Would You Like To See Another Obsidian Spin-Off?

Post » Tue Oct 12, 2010 6:51 pm

Obsidian ONLY did fallout becuase it used to be their game

Not at all actually... Interplay was the creator of the Fallout IP and sold it to Bethesda back in 2004. They are also currently in a lawsuit with Bethesda over Interplay's rights to make Fallout Online.

Obsidian has a reputation for doing good sequels to already well-established games.

Neverwinter Nights 2 (sequel to BioWare NWN)
KotOR 2 (sequel to BioWare KotOR)
Fallout: New Vegas (sequel to Bethesda Fallout 3 (not a direct sequel))

I would prefer if TES stay internally in BGS personally. While Obsidian does a good job by improving great IPs, they are kind of a last resort.
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Kat Ives
 
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Post » Tue Oct 12, 2010 9:08 pm

Not at all actually... Interplay was the creator of the Fallout IP and sold it to Bethesda back in 2004. They are also currently in a lawsuit with Bethesda over Interplay's rights to make Fallout Online.

Obsidian has a reputation for doing good sequels to already well-established games.

Neverwinter Nights 2 (sequel to BioWare NWN)
KotOR 2 (sequel to BioWare KotOR)
Fallout: New Vegas (sequel to Bethesda Fallout 3 (not a direct sequel))

I would prefer if TES stay internally in BGS personally. While Obsidian does a good job by improving great IPs, they are kind of a last resort.

Obsidian does have a number of previous Black Isle employees though.
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Marcin Tomkow
 
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Post » Wed Oct 13, 2010 9:39 am

Fallout New Vegas was much more true to the original Fallout than FO3 (and overall I thought it was a much better game). I think Obsidian is a much better developer for Fallout and I hope Bethesda has them develope more Fallout Games. But for ES I think Bethesda should keep it internal.
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Loane
 
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Post » Wed Oct 13, 2010 4:41 am

I will ALWAYS want Bethesda Game Studios to make them. Always.
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Meghan Terry
 
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Post » Tue Oct 12, 2010 8:26 pm

No, Obsidian can stay away from Beth, especially after all the bugs in New Vegas. I thought it was funny how Skyrims announcement kind of took the wind out of New Vegas' sails. Their board is pretty dead and they haven't even announced a new DLC yet.
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Chloe Mayo
 
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Post » Wed Oct 13, 2010 7:17 am

No, Obsidian can stay away from Beth, especially after all the bugs in New Vegas.

Again, blame Bethesda's QA work and pushing the game out the door too soon. :confused:
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lolli
 
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Post » Wed Oct 13, 2010 1:19 am

No, Obsidian can stay away from Beth, especially after all the bugs in New Vegas. I thought it was funny hoe Skyrims announcement kind of took the wind out of New Vegas' sails. Their board is pretty dead and they haven't even announced a new DLC yet.

How can you blame Obsidian? They made an awesome Fallout game, much much better than FO3 and much more true to the original Fallout series. Bethesda was responsible to the testing and quality assurance so they were the ones who messed up. The only thing you can blame Obsidian for is writing an excellent story and making an excellent game.
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Heather Stewart
 
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Post » Wed Oct 13, 2010 12:54 am

Again, blame Bethesda's QA work and pushing the game out the door too soon. :confused:

Na, I'll blame it on the guys who've had all theirs games bug riddled. Obsidian, nice try, but no cigar. Even if it was Beths fault, then they obviously didnt give them the resources they needed, which is to say I dont want them around for that reason either. Not to mention this isn't really about Fallout, but Obsidian making a ES game. It would probably be Elder Scrolls Protocol. Honestly I think Obsidian gave them a mess and Beth tried to fix it the best that they could. they didnt really seem to care about NV after Skyrim was announced. I actually found it hilarious how the vacuum worked.
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Josh Sabatini
 
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Post » Wed Oct 13, 2010 3:26 am

What if the spin off game could not effect the TES continuity - what if it took place in the distant past, dealing with some kind of ancient war? We would already know the outcome, but the game would tell us how it happened without changing the current tes environment? Something like that could be done by someone else...
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Isaac Saetern
 
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Post » Tue Oct 12, 2010 10:02 pm

Obsidian does have a number of previous Black Isle employees though.

That's great and all, but Fallout: New Vegas was inspired by the Fallout 3 system (BGS). The only connection to the previous Fallout games by Interplay would have been through the story where there were references.
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Rebecca Clare Smith
 
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Post » Tue Oct 12, 2010 10:42 pm

What if the spin off game could not effect the TES continuity - what if it took place in the distant past, dealing with some kind of ancient war? We would already know the outcome, but the game would tell us how it happened without changing the current tes environment? Something like that could be done by someone else...

No.
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Samantha Jane Adams
 
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Post » Wed Oct 13, 2010 11:10 am

Ugh, hell no. The original Fallout games weren't sandboxes, so I can forgive them for the absolutely abysmal sandbox they made for New Vegas. But TES games are all about quality open worlds, and having an Obsidian-developed TES game that's a superb RPG but a terrible sandbox is absolutely not a trade-off I'm willing to make.
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Saul C
 
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Post » Tue Oct 12, 2010 11:33 pm

Na, I'll blame it on the guys who've had all theirs games bug riddled. Obsidian, nice try, but no cigar. Even if it was Beths fault, then they obviously didnt give them the resources they needed, which is to say I dont want them around for that reason either. Not to mention this isn't really about Fallout, but Obsidian making a ES game. It would probably be Elder Scrolls Protocol.

