Would you like to see the TES world evolve, technology wise?

Post » Sun Feb 07, 2010 9:50 pm

Nope
Leave the advancing technology gimmick to Fable and leave the TES series as they are. I like the quote "if it ain't broke don't fix it"
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Angelina Mayo
 
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Post » Mon Feb 08, 2010 1:59 am

Where's the option for 'Maybe a really little bit.'?
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Ross
 
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Post » Mon Feb 08, 2010 5:35 am

Definitely not. I dont wanna see steam, I don't wanna see guns. Keep it right where its at. Theres no need to fix something if its not broken.
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Spencey!
 
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Post » Mon Feb 08, 2010 8:07 am

Where's the option for 'Maybe a really little bit.'?


Agreed. I think it's logical to assume certain advances can take place over such a vast amount of time. However given the setting, those advances shouldn't be anything like our own nor anywhere near the same scale. Magic is Tamriel's technology. By that I mean any advances in technology would mostly already be obsolete, therefore there's no demand for technological advancement. What I would like to see is what advances were made in response to the invasion from Oblivion. Perhaps some kind of special mobile construct designed to block Oblivion portals and allow archers to fire through them.
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Nicholas
 
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Post » Mon Feb 08, 2010 12:43 am

Why everyone relates technology with guns, nuclear weapons and tanks.Technology can come in different forms, like perhaps they've discovered how to forge new type of heavy armor or a weapon, or some sort of lost Dwemer technology, or some sort of magicka.It could be anything but guns and all the those things.A little bit won't hurt.It will only contribute to variety witch is a good thing.Of course it's not easy for us to imagine something that doesn't really exist in our own world.
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josie treuberg
 
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Post » Sun Feb 07, 2010 11:31 pm

The elder scrolls series has spanned quite a bit of time, however within that time the world, in terms of technology and things within it hasn't really changed.



No. I really would hate to see that happen. It is one of those few things that I really think would drastically reshape the atmosphere of the game. I don't like to dismiss an idea outright. I have often gotten flack for being an implaccable supporter of a couch co-op aspect for the game. But while, despite the protestations of certain zealous types, things like couch co-op or levitation, or a return of Daedra or playable Sloads ( I have no interest in ever playing as a Sload, sounds disgusting, but I know there are some here who desire it rather much), while none of those things would really change the game world or expereince at all, save to adding to the options of players. . . . adding things like guns would definitively change the environment. None of those other things would change the worlds of Elder Scrolls themselves, but altering the tech would essentially alter the time period and the atmosphere. It could not be implemented as a choice that one player could make or opt not to make, as it would be present in every aspect of the game world. Modernize it too much, it ceases to have the sword and sorcery feel that largely defines it. As to the passage of years. . . how far did technology advance from 1,000 B.C. to 1,000 A.D. In some places and cases the learning and tools actually fell backwards. And really what is the point of adding tech to Elder Scrolls when Fallout exists? There is no RPG quite like Elder Scrolls that offers couch co-op or Sloads or even levitation, and all of those things can be fit into the Elder Scrolls cosmos as is without changing the face of the world. . . . but Fallout is almost a mirror of ES with more tech and less races. Want to see an alternate reality future of Tameriel? Play Fallout.
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Rex Help
 
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Post » Mon Feb 08, 2010 12:22 pm

I would not say that magic would necessarily stall technological advancement. After all, not everyone uses magic, and really, if you use the "why use guns when you can throw fireballs?" logic, you could apply it to the technologies that already exist in the setting too. After all, why build bridges when you can just water walk? Why make swords and bows if you can just use magic to kill people? Why would you need lockpicks when you can just use magic to unlock doors? What's the point of stairs when you can just levitate up to the next level (Incidentally, the Telvanni seemed to use that very logic in their archetecture in Morrowind, but even so, it was usually the upper levels where the mages who owned the towers had their rooms that were only accessable with levitation. The lower levels could often still be accessed by mundane means, probably because mercenaries, servants and slaves needed to be able to get around those areas.) I'd say the reason people still need mundane things even in a world of magic is that not everyone necessarily uses magic. Sure, in the games, any player can take up magic reletively easily, but this is probably just gameplay mechanics. I doubt in the actual lore, just any random peasant can readily throw fireballs at people. Magic is common in the Elder Scrolls, enough so that it's practice seems to be treated as another profession, but not so common that just anyone can use it, I'd imagine. Still, magic would no doubt effect technological advancement, it just wouldn't make it stop entirely. I'd say that the lack of technological advancement in the Elder Scrolls is more a matter of feel than an attempt to portray how a world with magic might actually behave, if such a thing were to exist. Bethesda wants to give us that whole psuedo-Medieval world with magic feel, and adding in things like guns or steam power would conflict with that. Granted, the Elder Scrolls has had some elements of technology much more advanced than anything the players will usually see, like the Dwemer, or Sotha Sil, but that's a special case, as part of the appeal of these concepts is that they differ so much from the rest of the game, so rather than completely transforming the atmosphere of the setting, they add places that are interesting to explore precisely because they're so alien compared to the rest of Tamriel. For this reason, I would say, I would not want to see major advancement in the settings technology, certainly I don't want guns, and the only robots that should appear in Tamriel are constructs made by Dwemer or Sotha Sil.

