Would You Buy a More Heavily Focused Vampire And Werewolf TE

Post » Mon Aug 27, 2012 9:38 pm

I'd think it would be cool, if there was a TES game, that focused on all the different clans of vampires, and have them battle for supremecy. To be honest vampires and werewolfs, are just fluff at the moment, though Beth did release Dawnguard. I just think they can expand, on werewolfs and vampires.
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KIng James
 
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Post » Mon Aug 27, 2012 7:21 pm

Sure, as long as it's a spin-offs. I'd like to see all the different kinds of were too, werecrocodile, werelion, wereboar,werebear,werevultures,weresharks, etc.
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Elizabeth Falvey
 
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Post » Mon Aug 27, 2012 11:13 pm

Meh. I'd rather they do something else since we already just got an expansion.
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Kirsty Collins
 
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Post » Mon Aug 27, 2012 6:22 pm

Sure, as long as it's a spin-offs. I'd like to see all the different kinds of were too, werecrocodile, werelion, wereboar,werebear,werevultures,weresharks, etc.
Well if werecreatures were focused on more, I could see more than one form, of werecreatures.

Meh. I'd rather they do something else since we already just got an expansion.
Yeah an expansion in which the main quest, is copied and pasted, from the civil war's. I mean Morrowind's, Oblivion's, and Skyrim's main quests were all about prophecies.
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victoria johnstone
 
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Post » Mon Aug 27, 2012 11:08 pm

We had one expansion focused around Werewolves, and one DLC focused around Vampires. I'm happy with that. I sincerely doubt Bethesda are going to invest in another expansion/DLC set around either again for a long time.
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Gisela Amaya
 
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Post » Mon Aug 27, 2012 11:32 pm

Hell no. I hate those things and their popularity in movies and games. I am a fan of politics, games of power, ancient treasures, difficult puzzles.
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Erich Lendermon
 
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Post » Mon Aug 27, 2012 2:05 pm

We just had a dlc featured solely around vampires so I think we are all vampired out (I will at this point praise Bethesda as they were meeting the fans demands as if anyone remembers the many posts by fans saying they wanted a darker side to Skyrim which featured VAMPIRES! - they obviously read the many posts and acted upon them - THANK YOU BETHESDA! A little appreciation and recognition I feel is often over looked)

If they were to bring in a dlc that featured werewolves then I'm guessing a companions related quest with a trip back into the island of Solstheim to meet the Skaal is logical. That would seem sweet as it will also include the Dunmer who have more recently overwhelmed the island with their presence. Hopefully we'll even see a bit of the architecture back from Morrowind (oh, and let's not forget the little blue goblins to play a nice game of cricket with - your club being the bat and them being the ball)
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Hairul Hafis
 
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Post » Tue Aug 28, 2012 12:28 am

Would I buy it? Probably. But not because it has werewolves or vampires. But because theoretically it would expand the lore.

Besides they have put TOO much focus on Werewolves and Vampires in the series so far imo. There were multiple vampire questlines in Morrowind. An entire Expansion with its main quest focusing on Werewolves. A DLC that now focuses on Vampires. A questline that deals with werewolves in Skyrim. I have no idea what happened in that regard prior to Morrowind such as in Redguard, Battlespire, Daggerfell and Arena though. Hell even the novels briefly mention werewolves at separate junctures. They need to focus on other things imo.
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Amy Siebenhaar
 
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Post » Mon Aug 27, 2012 5:16 pm

Besides they have put TOO much focus on Werewolves and Vampires in the series so far imo. There were multiple vampire questlines in Morrowind. An entire Expansion with its main quest focusing on Werewolves. A DLC that now focuses on Vampires. A questline that deals with werewolves in Skyrim. I have no idea what happened in that regard prior to Morrowind such as in Redguard, Battlespire, Daggerfell and Arena though. Hell even the novels briefly mention werewolves at separate junctures. They need to focus on other things imo.

This, the last thing I want to see is TES VI: Underworld or something. Vampires are becoming a blight on fantasy IMO. Either as overblown cliche villains (destroy the sun anyone?), or as ridiculously romanticised bull****, and I don't even need to say anything else there. Drop the gimmicks, and give us a solid plot not dependent on over the top caricatures.

And don't get me started on dragons.
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jason worrell
 
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Post » Tue Aug 28, 2012 1:44 am

Hell no. I hate those things and their popularity in movies and games. I am a fan of politics, games of power, ancient treasures, difficult puzzles.

This
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Kelvin Diaz
 
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Post » Mon Aug 27, 2012 6:31 pm

Errrr... No.

