Would you like to see the TES world evolve, technology wise?

Post » Sun Feb 07, 2010 8:26 pm

I may have came off like that in one of my posts but it is the fact that most of the "No!" people who post one-word responses or refer to other games just seem to think that Technology evolving in TES = the same as our world and thus anyone who wants it to change wants guns and cars and other things that take away the swords/bows/magic, that's not true.


It's the fact that the span of time of the world moves forward, yet the technology/setting stays very similar. It makes the setting become bland over time if it's just the same thing done over and over. Imagine 15 years from now and 5'ish TES games down teh road if the world was very similr to Oblivion technology wise, it wouldn't get a bit stale to you?


No it wouldn't. We love TES for what it is, if you don't; Too bad.
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Farrah Lee
 
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Post » Mon Feb 08, 2010 3:31 am

No it wouldn't. We love TES for what it is, if you don't; Too bad.


I essentially agree with that. I'd like to see tiny bits of advancement, but I'd like most of the advancement to still be very much within a medieval setting.

I kind of like the idea of the Dwemer having been on the verge of some kind of breakthrough aside from Numidium, primarily because it introduces a question of "What If," What if the Dwemer hadn't tried to be gods and had instead simply made their empire stronger through other technological ventures.

It's a lot more interesting to consider when there are few remnants of their work and those that exist are non-functioning. Hence why I would like a half finished bit of Dwemer work that is recognizable as the makings of a gun to the player, but utterly mysterious to the PC and the NPCs.


That said...I wouldn't be at all upset if we simply didn't hear about Dwemer work anymore.

ES can very much exist and persist without any tech advancements.
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BRAD MONTGOMERY
 
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Post » Sun Feb 07, 2010 10:02 pm

Also, in response to above post, :facepalm:


:slap:
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~Amy~
 
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Post » Mon Feb 08, 2010 4:30 am

If the world didn't evolve, that would be dumb. But Bethesda, so LOTR forever.
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Brentleah Jeffs
 
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Post » Mon Feb 08, 2010 5:41 am

If the world didn't evolve, that would be dumb. But Bethesda, so LOTR forever.


Well the world is evolving in many ways, tech just hasn't yet been one of them.

I wonder if we will hear comments about the fall of the Ministry of Truth in Morrowind, or if that hasn't happened yet in Skyrim.

P.S.

Worm........

:foodndrink: ??
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RaeAnne
 
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Post » Mon Feb 08, 2010 9:28 am

No it wouldn't. We love TES for what it is, if you don't; Too bad.



This is why we can't have nice things.


Speak for yourself. Some people appreciate a setting that changes, and writers that aren't afraid to make drastic changes to their creations.
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Jamie Moysey
 
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Post » Sun Feb 07, 2010 10:36 pm

No it wouldn't. We love TES for what it is, if you don't; Too bad.


So because I'd like to see technology within the TES world evolve it means I don't love it? I enjoy the games for the game play, the open world, the lore behind them. It doesn't mean that I wouldn't like to see things change and evolve within that world (that fits within the lroe and has it's own unique TES take on things) and not be the exact same throughout my entire lifespan.
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sunny lovett
 
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Post » Sun Feb 07, 2010 9:37 pm

This is why we can't have nice things.


Speak for yourself. Some people appreciate a setting that changes, and writers that aren't afraid to make drastic changes to their creations.


I agree with that, and think she has a bit too hard of a resistance to change.....

But it's all a matter of opinion and you ought to understand that a lot of the resistance isn't because people dislike change and evolution, it's because they're worried the form of change or evolution will fundamentally alter why they have come to love (potentially over the course of more than what....15 years?) and result in a dilution of the series.

It's essentially the same conundrum that Fallout fans faced when Beth took over the franchise, but that worked out pretty decently.
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JaNnatul Naimah
 
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Post » Mon Feb 08, 2010 5:59 am

I don't mind change. That's why I didn't pitch a hissy fit when I read about Vvardenfell being Krakatoa'd. That's a drastic change in my mind and I'm okay with that.

