Would you pay more for the next TES?

Post » Sun Dec 11, 2011 9:16 am

I won't be paying for the next open world fighting game that they release for consoles and badly port to the PC.
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BrEezy Baby
 
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Post » Sun Dec 11, 2011 12:15 pm

lol wut?
Games are CHEEP!?
Dude, do by any accident crap gold so you think games are cheep?

Sorry, *cheap

And no, I do not crap gold, I have a job and understand the value of money vs. entertainment value. I am also selective on which games I buy as to maximize the value of my games. When was the last time you were entertained for a week straight (168 hours) on $60? Most people have put in more hours than that in this game already.
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Melanie Steinberg
 
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Post » Sun Dec 11, 2011 8:17 am

I would certainly pay more for TES:VI. It's the return on investment. I gladly threw down $60 for Call of Duty a couple weeks ago. I've yet to even install it, but I'm sure it will be a very enjoyable 2 weeks that I'll play it before never touching it again. Same went for the vast majority of games that I've bought. There are only 2 exceptions. One is iRacing, that came out before Oblivion did, and I still play it often. The other exception is TES, where I've played each of those titles for hundreds of hours over a span of years. TES has provided lots of bang for my buck. Roughly $.15 cents per hour of play with Oblivion. Not bad.

So if TES:VI increased the world size to at least 64 sq miles, put in actual major cities and filled it with NPCs so they'd feel populated, and made it PC exclusive, then I would gladly pay more. At least double the normal price. Ok, maybe it wouldn't have to be PC exclusive, but it can't be designed for the old-gen consoles again.
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Isabella X
 
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Post » Sun Dec 11, 2011 9:03 am

Sorry, *cheap

And no, I do not crap gold, I have a job and understand the value of money vs. entertainment value. I am also selective on which games I buy as to maximize the value of my games. When was the last time you were entertained for a week straight (168 hours) on $60? Most people have put in more hours than that in this game already.

This is a great point.


And also, is 60$ that expensive for a few months of gameplay?

60$ for Skyrim > Cable Bill

Skyrim gives me 25x more enjoyment. I'm fresh out of college and can honestly say that shelling out 60$ is nothing.
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Raymond J. Ramirez
 
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Post » Sun Dec 11, 2011 11:50 am

With stagnant wages for the last ten years, the answer is a definite NO.
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Matthew Warren
 
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Post » Sun Dec 11, 2011 1:48 pm

No. They don't even bring out working games anymore, why should I give them more money for an ill completed game?
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(G-yen)
 
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Post » Sun Dec 11, 2011 9:35 am

I've become much more picky about which games I buy... I used to buy stuff just because it sounded interesting. Now I pretty much only buy premium titles.
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Elea Rossi
 
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Post » Sun Dec 11, 2011 9:54 pm

Why can't games just be $50 like they used to be?

Thank you Activision for making everyone hike up their prices because you proved morons will shell out incredible amounts of money for the same crap we've seen 50 times already.
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Emilie Joseph
 
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Post » Sun Dec 11, 2011 8:31 am

Just playing Devils Advocate some, you don't mind not buying a game your going to get way more content from than almost anything else? I bought OB 3 times (not for fun though, lost it twice :sadvaultboy: ) the moral though is I coulda got it from the Arrggh Bay but I always feel a responsibility to people that make quality games, so I buy from good devs and test other games I might buy through other, more free, means

Also for everyone else, why buy a game then an expansion pack a few months later instead of buying both at release? whats the difference?

DISCUSS!


I don't pirate anything. Let's be clear on that right away. I've been playing TES games since Daggerfall though and know they come with bugs. Sometimes a LOT of bugs, you know, to the point where the game isn't even worth playing for six months or so. This is the case with Skyrim. I'm not going to just blindly throw $ at Bethesda for a buggy half-arsed product. I'm going to wait for them to fix it, then buy it at a reduced cost. If they don't fix the PS3 issues (again - FO3, FO:NV) I'll also buy it used so they get nothing whatsoever from my purchase.

Simply put: If you keep lining up and buying super buggy games, no matter how you justify it to yourself, you're going to get a super buggy game the next time too. This trend is nothing new with Bethesda, but people keep buying their buggy games so they don't improve their QA process. Sad but true.
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Judy Lynch
 
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Post » Sun Dec 11, 2011 1:13 pm

No way. 60 bucks for a sh*tty console port is already too much.
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Nice one
 
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Post » Sun Dec 11, 2011 5:26 am

Games are incredibly cheap, actually. Seriously.

I can go to the movies for like, what, $10? And get..2 hours of entertainment, if the movie is good.

If I o that 6 times, I get 12 hours of entertainment for $60.

Skyrim? I've played about 250 hours.
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Andrea Pratt
 
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Post » Sun Dec 11, 2011 3:28 pm

I don't pirate anything. Let's be clear on that right away. I've been playing TES games since Daggerfall though and know they come with bugs. Sometimes a LOT of bugs, you know, to the point where the game isn't even worth playing for six months or so. This is the case with Skyrim. I'm not going to just blindly throw $ at Bethesda for a buggy half-arsed product. I'm going to wait for them to fix it, then buy it at a reduced cost. If they don't fix the PS3 issues (again - FO3, FO:NV) I'll also buy it used so they get nothing whatsoever from my purchase.

Simply put: If you keep lining up and buying super buggy games, no matter how you justify it to yourself, you're going to get a super buggy game the next time too. This trend is nothing new with Bethesda, but people keep buying their buggy games so they don't improve their QA process. Sad but true.


I don't mean to debate semantics, but what is the difference between pirating a game and borrowing your friends copy to play it? either way both are against the law and it is sharing the game, just in one instance you know the person your sharing with and the other you don't.