IMO the whole "Vampire and Werewolf" thing has died out. I would much rather have a game focused on the Hist instead.
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David Chambers
 
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Post » Mon Aug 27, 2012 5:48 pm

nah
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Emma-Jane Merrin
 
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Post » Mon Aug 27, 2012 10:03 pm

Eh, if they did vampires the way I like them. I'm a '30 Days of Night' or maybe even a little 'Underworld' kind of vampire guy (though underworld movies are not great movies by any stretch), I saw those "were-gargoyle" like things for Dawnguard and I still haven't bought the expansion. I will eventually, just not exicted about DG vamps.
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Ricky Rayner
 
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Post » Tue Aug 28, 2012 2:58 am

Oh come on guys, Dawnguard copied and pasted, from the civil war's quest line, along the fact that Volkihar aren't based on the lore. I mean for three games along with most of their expansions, it dealt with prophecies, cant we have a main quest not involving one for a change? I like how people mention Underworld, when Bethesda practically stole the vampire lord idea, from Underworld.
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tannis
 
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Post » Tue Aug 28, 2012 2:14 am

The only similarity in terms of story or quest progression between Dawnguard and the Civil War is that you have to choose to help one of two sides. Find a new one-liner, please.
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Mark Hepworth
 
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Post » Tue Aug 28, 2012 12:32 am

Dawnguard or vampire isn't doesen't matter, seeing all but maybe one or two quests, are the exact same as the other side.
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Jay Baby
 
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Post » Mon Aug 27, 2012 10:42 pm

Maybe, only because it'd be a TES, not because I'm big on vampires and werewolves.
But personally I wouldn't want that to happen. If the series gets new spin-offs, I'd rather wish for them to focus on something different and unseen.
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josie treuberg
 
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Post » Mon Aug 27, 2012 10:06 pm

No.
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Yama Pi
 
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Post » Mon Aug 27, 2012 4:05 pm

Vampires and Werewolves have been done to death in the Elder Scrolls series, all the way back to Daggerfall. Given that there's so much other lore that has barely been touched on, it seems absurd to do more of this.
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Amanda Furtado
 
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Post » Tue Aug 28, 2012 2:36 am

Yes I would because they have gotten the short end of the stick in the games. Plus I think that would give them the chance to do them right, as an right to the lore. I hate when people say no to it because they think it is cliche, when they are only saying that because of recent movies, had they not come out these people most likely would not be saying that.
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abi
 
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Post » Mon Aug 27, 2012 8:35 pm

Werewolf&Vampire says this:

Woah, woah, woah, excuse me? Werewolves and vampires have been done to death in the Elder Scrolls? Last time I checked, some people in the lore section complained that these creatures offered nothing in the ES universe because they weren’t an essential part of the series, just cave-dwelling baddies to be slain in the wilderness.

To those who are saying Bethesda needs to focus on more things, all I have to say is are you freaking kidding me? As if Vivec, CHIM, Dragonborn, dragons, Akatosh, KALPA and all that stuff hasn’t been talked about and done to death in the games. The main quest in Skyrim isn’t about werewolves, or vampires, but about dragons.
From Daggerfall to Skyrim, werewolves and vampires always had been on the sidelines, yet when a single expansion comes out for the latter, people tremble their little baby lips and whine about them being the main “focus”? Talk about being stinking delusional. What? Just because you dislike them means they are being overused in the series? Really? Look at Knights of the Nine! Not. A. Single. Damn. Vampire! Werewolves in Oblivion? Non existent. Get your facts straight people!

I will admit, media butchered vampires and werewolves and turned them into the product of teenage love stories and emo relationships, which is a corruption and a perversion of the natural folklore. So, Bethesda made a DLC about vampires and people think they are doing it to cash in on the teenage audience? Hell, if that was the case, then why was Bloodmoon made in the first place? Last I checked, Bloodmoon was made because people loved werewolves so much, they wanted them in Morrowind. Todd Howard agreed and released the expansion with new lands, new creatures, new lore surrounding the Nords! You people wouldn’t have jack [censored] in Skyrim lore if it were not for what Bloodmoon started.

Now, my personal thoughts on Dawnguard? It could have been better. Way better. I am a fan of vampires, and I am a fan of political intrigue, behind the scenes manipulation, sacrifices to dark deities . . .and honestly, Bethesda could of done this with vampires to an amazing degree that you children would want to change into a fresh pair of diapers.

In Oblivion, things were cut in the game such as meeting with the High Council, political backstabbing quests, becoming a Colovian count, etc. Lore-wise, there is a vampire clan in Cyrodiil who aren’t your average day to day cave dwelling junkies or blood-snorting bugaboos you see in Skyrim. They are a civil fraternity of noble and aristocratic vampires who worship Molag Bal. They infiltrated society in the highest levels and even achieved political power that exceeds their own vampiric political turmoil with other clans.
Think about it, in Skyrim we could have had so much lore on this that it would have been amazing in an expansion. This is just an idea that could be the basis for a wonderful plot:

New Lands: Coldharbour.
New creatures: Death hounds, new harmless animals, exotic beasts.
New joinable factions: Order Vampyrum, Volkihar, Penutus Oculatus.