I would like to see more fantasy settings try to show how magic might actually effect the advancement of technology, instead of just having a world with technology based on some place in the real world during a specific time period, and slapping magic onto it, though, but in the interest of keeping the series' feel consistent, I'd say Tamriel should not be the setting to do it.
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Alada Vaginah
 
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Post » Mon Feb 08, 2010 5:22 am

I voted No because i couldn't vote "NO NO NO NO NO That's a horrible thing to think of!!!"
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Justin
 
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Post » Mon Feb 08, 2010 3:01 am

Why everyone relates technology with guns, nuclear weapons and tanks.Technology can come in different forms, like perhaps they've discovered how to forge new type of heavy armor or a weapon, or some sort of lost Dwemer technology, or some sort of magicka.It could be anything but guns and all the those things.A little bit won't hurt.It will only contribute to variety witch is a good thing.Of course it's not easy for us to imagine something that doesn't really exist in our own world.

This
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Strawberry
 
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Post » Mon Feb 08, 2010 4:49 am

Yeah i think they should. Anyone who says no needs to seriously let go. Time has progressed alot and they need a few updates. the most technologically advanced thing in the elder scroll is a draw bridge... other then drewer stuff. The drewer alreayd had technology its about time they have a few advancements. nothing crazy but small simple things would be pretty cool. You know maybe more craftsmanship with wood. Maybe an aquaduct. toilets..romans had toilets. simple things.
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Scott
 
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Post » Mon Feb 08, 2010 1:52 am

Like I said before. This is a fantasy game series based in a medieval setting... I would like it to stay that way and not go in the direction of Fable and end up having industrial revolutions and whatnot. I would like it to STAY a medieval era style fantasy game and nothing else. That's why I like TES
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I love YOu
 
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Post » Mon Feb 08, 2010 10:22 am

Like I said before. This is a fantasy game series based in a medieval setting... I would like it to stay that way and not go in the direction of Fable and end up having industrial revolutions and whatnot. I would like it to STAY a medieval era style fantasy game and nothing else. That's why I like TES
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Dezzeh
 
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Post » Mon Feb 08, 2010 4:47 am

I would like to see some actual, basic technology being used in Skyrim. Not anything that wouldn't fit, like cannons or ironclads or the sort, but things that would make sense. Like wooden cranes (6th century BC) to unload cargo at the docks or carts being used to haul goods.
Magical technology has a lot of potential. However given the time line between Oblivion and Skyrim, any new, exotic magical technologies would have to be recently introduced and, as a consequence, not very widespread in-game.
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Genevieve
 
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Post » Mon Feb 08, 2010 1:14 am

Eh? Since when did technology become guns and robots? Campfires are technology, bows are technology, carts are technology and even the use of magic in certain areas can be thought of as technology.

http://dictionary.reference.com/browse/technology

It's people who think that technology == robots and guns and anything "modern" that cause the problems. In TES world, say applying feather magic to carts to make them easier to pull for the horses, applying fire shield magic to a baker's oven gloves and any other thing that that can be invented is technology. It may be Magic Technology or Engineering Technology but don't think tech = modern electrics. I want to see TES evoling it's own style of technology, so magic is used in society a little more. Like say magic elevators, magical quarries where mages levitate blocks of stone for the workers to move e.t.c.
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Myles
 
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Post » Mon Feb 08, 2010 7:33 am

No.
If anything I'd like to see their technology worse off for the Empire falling. (if the game takes place AFTER infernal city that is)
Like the dark ages after Rome fell.
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Killer McCracken
 
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Post » Mon Feb 08, 2010 6:33 am

No thanks.

P.S: Can people eplease stop referring to the dwemner, they are all gone. Forever.
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Multi Multi
 
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Post » Mon Feb 08, 2010 6:02 am

So people are zealots because they are against ideas brought up by individuals who call Dwemers Drewers, or don't even refer the names properly. or want aspects of other games into tes that really aren't needed and are very well done in other games....mmk Zealots. its like people around here can't help but go to extremes in describing each other. what is this politics?