Also the poll is assuming they would put more content, and similarly bug-testing into the price and game. I feel your pain though, I actually bought the game on release and my Main Quest bugs out, I had to start over after 70 hours into the game
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XPidgex Jefferson
 
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Post » Sun Dec 11, 2011 9:45 pm

I would never pay extra money for an Elder Scrolls game. The quality of the games have been going down too much for me to justify paying extra.
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Hairul Hafis
 
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Post » Sun Dec 11, 2011 7:39 pm

This is a good point, but would more or just as many people stick with COD at 80$ as with TES:6 at 80$ or would they start shopping elsewhere for their FPS experience

there are tons of FPS's but TES has a pretty unique experience undoubtedly

@JD_mortal-not a bad concept, but what about any quests that interlock between cities and the MQ?

There is no Main quest... each area would have its own main-quest. (Perhaps that being the "Key" that unlocks the next two or three DLC areas to include. (EG... Dragons suppressed... They stay are a LOT less frequent, but still appear in other DLC areas. Now your main-quest in another area is... Red-Mountain {just pulling old quests out of my bottom-side}... There may, or may-not be dragons in that DLC... but that quest-area will not be accessible until you have beaten the original area first, with each new character. The "random quests" would still be specific to each area. Yet, the addition of new random quests, or upgraded quests would be thrown into the mix, or just replace the "been there, done that" original random quests.)

Eg, it would always grow with you... Each area has requirements to continue... to the next area DLC.

Best thing to do this.. would be to go back to the beginning of the history of the entire game... That first town... those first original stories... they unfold as you buy the DLC... (If that requires you being reincarnated every 100 years... then so-be-it... the land constantly changes, and expands. Cloud-storage would be great for this.)

The point being... Every month a new area could be released, making them potentially $5 a pop... per customer... plus new growing customers. (Chances are... you would NOT be starting all over, and you would be playing the same continued character all the time, or have multiple characters from the beginning.)

It is easier to manage, and would not be limited to the 2000 land-objects, and limited images/graphics of the whole-game... since each area is essentially a new game, with new objects, and new graphics. It feels more varied. It feels more complete. 30 people all working to build the perfect single DLC zones, all at once... as opposed to 30 people building 30 zones, all without following tight standards. Perfection, in a manageable package.

Not to mention... It would be almost pirate-proof... lol
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joeK
 
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Post » Sun Dec 11, 2011 6:50 pm

Im not even going to buy the next TES.

Not unless they make a radical philosophy change and put the magic back into TES.

If TES 6 has no spellmaking, well, I might get it out of the bargain bin a year after release.
But no way Im paying anything like full price.
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Stephy Beck
 
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Post » Sun Dec 11, 2011 4:41 pm

Why can't games just be $50 like they used to be?

Thank you Activision for making everyone hike up their prices because you proved morons will shell out incredible amounts of money for the same crap we've seen 50 times already.

Games haven't even kept pace with our rapidly depreciating US dollar. Also, the good ones now offer hundreds of hours of entertainment. I spent $50 usd on teenage mutant ninja turtles for nes back in the day (well my mom did), and didn't even play it as much as I have played skyrim so far.
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Travis
 
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Post » Sun Dec 11, 2011 9:20 am

I don't mean to debate semantics, but what is the difference between pirating a game and borrowing your friends copy to play it? either way both are against the law and it is sharing the game, just in one instance you know the person your sharing with and the other you don't.


[censored]. When you borrow a game, there is only one licensed copy in circulation. It's perfectly legal.
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Horse gal smithe
 
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Post » Sun Dec 11, 2011 6:19 pm

[censored]. When you borrow a game, there is only one licensed copy in circulation. It's perfectly legal.


Actually when a person buys a game they are buying the license, so they aren't supposed to share, nor do they actually "own" the rights to the game

Thats why software can only be installed on 1 computer, games on steam only 1 account etc etc

So unless there is a legal transaction of selling your license, its illegal
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Jon O
 
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Post » Sun Dec 11, 2011 6:45 am

Actually when a person buys a game they are buying the license, so they aren't supposed to share, nor do they actually "own" the rights to the game

Thats why software can only be installed on 1 computer, games on steam only 1 account etc etc


Sharing isn't illegal.

Doing it en masse over a torrent network or for profit is.
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john page
 
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Post » Sun Dec 11, 2011 6:22 pm

I wouldn't pay more. I rarely pay full price for games, I instead wait a while and buy them cheaper on Amazon.uk or if my PC can handle it I'll wait for the inevitable Steam sale. Skyrim is the only game I've bought at full price this year to be honest (two copies of it for our household).
If the price would go higher then what I've paid now, I think I'd rather wait a few weeks instead.
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Vicki Gunn
 
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Post » Sun Dec 11, 2011 8:58 pm

No. Biased poll is biased.
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Sarah Kim
 
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Post » Sun Dec 11, 2011 8:16 am

No. Biased poll is biased.


Bias? how? I included a "no" option...

biased poster is biased?
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Laura Shipley
 
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Post » Sun Dec 11, 2011 6:26 am

Bias? how? I included a "no" option...

biased poster is biased?

Because $60 is too expensive. Games should be cheaper.
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Jeff Turner
 
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Post » Sun Dec 11, 2011 6:40 pm

Bias? how? I included a "no" option...

biased poster is biased?


You sound like you'd happily pay more. Where are the depreciating options? All I see are MOAR MONEY TAKE MY MONEY! options, where are the: £10, £20, £30, £40, options? You have them for the increase in price.

Yes, the thread is asking whether you'd pay more, so either remove all the options and simply put yes or no, or above/under current price.
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Shae Munro
 
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Post » Sun Dec 11, 2011 11:53 am

Because $60 is too expensive. Games should be cheaper.

How do you figure?
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REVLUTIN
 
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