Would you recommend TESO for pure PVE players?

Post » Sun Mar 09, 2014 8:05 pm

What do you think?

It's TESO game for pure PVE players?

Or everyone inevitably ends at pvp?

edit:

I hate PVP in any form.

It's hard to find reliable info about PVE endgame content.

I hope there aren't any quests forcing me to travel into Cyrodiil. Same with dungeons or (possible) raids.

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Josh Trembly
 
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Post » Sun Mar 09, 2014 3:19 pm

I would say a pure pve'er would have a lot of fun in this game.

I plan on going big in pve and crafting, and have another char for pvp'ing in the furture.
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Manuel rivera
 
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Post » Mon Mar 10, 2014 6:20 am

Yes.

According to Zenimax the game will have classic pve content for small groups and larger raids. They should release more detail about that pretty soon.
Assuming that was no marketing lie and the content exists, I guess the amount of PvE content will be on the same scale as previous mmos shortly after launch.

They will continue to deliver new pve content, because frankly, most money is milked from pve subs.

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Tom Flanagan
 
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Post » Mon Mar 10, 2014 12:37 am

absolutely would recommend this for a pure PVE'r. TESO contains rich lore, story lines, voice acted scripts from some of the best voice talents around. TONS to do and ways to deveop your character. Lack of "traditional" locked in class models. I tihnk they options are viable enough for those looking for just the PvE content.

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Jessica Colville
 
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Post » Mon Mar 10, 2014 4:47 am

Also really depends what roll you want to play as a pvp'er as well.

If your a tanker or healer and are really good at it people will recognize and speak of you compared so a dmg class cause there will be so many of them.
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Wayland Neace
 
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Post » Sun Mar 09, 2014 8:50 pm

I am not a keen PvP player preferring pve roleplaying and exploration. However there is no harm in trying it out. You can even solo PvP and perform sabotage if you have decent sneak.
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lisa nuttall
 
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Post » Sun Mar 09, 2014 4:08 pm

I prefer the pve, so yes. I won't be doing much PvP. And, there is quite a bit of pve in Cyrodill. I don't think you would have to join the PvP to do this.
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steve brewin
 
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Post » Mon Mar 10, 2014 5:14 am

I would say that both pve and pvp are sides of the same coin, so if you don't mind missing a large chunk of gameplay go for it.

Fun fact, Cyrodiil has both pvp and pve while you can avoid the pvp, you can never avoid it for 100%. Although measures can be taken to almost completely avoid it i still say you should come prepared.

And who knows, you just might like it.

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lucile davignon
 
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Post » Mon Mar 10, 2014 7:41 am

Well, I hate PVP in any form.

It's hard to find reliable info about PVE endgame content.

I hope there aren't any quests forcing me to travel into Cyrodiil. Same with dungeons or (possible) raids.

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Eddie Howe
 
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Post » Sun Mar 09, 2014 11:05 pm

Yes.

Not enough info on what the endgame will be like to draw firm conclusions about it.

If by PvEr you mean competitive raider going for world or server firsts, I doubt they'll like ESO's endgame, as it appears less hardcoe by comparison.

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Emily Martell
 
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Post » Mon Mar 10, 2014 4:37 am

Despite the flak that this comment will receive from those very happy with the now PVP aspects of the once PVE TES series I

think that unless you PVP all of the repeatable quest's and the associated better loot, plus the EIGHTEEN skyshards in Cyrodil will be out of your reach.

In addition ,again despite the barrage of disagreement here from PVPers, the NonCyrodil quests are NONrepeatable and so, sooner or later, you will be

forced into Cyrodil if only to move to another alliance area. The game is mainly for PVPers but there is supposedly unlimited (hmmm on that one) PVE for

those who wish to only PVE, that is , only in their own alliance area.(so, a quarter as opposed to a half of the available area). Of course you can try and

sneak in and do quests here, but we have already had multiple boasts here from those who intend to prey on those who do and with relish.

I wish that I could be positive and believe all of the supposed posted "knowledge" about how wonderful the PVE possibilities are, as espoused by the

PVPers, but the fact remains that a whole(and huge) sector is for PVP alone and that it has such good loot/skyshards/quests means that

ESO intend to push everyone into PVP like it or not.

I sure hope that I am wrong but knowing that the head developer is a pure PVP guy, I doubt it, although I will try it to see but subscription could be a miss

if my suspicions are correct. If so it will be a real pity but......it will make the PVPers all happy I guess, until they all move on. But there will always be kids

sitting near the border just itching for a chance to gank

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Kristina Campbell
 
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Post » Mon Mar 10, 2014 1:49 am

There's going to be 12 man adventure zones (end game pve raids) on launch

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Louise
 
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Post » Sun Mar 09, 2014 9:42 pm

Why do you hate pvp...are you bad?