IIRC LucasArt pushed Kotor out the door too soon too though.
Dunno about Neverwinter Nights.
And Obsidian did just fine with New Vegas without "Protocolizing" it.

Oh and for the record, no, I do not want a TES game by Obsidian, I think they should stick with Fallout and I hope that Sega changes their minds and let them do an Alpha Protocol 2.
I on the other hand want Bethesda to do Fallout 4 as a joint project with Obsidian.
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Roberta Obrien
 
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Post » Wed Oct 13, 2010 2:50 am

No.

Obsidian is a very talented company, loved how they did New Vegas.

But TES is Todd and Bethesda's creation - I can't see any other shop doing it justice.
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Emma-Jane Merrin
 
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Post » Wed Oct 13, 2010 1:49 am

IIRC LucasArt pushed Kotor out the door too soon too though.
Dunno about Neverwinter Nights.
And Obsidian did just fine with New Vegas without "Protocolizing" it.

Oh and for the record, no, I do not want a TES game by Obsidian, I think they should stick with Fallout and I hope that Sega changes their minds and let them do an Alpha Protocol 2.

Fine, we'll make an excuse for every bugged Obsidian title. Where there's smoke there's fire. We've been through this before though Dan. Other than writing, Obsidian is pretty average.
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Crystal Clear
 
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Post » Wed Oct 13, 2010 2:11 am

Fine, we'll make an excuse for every bugged Obsidian title. Where there's smoke there's fire. We've been through this before though Dan. Other than writing, Obsidian is pretty average.

Obsidian is good at making sequels to games already established. Albeit they may be bug-infested, but they aren't game breaking. The thing Obsidian isn't good at is trying to create their own IPs. We saw how Alpha Protocol worked out.
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Lexy Corpsey
 
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Post » Wed Oct 13, 2010 1:22 am

As I've already stated I would never want anyone other than BGS to develop an Elder Scrolls game. That being said, am I the only one who enjoyed the exploration in New Vegas?
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Jonathan Montero
 
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Post » Wed Oct 13, 2010 5:03 am

As I've already stated I would never want anyone other than BGS to develop an Elder Scrolls game. That being said, am I the only one who enjoyed the exploration in New Vegas?

I personally just enjoyed the Mojave Wasteland more than the Wasteland from Fallout 3. I thought overall Fallout: New Vegas had a more realistic tone of a post-apocalyptic society. Fallout 3 was a bit fantasy and kind of goofy at times, but still a great game.
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sw1ss
 
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Post » Wed Oct 13, 2010 10:44 am

Obsidian is good at making sequels to games already established. Albeit they may be bug-infested, but they aren't game breaking. The thing Obsidian isn't good at is trying to create their own IPs. We saw how Alpha Protocol worked out.

I had several game breaking bugs in Kotor II, NWN II and New Vegas and Im extremely lucky when It comes to bugs in RPGs.
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CHANONE
 
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Post » Wed Oct 13, 2010 7:23 am

I think they should do all the future fallout games and bethesda game studios should put 6-7 complete years on each Elder Scrolls
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Chantelle Walker
 
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Post » Wed Oct 13, 2010 9:05 am

Fine, we'll make an excuse for every bugged Obsidian title. Where there's smoke there's fire. We've been through this before though Dan. Other than writing, Obsidian is pretty average.

I don't see how it's wrong to defend Obsidian when people complain about bugs since it wasn't Obsidians fault there were so many.
If Bethesda had done proper QA or delayed the game a month or two when they realized how riddled with bugs it was then people wouldn't have been so hung up on the bugs.
And FYI, other than world-building Bethesda is also pretty average. :P *puts on flamesuit* (Crap, shouldn't do that here. :bolt: )

We saw how Alpha Protocol worked out.

And that was because Sega for some reason delayed the game.
It had some hype going on before the intended release date due to the commercials and promoting and crap, then Sega delays the game so that, I dunno, people forgot about it.
I don't think that the publishers like Obsidian a lot. :unsure:
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Rudi Carter
 
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Post » Wed Oct 13, 2010 4:53 am

I had several game breaking bugs in Kotor II, NWN II and New Vegas and Im extremely lucky when It comes to bugs in RPGs.

You must be lucky. I never witnessed any huge bug issues in KotOR II that were any worse than the first installment. The worst thing I ever saw in New Vegas were some rad scorpions crawling under the ground. That was about it though. Overall, the game itself was still relatively polished and intact.
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Dalton Greynolds
 
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Post » Wed Oct 13, 2010 8:51 am

Let Obsidian focus on FONV DLC/expansions.

But the Beth team can learn a thing or two from their writing.
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Silencio
 
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Post » Wed Oct 13, 2010 10:04 am

No. The only reason Obsidian made New Vegas was because they are composed of mostly Black Isle vets who worked on the original Fallout games. They made such a great game because they understood the world better than anyone, but BGS knows TES better than anyone and therefor should be its sole creators.
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Andrew
 
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Post » Wed Oct 13, 2010 5:55 am

And FYI, other than world-building Bethesda is also pretty average. :P *puts on flamesuit* (Crap, shouldn't do that here. :bolt: )


Saying that is about as risky as insulting Obsidian in the Fallout Series Discussion section. :teehee:
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Yvonne
 
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