I wouldn't mind seeing the characters walk around in colonial-styled outfits as well in the next Elder Scrolls game.
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Jesus Sanchez
 
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Post » Sun Feb 07, 2010 10:11 pm

Well the world is evolving in many ways, tech just hasn't yet been one of them.




No it hasn't. Evolving suggests dramatic, positive changes to society. Even after 40000000000 years, the people of Tamriel are still stupid people living in huts. Now post Oblivious, they're still stupid hut people, only difference is they're killing each other(with sticks)now.
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Fanny Rouyé
 
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Post » Mon Feb 08, 2010 7:00 am

No it hasn't. Evolving suggests dramatic, positive changes to society. Even after 40000000000 years, the people of Tamriel are still stupid people living in huts. Now post Oblivious, they're still stupid hut people, only difference is they're killing each other(with sticks)now.


Hmm, fair enough.
I meant evolving more as in just making gradual changes.
Evolution is supposed to be quite gradual isn't it?
Increasingly so as the theory has aged.

I suppose that's not really entirely correct either though, as they seem to have been in roughly the same architectural period for quite some time...well maybe that will change, a lot seems to be happening in the game world lately.

Eruption, death of a god, collapse of a floating island in Morrowind.
The King is dead, Long live the Kind and a new Sheogorath in Oblivion.
Dragons, apparently, in Skyrim.
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Sherry Speakman
 
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Post » Mon Feb 08, 2010 6:55 am

No it hasn't. Evolving suggests dramatic, positive changes to society. Even after 40000000000 years, the people of Tamriel are still stupid people living in huts. Now post Oblivious, they're still stupid hut people, only difference is they're killing each other(with sticks)now.



In many ways Im sure you're still a stupid hut person... just saying

Anyways your views on what qualifies as "positive" evolution are a bit skewed. And before you go insulting people I hope you'll come to realize that many of our world's "stupid hut people" have gone on to do greater things than yourself.... also just sayin
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Cedric Pearson
 
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Post » Sun Feb 07, 2010 9:26 pm

Worm........

:foodndrink: ??


Indeed, I was never here to argue one way or the other, I simply made a point for the debaters to consider.

Since I'm here I'll give my opinion and since I've already sited my reasoning for thinking this way I've no need to debate it. Personally I don't mind any advancement that is believable, metallurgy doesn't happen to be one of the believable advancements and i think you know why. :goodjob:
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Dona BlackHeart
 
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Post » Mon Feb 08, 2010 3:01 am

There weren't that many "stupid hut people" in Oblivion anyway. Lots of people in stupid huts made of brick and mortar with wooden beams...but how far is that from where we are today? Assuming you don't live in a fallout shelter or an architectural masterpiece.


Also....

Dwemers were metallurgists weren't they?

Plus there already Akaviri Katanas and Daedric Dai-katanas...although I'm pretty sure those were either misnamed or just made up.
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Chris Duncan
 
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Post » Mon Feb 08, 2010 6:30 am

No it hasn't. Evolving suggests dramatic, positive changes to society. Even after 40000000000 years, the people of Tamriel are still stupid people living in huts. Now post Oblivious, they're still stupid hut people, only difference is they're killing each other(with sticks)now.


Well, in our world, it took nearly a thousand or so years for civilization to pick itself up after the Roman empire fell. (and it wasn't until the 1800s that we stopped believing in the four humors and realized that the mentally disabled were not, in fact, possessed)

Sure, Tamriel isn't looking like a modern day metropolis with cars and everything, but its fantasy. Fantasy is almost always with swords and stuff.
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Saul C
 
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Post » Sun Feb 07, 2010 11:00 pm

Eruption, death of a god, collapse of a floating island in Morrowind.
The King is dead, Long live the Kind and a new Sheogorath in Oblivion.
Dragons, apparently, in Skyrim.



