anything. It adds an element of... danger to wandering the cities. In Morrowind/Oblivion the only way to overwhelm city guards was to spawn an insane number of creatures through mods/the console. Walking around the city and getting incinerated walking to the weapon shop would be great. (After I finished raging about how I forgot to save and I needed to reload a save from half an hour before.)



Would make a sweet distraction for a little bit of the old pick pocketing too :hugs:
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Melly Angelic
 
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Post » Fri Feb 18, 2011 9:12 pm

People you don't want spears what you really want is a lance.... for killing dragons :cool:
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Chris Duncan
 
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