would underwater cities be fitting in Fallout?

Post » Sat May 15, 2010 8:12 am

Wondering if underwater cities like the one in Bioshock would fit in Fallout universe. With minisubs to travel, etc. Or would it be more like Waterworld floating cities?
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daniel royle
 
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Post » Sat May 15, 2010 5:35 am

It wouldn't really fit well, best stick with Bioshock.
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herrade
 
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Post » Sat May 15, 2010 6:50 am

Maybe for a Vault.

The experiment? The entire Vault is submerged, and everybody gets a diving suit, but there's only enough oxygen for 90% of the population.
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marina
 
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Post » Sat May 15, 2010 3:36 pm

Uh not a Vault. I meant a regular town that is underwater.
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Mr.Broom30
 
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Post » Sat May 15, 2010 10:32 am

Maybe a normal town that got submerged due to melting ice caps could work, though a city built underwater on purpose seems too derivative of Bioshock.
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GRAEME
 
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Post » Sat May 15, 2010 11:57 am

Maybe a normal town that got submerged due to melting ice caps could work, though a city built underwater on purpose seems too derivative of Bioshock.

Yeah I suppose. A Waterworld floating city setting would work better.
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Marta Wolko
 
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Post » Sat May 15, 2010 3:09 pm

Cant see any reason for an underwater city.
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Tyrone Haywood
 
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Post » Sat May 15, 2010 7:08 am

No to underwater city and no to waterworld floating island neither makes any sense. Why the hell would anybody whos trying to survive in the wasteland swim out in the middle of the ocean, with a bunch of scraps, build a city? And don't get me started on waterworld...

Sure an underwater city is pratical whos going to nuke the ocean but people would just say thats a bioshock rip off.
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Danger Mouse
 
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Post » Sat May 15, 2010 4:32 pm

If theres a reason why your after an underwater city like a story your writing or maybe a game your gm,ing you can look through the net, i know there are old 50's concept art for underwater labs and such, there were magazines like the british tv century21 that used to have cutaways and have ideas of what future technology would be, i cant see why there may not say a small scale experimental post, i couldnt see there being a city on the scale of an above ground city, but the 1950's was a decade of speculation they had many wild idea's nuclear energy was going to do every for us, it was clean safe and would power everything from the kitchen mixer to our vacuum cleaners, the one thing i did like and i know many other probably didnt, was the mad ghoul and the brain in point lookout, i loved the crazy tech, you could use your imagination what the world was like before the war and may have been if there wasnt a war.

B
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Ilona Neumann
 
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Post » Sat May 15, 2010 1:39 pm

Also radiation in the water, right. Can make for interesting sea monsters.
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Roy Harris
 
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Post » Sat May 15, 2010 10:29 am

Maybe a normal town that got submerged due to melting ice caps could work, though a city built underwater on purpose seems too derivative of Bioshock.


NO
http://blogs.discovermagazine.com/80beats/2010/06/03/contrary-to-expectations-rising-seas-arent-swallowing-pacific-islands/

I could see an undersea city to get away from the radiation, that's about it
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jadie kell
 
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Post » Sat May 15, 2010 10:40 am

I suspect that the availabilty of tech could be the biggest problem in a Post-Apoc culture like Fallout portrays. The resources that would be required to undertake such a construction would be immense, and when there are still battles being waged for clean drinking water and consistent security of the farmer's homestead, expending energy building "under the sea" would be unreasonable.
If the cause of the apocalypse were different (massive impact events instead of nuke war) then it could be feasible that some cities had "sunk" below sea level and some kind of recovered/repaired sub or diving suit could be used to explore a city like the one seen in the middle of Costner's Waterworld. But a city that people actually live in, and one that isn't just a submerged vault, seems out of place and hard to rationalize.
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David John Hunter
 
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Post » Sat May 15, 2010 9:32 am

Well you could have underwater mining, what with all the resources running out...
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Alyna
 
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Post » Sat May 15, 2010 10:42 am

*doublepost*
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Amanda Leis
 
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Post » Sat May 15, 2010 9:30 am

Well you could have underwater mining, what with all the resources running out...

Yeah, I kinda find it a bit hard to comprehend that the entire enclave oil rig was above the surface, there had to be something more surely.

I can't really see how a waterworld town could come about. It would take a lot of resources and knowhow to get right and if there's a lot of land to be had, why do all that extra work?

I can't see it making sense from a wastelander point of view.
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Zosia Cetnar
 
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Post » Sat May 15, 2010 9:34 am

Yeah, I kinda find it a bit hard to comprehend that the entire enclave oil rig was above the surface, there had to be something more surely.

