So, what I would like to do (and need your help figuring out) is to set up a shop where you could drop off your spoils into a container, and a few days later come back and collect the gold for the items you left before. It would sort of simulate a "wholesale" shop where your staff takes your wares and sells them for wholesale prices to distributors, other merchants and vendors. (You just don't get to see them)
So, I guess in its most simple form, it would basically be a container that you put items in, and a script to calculate the value of said items, and remove them and replace them with the appropriate amount of gold based on a percentage of total value. Also, it would be nice if it could also increase your Mercantile skill a little with each drop off since you're not actually selling to merchants as much.
Is this even remotely possible, and what would the scripts be to make something like this work? (I am pretty ignorant when it comes to scripting.)
If I can get a container working like I described, I could then easily make a shop, clutter it and add some NPC's for atmosphere later on. The main thing would be the distribution/collection system.
Thanks!
Oh yeah, I think for a wholesale shop, the percentage of base value could be say 65% or so. So if you had an item worth $100 gold, you would collect $65 at wholesale pricing. I feel that would be a fair trade.