Whats the point in advancing in Tech? there are already Airships being used, you can move hundreds of miles in under minutes via Magic, guns? canons? entire navel forces, hell entire continents can be layed to waste via magick. really what more do you need? the Princes, the extinct mer, and various other groups in tes having moving infrastructure. nearly every major technological staple we have today can be addressed by magic in the TES series. I see your point several posts back showing trains being run by elementals, but such is trivial and not really needed.

Not every Idea is a good nor neccessary to the continuation of the TES series. :confused:
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matt oneil
 
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Post » Mon Feb 08, 2010 5:28 am

P.S: Can people eplease stop referring to the dwemner, they are all gone. Forever.

Their technology is still around and much of it is working.
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lucile davignon
 
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Post » Mon Feb 08, 2010 12:43 pm

Their technology is still around and much of it is working.


Hmmm. Touche.
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Mistress trades Melissa
 
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Post » Mon Feb 08, 2010 10:32 am

I would not say that magic would necessarily stall technological advancement. After all, not everyone uses magic, and really, if you use the "why use guns when you can throw fireballs?" logic, you could apply it to the technologies that already exist in the setting too. After all, why build bridges when you can just water walk? Why make swords and bows if you can just use magic to kill people? Why would you need lockpicks when you can just use magic to unlock doors? What's the point of stairs when you can just levitate up to the next level (Incidentally, the Telvanni seemed to use that very logic in their archetecture in Morrowind, but even so, it was usually the upper levels where the mages who owned the towers had their rooms that were only accessable with levitation. The lower levels could often still be accessed by mundane means, probably because mercenaries, servants and slaves needed to be able to get around those areas.) I'd say the reason people still need mundane things even in a world of magic is that not everyone necessarily uses magic. Sure, in the games, any player can take up magic reletively easily, but this is probably just gameplay mechanics. I doubt in the actual lore, just any random peasant can readily throw fireballs at people. Magic is common in the Elder Scrolls, enough so that it's practice seems to be treated as another profession, but not so common that just anyone can use it, I'd imagine. Still, magic would no doubt effect technological advancement, it just wouldn't make it stop entirely. I'd say that the lack of technological advancement in the Elder Scrolls is more a matter of feel than an attempt to portray how a world with magic might actually behave, if such a thing were to exist. Bethesda wants to give us that whole psuedo-Medieval world with magic feel, and adding in things like guns or steam power would conflict with that. Granted, the Elder Scrolls has had some elements of technology much more advanced than anything the players will usually see, like the Dwemer, or Sotha Sil, but that's a special case, as part of the appeal of these concepts is that they differ so much from the rest of the game, so rather than completely transforming the atmosphere of the setting, they add places that are interesting to explore precisely because they're so alien compared to the rest of Tamriel. For this reason, I would say, I would not want to see major advancement in the settings technology, certainly I don't want guns, and the only robots that should appear in Tamriel are constructs made by Dwemer or Sotha Sil.


This.

Not every peasant in the world is able to archieve grand magicial skills, that should brought into consideration.
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Courtney Foren
 
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Post » Mon Feb 08, 2010 6:45 am

As Selbeth stated I think guns are a big no.

The only lore friendly technology is the dwemer, and let it be that way! I like it!
They use no guns, but they have machine-like-constructions, and some other machines to help them do stuff.
That's cool, I like it. It's unique, but I don't want anything else. Let TES be TES, I'd say.
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Jason White
 
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Post » Mon Feb 08, 2010 12:52 am

Which is why the Mages guild is there. to serve the public and make services of Magical note availible to the unwashed masses.
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CORY
 
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Post » Mon Feb 08, 2010 12:39 am

Which is why the Mages guild is there. to serve the public and make services of Magical note availible to the unwashed masses.

The Mages Guild that fell with the Empire you mean?

BOOM!
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Victor Oropeza
 
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Post » Mon Feb 08, 2010 5:39 am

A new faction like the mages guild will propably arise in the future... in some way... .

But, even then:
Then why is not everyone already covered from head to toe in sparkling magical artifacts, spells and stuff ? When the world really relies so heavily on magic, than the mayority of people should be somehow able to use magic at the level of a advanced mage, at least.
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BrEezy Baby
 
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Post » Mon Feb 08, 2010 6:57 am

You know what as long as we don't have guns included in this game then I'm all for more technologically advance worlds but not too advance though as I don't wanna see motorcycles poping out in the enviroment although they'd be doing me a favor if they run over any mudcrabs.
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Josh Dagreat
 
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