New Story: “The Empire seeks to expand its power in Skyrim and continue as a foremost established force, meanwhile the Thalmor seeks to subtly subjugate the inhabitants of the land into their own nefarious agenda. Meanwhile, the Order Vampyrum have begun to pull the strings of the Empire as they did in the start of the Third Era, and are in direct conflict with the Thalmor’s plans for world destruction.”

Seriously, vampires and mortals in a political tale? It would beat the living snot out of Dawnguard’s cliché plot of big bad vampires wanting to block out the sun. Gargoyles? Vampire Lords? I will admit, some of it looks appealing, but I am a bigger fan of the Dracula-style civilized gentlemen with the heart of stone who wouldn’t give a rats ass about mortals, but only tolerates them to expand the contagion of vampiric dominance.

Think Darth Sidious/Palpatine, a member of a Dark cult thought to be extinct, sitting in the office surrounded by people who would kill him upon learning of his true identity. He single-handedly pinned two forces against each other and started a war, and eventually won it himself.

Now, I am not saying “Bethesda, steal from Star Wars”, but hell, at least be inspired by a good story if you are going to involve vampires. The castlevania monsters of boogey man stories had been done to death! Yes, they have arcane abilities and supernatural powers, but c’mon, Bethesda!

Fact is, are vampires and werewolves overdone? In media, yes. In Elder Scrolls? No. Are they cool? Sure, if they have the right story revolving around them that would be intriguing, dark, gritty and realistic to previous lore and involved in a greater degree.

What about werewolves, what quests can they offer? A trip to a new land the size of the Shivering Isles? The Hunting Grounds? Imagine the movie “Predators” and “The Hunger Games” in a single expansion? Add Hircine, spears, were bears and skinning people and you got yourself a good hunting DLC, yet Bethesda seeks to forsake good storytelling in favor of taking influences from well-known flicks! And in the end, we have little children slapping their tiny fists in the ground crying: “Wuaah, Bethesda, wuaaah! I hate vampires, I detest werewolves! They are overused! Buaaha! BUAAAAAA!?”
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Kayla Oatney
 
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Post » Mon Aug 27, 2012 8:35 pm

Maybe one about Vamps. Not so much on Werewolves though. They have never been my cup of tea.
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Tasha Clifford
 
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Post » Mon Aug 27, 2012 4:13 pm

Yes I would because they have gotten the short end of the stick in the games. Plus I think that would give them the chance to do them right, as an right to the lore. I hate when people say no to it because they think it is cliche, when they are only saying that because of recent movies, had they not come out these people most likely would not be saying that.
They have not gotten the short end of the stick at all. What are you talking about? FOUR questlines now deal with them...five if you count ash vampires in Morrowind. Bloodmoon, The Quarra, Aundae and Berne Clan questlines in Morrowind(we will call that one even though they are three separate questlines), The Companions in Skyrim and now Dawnguard. Wait...scratch that. There was also the Crimson Scars which were a vampire offshoot of the Dark Brotherhood in Oblivion and there was a vampire hunter quest in Oblivion as well as several quests revolving around or interacting with vampires, The Count of Skingrad's Wife, Azura's Daedric quest, and The Thieves Guild plot had you break into the house of an Ancient Vampire and his subordinates. There were also vampires all over Cyrodiil and the Arena Grand Champion even sent you off to find out his father was a vampire! Oh and Hircine has a werewolf related quest in Skyrim as well. Hell apparently a major questline in TESO is going to feature an undead werewolf! What more do you want?

They have had more presence in the games than they deserve already. But it still is not enough. People want more vampire and werewolf content?! How about they flesh out other things besides those? I would much rather have gotten an expansion detailing what happened to Morrowind. Or Black Marsh. Or something in Skyrim that made sense of the nonsensical faction plots and civil war questline. Maybe a DLC set in the area near Blacklight which was supposedly invaded by Nordic and Orcish mercenaries that goes into detail about the interim between Oblivion and Skyrim.
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Kirsty Collins
 
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Post » Mon Aug 27, 2012 10:44 pm

If it looked like a good game: Yes.

If it looked like a bad game: No.
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Sami Blackburn
 
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Post » Mon Aug 27, 2012 6:19 pm

To tell you the truth, the non-werewolf lycanthropes are the ones that have the least attention. The only game that had them was Daggerfall(wereboars), and I was very disappointed when werebears weren't in Skyrim.
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Lady Shocka
 
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