Beth stated as one of the main reasons they merged cuirasses and greaves, faster rendering tiems.
Yes, according to the people who are actually making the game, it does.
It does. Beth said that one of the advantages in joining armour pieces together is increased rendering time speed..... Therefore logically the opposite must be true also
Please stop quoting the 'faster rendering' nonsense. It is clearly a reason they made up to sell their decision to the fan crowd. Combining two armor pieces into one will give a performance boost (so it is not a lie...), but it is so minimal that you won't even see your framerate go up by a single frame even if there are 50 NPCs wearing armor on screen. The game renders hundreds or even thousands of objects with hundreds of thousands of polygons in a scene plus particle effects, animations and tons of other stuff going on in the background. If there are a few dozen polygons less to render it makes about as much of a difference as removing a single small rock from the scene.
But I guess if they merged gauntlets, boots and helmets into the armor we could finally see Total War style battles in TES games. :rofl:
Oh, and higher detail is also not a reason. Why would they be able to add more detail? Maybe a few polygons, but nothing that would make a difference. More artistic freedom, yes, but more detail - no.