» Thu Dec 15, 2011 10:16 pm
Well, i appreciate the feedback, the main thing I can say is how can the majority of people say "You leveled up your smithing, its your fault for leveling." or my personal favorite was "Dont use your perk points" Ok, while I think thats a very ignorant reply I have no problems further explaining my side. Most of you say its my fault for leveling up my smithing and thats why the game is to easy. Sure ok maybe thats why the game was to easy on normal mode, maybe thats why the game was to easy on expert. But how can you sit there and say that there is no flaw at all when on master mode at level 46 ( Let me guess, level 46 is to early to have 100 smithing and enchanting ) Its still possible to kill an elder dragon in four hits? While at the same time when I brawl someone in a random bar fight its about a fifty fifty shot as to who wins. Now with that said I have a couple things to say
1. While I appreciate your feedback and opinions try getting down from your high horse and look at the subject realistically
2. Are you also going to tell me that the last fight in the main storyline wasnt extremely easy even on the master difficulty setting. And before you assume its because of my gear, I was only using orcish at that point.
3. Now the last point i'd like to make before being flamed up some more is this, Bethesda overall did a great job with this game, bugs, glitches, framerate issues, all that put aside this is still a great game, but Bethesda made it extremely easy to level most of your skills. So I assumed that by stepping up the difficulty it would balance these issues out, which should already balance itself out because when you gain nine levels by raising your smith skill to 100, and you gain another five or six while raising your enchantment, that would put you fourteen or fifteen levels behind true combat skills. And that is where previous TES games have kept players challenged because if you built your character correctly ( I.E. Major skills you'd actually use as opposed to using only your minor skills to avoid combat levels ) you could get the reward of feeling your character getting stronger while still facing a challenge.
Edited for spelling mistakes.