Would you like Hunger, Thirst, and Tempurature in TES?

Post » Wed Nov 20, 2013 12:36 am

So, I've been a fan of Skyrim since it came out, and it upsets me that I can't get the Frostfall mod 'cause I play on Xbox 360. I'd really love the option like what you have in Fallout 3 and New Vegas. Hunger, Water, even Temperature. Of course, it would need to be an option, but if it was I would definatly turn it on. Hauling around a whole bunch of food that I only eat when I'm low on health just seems dumb.

What do you guys think? I'm sure this has been brought up before.

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kevin ball
 
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Post » Tue Nov 19, 2013 11:55 am

If there was such an option, I might try it out of curiosity, but I don't think I'd use it a lot.

I imagine my characters to be hungry, thirsty, cold, tired etc anyway, and I'd probably only be annoyed if the computer told me when to eat and sleep. As for weather, I feel appropriate clothes is more important than a "you're feeling cold" feature.

I don't use food to restore health. I use it for eating.

So I'm voting yes, but only if it can be turned on and off.

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sam westover
 
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Post » Tue Nov 19, 2013 10:36 pm

I don't mind a hardcoe mode, as long as it's optional. It facilitates roleplaying and that's a good thing. Personally I find it tedious, however.
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Dustin Brown
 
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Post » Wed Nov 20, 2013 2:06 am

Yes. Adding the option of managing sleep, hunger, thirst and temperature brings a huge dimension to the game. It shouldn't be mandatory, it should be optional though. My idea would be (since you don't have a pip-boy) to give you three options to choose from:

Normal Mode: Choosing in between no hardcoe and hardcoe at any time. When turned off and back on, your status remains where you left it when you turned it off.

hardcoe Survivor Mode: Hunger, Thirst, Temperature and Sleep are kept on at all times, death means you will lose your save file and be returned to the main menu.

Since you don't have a pip-boy to monitor your current status, I believe that a small message should appear at the top of your screen. Three warnings is enough, and it should be realistic. You shouldn't get the third warning until after a day of no progress with that certain issue. Also, the more the player does, the faster the bars move towards certain doom.

For example:

Hunger:

- Your stomach starts grumbling.

- You are hungry.

- You are starving.

- (Player dies from starvation)

Thirst:

- You feel thirsty.

- Your mouth is getting dry.

- You are dehydrating.

- (Players dies from dehydration)

Sleep:

- You're feeling drowsy.

- You are tired.

- You are exhausted.

- (Player goes unconscious for twelve hours)

- (If your player is in third level of starving/dehydrating when you fall unconscious, player dies)

Temperature (Cold):

- You're freezing.

- You can't feel your fingers.

- Your body is moving slower.

- (Player freezes to death)

Temperatue (Hot):

- You're feeling hot.

- You're getting very hot.

- Your blood is boiling.

- (Player dies from heat stroke)

- (The warm temperature should cause your thirst to go down faster as well)

These are just examples of something I'd like to see.

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Jason Rice
 
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