Hollow legs?

Regardless, as much as I enjoy svcking on BioShocks massive and beautiful [censored] I'm not sure that it would be best for the Fallout series to just hammer something like that in, just because Rapture is in-fact the most beautiful setting in all of gaming doesn't mean that such an idea belongs in Fallout.
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Kevan Olson
 
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Post » Sat May 15, 2010 6:13 am

A underwater vault would be pretty cool, the entrance to it would be underwater and when you entered the door all the water would drain out of it and a second door would open so you could go in. Not sure why you would put the entrance to it underwater but it would still be pretty sweet.
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Chris BEvan
 
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Post » Sat May 15, 2010 7:46 pm

Don't need to ripoff BioShock.
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Mariaa EM.
 
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Post » Sat May 15, 2010 12:10 pm

Wondering if underwater cities like the one in Bioshock would fit in Fallout universe. With minisubs to travel, etc. Or would it be more like Waterworld floating cities?


I think we'd be more likely to see something like an Aircraft Carrier in the middle of the ocean as a self-sufficient area (and a great place for something to go completely wrong). Since it's all sci-fi anyway, they could have some way of purifying ocean water to make it drinkable, the middle of the ocean would seem less likely to contain radiation (the bombs had targets, they weren't just being tossed randomly into the middle of the Atlantic), next thing you know something happens (standard sci fi cliches: a scientist starts creating mutants or ghouls, or maybe the ghouls and humans lived harmoniously on this thing until something happened and you have to choose sides, etc...), not sure how one would get to this place, but it could be like Point Lookout where it takes a month game time to travel (if what I've read is right, I never played Point Lookout).
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Reven Lord
 
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Post » Sat May 15, 2010 8:27 pm

Since it's all sci-fi anyway, they could have some way of purifying ocean water to make it drinkable,

Sorry, Your post was actually really good, and I like the idea. However, I had to nit-pick on this, thats not Science Fiction, its science fact. Got a Kettle? Boil sea water, Capture water vapour, wait to cool and reform as liquid, tada - Drinkable water. I think the radiation would also be negligable.

There are desalinisation plants in gulf nations and Australia doing this on a large scale.
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Star Dunkels Macmillan
 
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Post » Sat May 15, 2010 6:32 am

I think we'd be more likely to see something like an Aircraft Carrier in the middle of the ocean as a self-sufficient area (and a great place for something to go completely wrong). Since it's all sci-fi anyway, they could have some way of purifying ocean water to make it drinkable, the middle of the ocean would seem less likely to contain radiation (the bombs had targets, they weren't just being tossed randomly into the middle of the Atlantic), next thing you know something happens (standard sci fi cliches: a scientist starts creating mutants or ghouls, or maybe the ghouls and humans lived harmoniously on this thing until something happened and you have to choose sides, etc...), not sure how one would get to this place, but it could be like Point Lookout where it takes a month game time to travel (if what I've read is right, I never played Point Lookout).


Well there's Rivet City, but I suppose something bigger than one carrier, but a group of ships nearby together making a community.

And using retro mini-submarines like Sleeping Beauty to get around.

http://en.wikipedia.org/wiki/Sleeping_Beauty_(canoe)
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Portions
 
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Post » Sat May 15, 2010 7:26 am

Well there's Rivet City, but I suppose something bigger than one carrier, but a group of ships nearby together making a community.


Maybe if there was a DLC focused on an expedition into the ocean but the engine breaks down and things go from bad to much worse. Starvation, suicide, cannibalism, etc. would dominate, that'd be a must buy DLC!
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josie treuberg
 
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Post » Sat May 15, 2010 6:27 pm

And giant squids and giant tube worms, etc.
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Nicole Elocin
 
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Post » Sat May 15, 2010 9:54 am

Sorry, Your post was actually really good, and I like the idea. However, I had to nit-pick on this, thats not Science Fiction, its science fact. Got a Kettle? Boil sea water, Capture water vapour, wait to cool and reform as liquid, tada - Drinkable water. I think the radiation would also be negligable.

There are desalinisation plants in gulf nations and Australia doing this on a large scale.


Water itself cannot become radioactive, but it can be contaminated by radioactive fallout, once you Vaporize water its free of contaminates. so it will be safe to drink
a good filter will do the same thing.
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Amy Smith
 
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Post » Sat May 15, 2010 10:27 am

If it was suitably dangerous and decayed, an underwater base or city would fit well in the Fallout setting. Whether it would be a good idea to implement it is something else -- the comparisons to Bioshock (which instantly reminded me of Fallout) would be deafening.
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trisha punch
 
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