I guess you'll have to figure it out for yourself. I wouldn't know. But if you don't like exploring, bothering to actually find people and stuff, i'm sure there are games out there for you. That's all.
A thought - when I go "exploring" in Oblivion or Fallout3, I just wander the countryside looking for interesting places, nice views, alchemy ingredients (OB only, obviously), random dungeons, etc. But when I'm trying to do a mission? I guess I'm not really "exploring" - I'm trying to go to a place, do a task, and get back. Different modes of thought/play, I suppose. When I'm exploring, getting "lost" is fine - I'm just wandering over hills to see what's there, lost is a good thing. When I'm trying to complete a task, making me wander aimlessly in circles, frustrated that I can't do what I set out to do? Lost
isn't a good thing. And I think that may be part of the difference / different mindsets - "questing" and "exploring" may not be the same thing to some people.
Just some random musings.... :shrug:
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Meanwhile, as a number of people have said - to get rid of the quest markers, they need to do a heck of alot better with directions, landmarks, etc.