I'm speaking purely in terms of societal changes. But I get what you're saying.
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GEo LIme
 
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Post » Sun Feb 07, 2010 8:41 pm

I dunno, I like the setting it's in now. I don't think they need to have the tech. change for at least another game or two, maybe more. Depends on how long it takes for people to think it's a mite stale the way it is. Hell, maybe ten games down the road, who knows. I'm in no rush to see a technological advancement in TES, we all still love it the way it is.
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john page
 
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Post » Mon Feb 08, 2010 7:20 am

I'm voting yes on this one. I really liked the amount of weapons and technology that were in morrowind, and was a little disappointed when they limited it to in oblivion.

I really missed the vast amount of weapons like crossbows, throwing stars and knives, and spears. Many other people have complained about the lack of variety once they've played oblivion, so I look forward to seeing more additional weapons in skyrim.

I'm all for new weapon classes too. The more the merrier. Having technology like steam or gunpowder sounds like a good idea, but I think it would be a good thing to make it a challenge to acquire such peace of technology. Like the PC must find a secret mission to unlock the item in the world like: raiding a wizard's tower, or defeating an epic boss, or recovering a lost schematic containing instruction on how to craft such device. To make it more interesting, the game should randomly choose where the quest would begin and end before the PC starts a new game.
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Stephanie Kemp
 
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Post » Sun Feb 07, 2010 9:09 pm

I'm speaking purely in terms of societal changes. But I get what you're saying.


The Mage's Guild started more of an outright war with the Necromancers after Oblivion didn't they?

Or am I misremembering the end of that questline....that's quite possible.
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Judy Lynch
 
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Post » Mon Feb 08, 2010 7:14 am

The Mage's Guild started more of an outright war with the Necromancers after Oblivion didn't they?

Or am I misremembering the end of that questline....that's quite possible.




I believe it ended.

To Imp Library:

"The eternal war between Necromancers and Mages Guild finally ended with the death of Necromancer king, the King of Worms Mannimarco as well as the Archmage Hannibal Traven. Hannibal Traven sacrificed himself in order to protect the champion of Mages Guild from the power of Mannimarco, thus the champion eventually manages to destroy the King of Worms. The future of Necromancer Guild is in question."


I just remember looting Traven.
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Kayleigh Mcneil
 
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Post » Mon Feb 08, 2010 3:44 am

That's pretty much all I remember too.

I may be once again misremembering....

But you had the Mage leader's soul in a Black Soul Gem at one point right?

I wonder if it would be possible to simply stop the Mage's Guild quests at that point and keep his trapped soul gem in your jewel display case in Skingrad...

I'll have to try that out one of these days.
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Euan
 
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Post » Mon Feb 08, 2010 11:10 am

Nope, it's a quest item. Even if dropped, it looks like a regular Black Soulgem.

Back on-track;

My imagining of a fantasy setting with magic is more like

http://www.wizards.com/dnd/images/Art_ECG/18.jpg

and

http://wizards.com/dnd/images/Art_ECG/28.jpg

instead of

http://graphics8.nytimes.com/images/2009/06/04/technology/bits_bladerunner.1.jpg

"Magi-tek" in other words- using magic instead of technology to make technology-like advances. See that "train" in the second picture? That's run by a FRICKIN' BOUND AIR ELEMENTAL!
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Milad Hajipour
 
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Post » Mon Feb 08, 2010 12:18 pm

not really

possibly a very small amount of progress but nothing major
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Alisia Lisha
 
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Post » Sun Feb 07, 2010 10:18 pm

Nope, it's a quest item. Even if dropped, it looks like a regular Black Soulgem.


Damn, I forgot about Quest Items...

Ah well, even if it could be properly dropped it wouldn't be named like it was in Morrowind. There'd be no distinguishing from "this black soul gem contains the soul of the leader of the Mage's Guild" and "this on has a rat in it, his name was Steve"
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krystal sowten
 
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Post » Mon Feb 08, 2010 1:59 am

Technological advancements are fine, as long as they don't start implementing things like guns, etc. I am fine with Dwemer constructs, etc. But I don't want it becoming Fallout, nor I want people to start calling TES, Fallout with swords or Oblivion with guns.
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Cat Haines
 
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