Would you like to see a Fallout Re-Mastered Box Set?

Post » Sun Jul 19, 2015 11:42 pm

We've seen many classic movie titles and franchises remastered as technologies become more sophisticated in giving us newer ways to re-experience old classics.

Star Wars, for instance, has gone through a few versions of updates.

Wouldn't it be nice to experience Fallout 1, Fallout 2, Fallout 3, and perhaps some of the other titles with all the new next-generation experiences available through the new Creation Engine?

Start out in Vault 13 all over again, but, now in First Person, with all the crafting potential, and flexibility now available?

Some partial attempts have been done in the Mod Community, with mods rebuilding Morrowind using Skyrim tools.

Some other examples may also exist, but, what about an official Bethesda remastering of all the titles and releasing a Box Set of everything, or just the core classics with Fallout 4?

I, personally, would love to re-play Fallout 1, Fallout 2, and Fallout 3 with the new models, textures, functionality, and other features available with this new next generation Creation Engine.

What do you think?

:)

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Sian Ennis
 
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Post » Sun Jul 19, 2015 9:08 pm

No. Please. No more remakes! It's just a cheap strategy to get people to pay money for something they already had now. I reference Black Mesa Source on how a remake should be, and pretty much every other remake on how they currently are.

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Inol Wakhid
 
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Post » Sun Jul 19, 2015 11:07 pm

I have no objection to the idea as long as someone else does it. I don't want Bethesda to waste their time on it. I want them to make new games.

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Nichola Haynes
 
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Post » Mon Jul 20, 2015 12:21 am

It's very, very easy now to get versions of the older games that run well on modern operating systems, and Fallout 3 and New Vegas will run anyway. I really don't see the point when everything is just a few clicks away anyway. Re-masters are pretty useless, in my humble opinion.
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Beulah Bell
 
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Post » Sun Jul 19, 2015 6:45 pm

A remake of the older games wouldn't work, their design simply does not fit in with Bethesda's and forcing it just wouldn't work without altering them so much that whatever made them good is lost in the process. Besides, you're talking about remaking games that already works perfectly well and for them to be updated to the latest step in Bethesda's production "quality". This isn't something you can just churn out in a year, remaking Fallout 1 would take a very long time, Fallout 2 even longer considering it's like twice the size and then we have Tactics as well. That's 3 games to remake into a design contradicting their original design, which means they'll have to be redesigned from the ground up in pretty much all aspects except story, quests and dialogue, some of that (because of its mature content) will likely end up cut.

No remakes.

A remake should 'only' be done if a game simply doesn't work any longer or are on a console so outdated that barely anyone got access to it and the older version can't simply be ported over to newer systems through the online services.

Otherwise it is just a huge waste of potential. Why remake Fallout 1 and Fallout 2 into triple-A Fallout 4-esque games that demand dozens of millions for each title when they could hire a third party development studio and contract a new cRPG (fallout 1/2 design) for the older fans? Why remake games that work perfectly fine when you could make a new game?

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Jennifer May
 
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Post » Sun Jul 19, 2015 5:01 pm

Fallout 1 and 2 are certainly easily obtainable and playable, but, they're the old overhead 2d isometric style.

What I'm describing is re-mastering them as 1st and/or 3rd person adventures with all the same features, flexibility, and options available, including modding support, that Fallout 4 will have.

Fallout 1 would basically be Fallout 4, but, on the Fallout 1 Map, with the Fallout 1 story, the Fallout 1 side quests, the Fallout 1 enemies, the Fallout 1 everything. Same for Fallout 2.

One could still certainly go back and play the old turned based 2d overhead isometric 500MB versions if they wanted. Those would still be out there, but, with remastering, there'd be the option to experience these old classics an entirely new, and updated way.

:)

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Daniel Lozano
 
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Post » Mon Jul 20, 2015 12:21 am

For some reasons, I read the title as six Bot.

Honestly, no. Their time has passed.

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Madeleine Rose Walsh
 
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Post » Sun Jul 19, 2015 9:40 pm

What about just a graphics update? Allow the next generation of gamers to experience Fallout 1/2's plots in 2016++ graphics instead of 199~ something graphics.

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Sharra Llenos
 
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Post » Sun Jul 19, 2015 9:37 pm

I don't know. There is a real sense of nostalgia that comes across the posts from people who played the first two Fallout games. I think that there may be some backlash if a project like this was ever started. I imagine if the gameplay was mostly left untouched (maybe cleaned up if needed) but the graphical fidelity and (maybe) UI on the first two games was brought up to modern standards, there might be a market for the old games. I know, as is, I will not go back and play them. I started with Fallout 3 and since the E3 gameplay presentation, I cannot even play that or New Vegas. So, if the first two games were released in some sort of updated graphics, isometric version (sort of like the recent upgrade to Baldurs Gate) I might just be interested in experiencing the first two games.

Personally, I think the past should pretty much remain where it is at. I think gamesas should take the Prey II concept and make it an open world RPG. That or another, more traditional SciFi setting. I'd rather buy that sort of thing than a retread of older games.

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Peter P Canning
 
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Post » Sun Jul 19, 2015 11:30 am

You're talking about ports. OP's talking about a remake. For the record I agree with you about ports, but remaking a game in another engine is something else entirely.

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Kitana Lucas
 
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Post » Sun Jul 19, 2015 7:51 am

I don't think gamesas should waste any resources on a remastered collection. The originals are still more than playable, and FO3 and NV aren't very old.

A Fallout anthology on the other hand.... I would pay another 70 dollars for.

The TES anthology was a great. Little to no manpower required, physical copies of Arena and Daggerfall, and all Elder Scrolls content ever created excluding mods.

Edit: In regard to this being a cash out, many people haven't played the originals and some people haven't played the DLC for 3/ NV. Perhaps the only played NV and not 3, or vice versa. I think it would be a resonable product to offer.

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Ebony Lawson
 
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Post » Sun Jul 19, 2015 7:40 pm

All talking about all the recent games stamped "remake" "Remaster" "anniversary" and any other term used to describe a game with mechanics that would never be acceptable by todays standards but are ok to sell because they have "b3tt3r graph1cs!!1!"

If youre going to remake something, RE-MAKE the damn thing. But this is a topic for a different thread.

BMS didn't win my vote for game of the year by just updating the engine. It remade the gameplay, removed stuff fans hated, added new areas, changed the flow of old ones, remastered the sounds, etc.. It was a complete overhaul with enough left to still be recognized as half-life but enough changed to not just bring it up to modern standards but to add something to the game. This is how I feel remakes should be. Maybe what I'm thinking of is classified as a 'port' but in my vocabulary 'port' is something every lazy game dev does to put minimum effort into a PC version.

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Devils Cheek
 
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Post » Sun Jul 19, 2015 10:19 pm

It would he nice if they bundled them all at a nice price, with all printed materials (not pdf) for each and allowed console play for the older titles. And, yes it's possible.

But I agree with others that it's too much time and effort, for what we already have to re render, take wrenches to mechanics, score and voice them all. Let BGS make new games, it's a long enough cycle as is.

However.
What would you say if the work was farmed out to Obsidian? I know MCA isn't there anymore, but Feargus and Chris Taylor are. Would they do it justice? Would they want to?
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naomi
 
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Post » Sun Jul 19, 2015 11:42 am

I voted no, but if the toolset for Wasteland 2 ever arrives maybe someone will take a stab at it.

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Anna Kyselova
 
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