Would you like a tutorial similar to Fallout 3?

Post » Sat Sep 10, 2011 1:21 am

I thought this might be an interesting poll to start, because I kinda liked how Bethesda shaped the character's backstory that merged with the tutorial. It's like real life when you think about it, because a person going to know how to do some things before advlthood.

I know they'll probably not have something like this Skyrim, but maybe in a future Elder Scrolls title. :happy:
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Benji
 
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Post » Sat Sep 10, 2011 12:20 am

No, I didn't like it at all.
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Liii BLATES
 
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Post » Sat Sep 10, 2011 8:20 am

So far; 3 votes, 3 no's, one each.
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Nancy RIP
 
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Post » Sat Sep 10, 2011 2:21 am

I'd like one like Morrowind...chose your stats and appearance and go.
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Gemma Woods Illustration
 
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Post » Sat Sep 10, 2011 5:27 am

Could have some kinda of flash back before your execution as the tutorial. Kinda like your life flashing before your eyes.
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Dominic Vaughan
 
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Post » Sat Sep 10, 2011 5:29 am

It was fun being a kid in Fallout, but I don't wanna be a baby in Skyrim. I'm the Dovahkhiin for [censored] sake! I'm not gonna get briastfed and wear diapers all day!
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Jessica Colville
 
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Post » Sat Sep 10, 2011 3:47 am

Absolutely not. Skyrim is a game that lets you be who you want to be, Todd said so himself. Introducing a 'childhood' section would restrict the number of possible roleplays we can create. We wouldn't be able to be 'man with depressive childhood' or 'human girl raised by argonians', or my character 'half-nymph raised by Breton priest, abducted by vampire clan, stolen from vampire clan by elder vampire, thrown in jail when kidnapper slain'.

Other invalidated roleplays 'girl raised by wolves', 'parents eaten by wolves', 'orphan adopted by Dark Brotherhood, 'child thief', 'never actually a child because I'm a Daedra'.

And a final, important one: 'my character was still alive during the Oblivion crisis and therefore would not magically relive childhood during the events of Skyrim'.

I see it as an excuse for being lazy if you want the game to decide everything about your character for you, including their past.
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Roanne Bardsley
 
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Post » Sat Sep 10, 2011 9:18 am

End of the day, this is not Fallout. The Fallout tutorial worked well for Fallout, but that kind of tutorial would not work well for a TES game.
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Amber Hubbard
 
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Post » Sat Sep 10, 2011 2:16 am

I was torn between "yes as long as we could choose" and "no I'd rather invent my own" - then I realised that even if we could choose, the background would still be limited to a choice from 10 or so, which would still be very restrictive. I'd rather just imagine my own background.
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Yama Pi
 
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Post » Sat Sep 10, 2011 6:51 am

Since I'm not what most would consider a hardcoe gamer I prefer to have a tutorial, it gives me a chance to acclimatize character movement, combat and become accustom to the keyboard layout.
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Chavala
 
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Post » Sat Sep 10, 2011 3:06 am

No, because the birth and child tutorial in Fallout 3 was designed to establish the relationship with Dad. Who was a main character. Not really something I would want in Skyrim. It would be kinda lame for the almighty Dovahkiin to go check in with daddy every few quests. ^^
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CHARLODDE
 
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Post » Sat Sep 10, 2011 6:30 am

I loved the Fallout 3 tutorial, but I'd rather build my own background this time.
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Kristina Campbell
 
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Post » Fri Sep 09, 2011 9:41 pm

They would have to make 10 versions of "dad" depending on your race...
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Iain Lamb
 
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Post » Fri Sep 09, 2011 10:15 pm

They would have to make 10 versions of "dad" depending on your race...


Imagine an Argonian Liam Neeson.
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Naazhe Perezz
 
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Post » Sat Sep 10, 2011 8:43 am

I must admit it might be interesting to see how people on Nirn raise their children, from the perspective of a child yourself. As said before, it wouldn't really work, post-childhood, for Skyrim unless the story hinged around your parents/family.

Plus it breaks the important tradition of:

Everyone always starts in prison.

Unless you were in prison as a child... which would again be interesting.
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tannis
 
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Post » Fri Sep 09, 2011 9:08 pm

I want no predetermined background in my TES, thank you.

A short tutorial like Morrowind's is perfect for me.
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Epul Kedah
 
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Post » Sat Sep 10, 2011 2:46 am

Imagine an Argonian Liam Neeson.


Wow....

Hey I see Nano-chan.
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Frank Firefly
 
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Post » Sat Sep 10, 2011 9:08 am

I can start Skyrim with zero skills, no problem. For me, better than the Oblivion method.

However, it would be fun to be able to have just a few points to apply to certain skills to represent background stories, etc.

Even if that number was 2-3. Those points could be put in the Health/Stamina/Magic group, and/or Combat skills, Stealth skills, or Magic skills.

Then for example, If one were an alchemist in their backstory, one could apply a point or two toward alchemy to represent their past exp.

This would allow past experiences to be at least be somewhat acknowledged when starting.

Edit: I enjoyed, at least the first time, the tutorials in FO3 and Oblivion. I hope Skyrim does something unique.
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Emilie Joseph
 
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Post » Sat Sep 10, 2011 2:23 am

I hated the Fallout 3 tutorial with a burning passion... It took far too long and was just a complete waste of time. Oblivion's I didn't mind so much. :tes:
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Miguel
 
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Post » Sat Sep 10, 2011 3:35 am

I loved the Fallout 3 tutorial, however only for that game. It juxtaposed well with the subsequent events and expulsion into the wasteland.

For Skyrim, I already have my characters background all figured out, so unless the developers can cater to that with a playable area of Solstheim and my characters background as a grubby nord shaman in training, no thanks.
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GRAEME
 
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Post » Fri Sep 09, 2011 9:00 pm

I also loved the F3 tutorial, but the game's main quest was (for the most part) a personal story driven by the relationship between you and your father.


It wouldn't really make sense in Skyrim.
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Sunnii Bebiieh
 
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Post » Sat Sep 10, 2011 1:58 am

Fallout 3 had a brilliant opening. However it stops you from creating your own background and restricts role playing so no thanks.
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Daramis McGee
 
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Post » Sat Sep 10, 2011 12:39 pm

Surprising how clear that poll is.

FO3 is very well done, they put a lot of effort in it, and it is a great story device.

BUT! Given the choice I'd use my own background anytime.

What I never ever want to see again is that someone comes to me halfway trough the game and tells me "Haha you jerk! We fooled you! All your memories are fake, we gave you this personality because we're the good guys and you're the vicious dark lord, but now that you have that new personality you can help us to keep your former partner from killing us all, um... you are no longer one of the bad guys, right?"
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laila hassan
 
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Post » Fri Sep 09, 2011 11:18 pm

No, it would get rid of my blank slate character.

I want my own character to RP and this would ruin that.

Tabula Rasa.
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k a t e
 
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Post » Sat Sep 10, 2011 5:49 am

I always thought the premise of establishing the main character in any TES game was that his background was never filled in, and those that wanted to, could come imagine their own beginning. This way everyone's character is different and comes from unique beginnings. I didn't mind the FO3 tutorial, but I think that kind of thing would be cumbersome to try and implement into a TES game.
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Suzy Santana
 
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