Would u like the Enclave back in a DLC similar to Far Harber

Post » Wed Mar 30, 2016 12:51 pm

As a major force I would agree, but remnants like those in NV, or some remote small outpost of little importance(like those in the Chicago area)? I wouldn't mind.

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louise hamilton
 
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Post » Wed Mar 30, 2016 2:22 pm



You bring up an interesting idea. What if someone has heard of Enclave but only heard of their desire to rebuild America. Say from the broadcasts in Fallout 3, I think that is where they were. So now they take up the title but are actually trying to do good. And say our hero knows the real history, or at least part of it, and so at first is very against them but over the course of a DLC realizes that these aren't the same people. Could be interesting but maybe a bit too much RPG for most gamers.
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Monique Cameron
 
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Post » Wed Mar 30, 2016 3:47 pm

Or at the beginning he gets shot and the dlc goes an entirely different route instead of trying to bring back a one dimensional faction that is dead.
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carley moss
 
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Post » Thu Mar 31, 2016 1:50 am


Yeah I have no problem with an Enclave squad manning a forgotten radio outpost somewhere in the wasteland. Like WWII Japanese holdouts or something.



Its the "The Enclave will return even more powerful than before!" junk I find annoying.






In addition, Richardson stated that only the staff of Control Station ENCLAVE and Navarro were being inoculated against the effects of the world-wide distribution of the Curling-13 virus. Which of course means that either 1. They were sacrificing apparently thousands of their own people in this scheme or 2. The Oil Rig and Navarro were the only two bases The Enclave had then.

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Carlos Rojas
 
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Post » Wed Mar 30, 2016 5:18 pm

People on the forums are a minority as compared to those not on the forums. However just because we're the minority in that case doesn't mean that we're the minority for the subject of wanting the enclave back. That could be the case but there's no way to know for sure so you shouldn't just assume that it is so.
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Abel Vazquez
 
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Post » Wed Mar 30, 2016 8:06 pm


The Brotherhood has been in every Fallout game. In fact, there are two Fallout games where they were the main protagonist of the game. One very good game (Fallout Tactics) and one game that is best left forgotten. Just like Ghouls, Super Mutants, aliens, and Deathclaws. It has gotten to the point where it won't feel like a Fallout game without the Brotherhood. Plenty of Fallout fans would suffer from Brotherhood of Steel withdrawal if they aren't in Fallout 5.





So we don't need the Enclave, just an abandoned Enclave base. Fallout is full of abandoned ruins so there is no problem with having a few more.

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X(S.a.R.a.H)X
 
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Post » Wed Mar 30, 2016 3:41 pm


Honestly, I've been a brotherhood of steel fan since 3 even after playing 1, 2 and 4 where they're portrayed in a less positive light I still really like them and I think a Fallout game without them would be a pretty good idea.
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Christie Mitchell
 
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Post » Wed Mar 30, 2016 9:46 pm

If all they care about is cool gadgets, then you don't even need an Enclave base. Just a cool high-tech faction. I'd be more than happy to have a new faction with even more advanced power armor than the Enclave used and a sleeker design to energy weapons. Of course they'd need to be painted a different color instead of Nazi-black and have some drawbacks like only being interested in being a peacekeeper like the UN or something (to prevent being a main faction).

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Frank Firefly
 
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Post » Wed Mar 30, 2016 5:52 pm


Doesn't look mix from the thread I made...

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Fanny Rouyé
 
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Post » Wed Mar 30, 2016 12:40 pm

The mods should've closed this monstrosity a long time ago.

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Dagan Wilkin
 
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Post » Wed Mar 30, 2016 12:41 pm


You don't call half and half "mixed"?



Seriously?

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Lauren Graves
 
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Post » Wed Mar 30, 2016 1:45 pm

Yep. Over the limit.

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Jessica Lloyd
 
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