Personally, I love that (to my knowledge) all TES games have taken place long enough after the events of the previous installments that they can be considered their own stories. This allows for much speculation on the part of the fans who must use their imagination and creativity to determine what happened in between; it also makes the history/timeline seem richer and grander.
Seriously? since Skyrim takes place 200 years after Oblivion...why does everyone assume the rest of the series was spaced out?
From Elder Scrolls 1:Arena to Elder Scrolls 4: Oblivion only 40 years pass in the world, every game revolves around the same Emperor either sending you somewhere, or needing your help. They decided that the game world timetable was too cluttered now, so they decided to space it out to write some new lore.
Anybody who's followed popular adventure or role playing games, as well as films and television series knows that in sequels, prequels, and direct sequels are popular, albeit controversial, devices for reigniting interest in a franchise (the other is the already cliched reboot formula, but that's another thread for another itme that hopefully will nevar come). So can you see a direct sequel happening? I could. I'm not sure I'm like it to, and I'm confident it won't happen for two more installments, but how do you feel about the prospect?
Err.....havent you noticed, Oblivion was a reboot and so is Skyrim. Oblivion was a gameplay reboot, bringing the series up to scratch in the gameplay department and on par with other games, Skyrim is a story reboot, adding in lots of new infomation to the series. No doubt the next game will be just as different. Elder scrolls games have never, and properly will never, become a sequels series, like the Final Fantasy series, when every game is not reliant on the storys from the last games it makes a series go on much longer.
I don't think that any game should be made so that a direct sequel is necessary, but that every game should be made so the tale of the aftermath would be intriguing. I felt that Skryim's ending was far too open, but then I remembered that they need to allow for more than one outcome in the case of secondary stories; there could definitely be more done with the dragon situation though. I think they should go ahead once more in the next game, and then, after so many years of teasing, they should take us back to the ancient times when dwarves and snow elves reigned in the northern reaches of Tamriel - it's include the early civilsations of Man in Tamriel as well as the aforementioned fabled races, so people would certainly have the intrigue.
They do this often. It like they know that many people killed Vivec in Morrowind, but its not something they commit to, so know in lore he is just 'missing'.You'll find in the next game there will be some in-game books that have more information on the aftermath of the dragon situation.
You mention a few things, going back to a early place in time: They have done this before with Elder Scrolls Adventures: Redguard. So its always a possibility. Dragons aren't coming back again, they are the Oblivion gates of this game. If Dragons were to appear again it would be little more then a camo of one hiding in a cave somewhere.
Scary, isn't it, to think that when the next game's released, Skyrim will have dated graphics. I'm hoping that 1:1 lip synching will be the next big leap.
If you play PC games you'd quickly realise that Skyrim is hardly superior in the graphics department.....and that generally how games work, every instalment has better graphics then the last.