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Haley Cooper
 
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Post » Mon Mar 10, 2014 2:46 am

Yes without a doubt, but do try the PVP!!!

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Darren
 
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Post » Sun Mar 09, 2014 11:17 pm

From what I've read and from my (limited) beta experience: Yes. I'm almost in the same boat, as I'm a 99% PvE player and I've enjoyed what I saw of the game so far.

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amhain
 
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Post » Sun Mar 09, 2014 11:59 pm

I will reserve my opinion until we actually know more about adventure zones. Its absurd that the game is weeks from launch and we dont even really know they exist and what is in them. The only thing we know is from a Q&A from months ago.

IMO, game++ doesnt count as PvE content, youre just recycling other factions content to draw the game out longer and keep more people subbed.

Cyrodiil isnt my thing because its such a grand scale and one ant in a world isnt going to move boulders.
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Allison C
 
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Post » Sun Mar 09, 2014 6:58 pm

The skyshards in Cyrodiil and it's dungeons are out of reach if you don't want to risk getting into a fight with other humans yes.

You don't need to go through Cyrodiil to get to the other alliance's areas. Those areas are for 50+ and 50++ questlines and you will be moved there. So basically if you want to PvE you have 3 alliance zones to go through, 6 dungeons (which can be repeated) and 1 adventure zone at launch. While those who only want to pvp have to make do with 1 map and a few dungeons, a person wanting to pve has a lot more options availabe. The quests in the alliance areas being non-repeatable is due to them making a story. The repeatable (daily) quests in Cyrodiil for both pvp and pve are only an issue if you are a completionist and don't want to risk getting into fights with mobs with a better AI. (Yes, I just called pvpers npcs with a better AI, better get used to that pvpers :tongue:)

I like knowing that I can do all the alliance content, all the dungeons and all the adventure zones without having to look over my shoulder all the time. When going into Cyrodiil I know I might encounter mobs with better AI, I can live with that. I'll just be looking at the lowest population Cyrodiil warzone and try to do my pve there. Maybe I even like to try the pvp and get to enjoy it. Also the good loot will be found in the 50+ and 50++ content and the adventure zones. Cyrodiil is just a level 50 zone, not a VR1-10 zone, so the lootdrops will not be better than the VR1 - VR10 areas.

At least in Cyrodiil you know they might be there and can take precautions. Buff up before you go, travel in a small group, use paths rarely taken, use stealth, get a horse with equal balanced speed and stamina increases so you don't get dismounted after a single hit etc.

It really sounds like you have your mind set on how bad things will be, without even having tried the game. Give it a chance before.




Edit:
That may be because they hadn't planned on putting them in at launch. We know there will be 1 at launch, as that's been confirmed in a Q&A. They are supposed to be overland content for small groups with instances for 12 player groups. Though I am not sure if that are overland bosses or dungeons or whatever, will find that out after launch and getting there.

Wait what? How would you classify it then? It's an option to get all pve content with a single character instead of having to make 3 different characters in 3 alliances to see all the pve content that has been created.

Not my way of thinking, but okay :smile:
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Imy Davies
 
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Post » Mon Mar 10, 2014 4:11 am

For gathering atleast, the devs wrote this:

Taken from "Conflict in Cyrodiil part 1", on the official homepage. Cant post links I'm afraid.

According to that, if you are big on gathering/crafting, then you will need to go into Cyrodiil to get thoose valuable materials. But I dont think they have actually explained what thoose materials are, and if they are really required to get top tier crafted PvE gear.

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chloe hampson
 
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Post » Sun Mar 09, 2014 11:26 pm

Please just stop talking, just stop. TES has never been a 'pve' game, why do i say this? Because terms like 'pve' and 'pvp' are meaningless in a single player game. As far as the skyshards go yea let's just say you have 18 in Cyrodil you still have 300+ skyshards you can find without ever having to pvp. Most if not all of the best gear and loot will come from veteran zones that you can go to at level 50. Just don't take my word for it look it up yourself, 75% of the game will be pve only. You can play and do just fine by never partaking in pvp and still be competitive.

I also don't get this stereotype that all pvp 'gankers' are just immature kids out to ruin your gameplay. I can say you pve only types are self-entitled bleeding heart crybaby's but, i'm not because that's unfair and painting a large group of people with a very broad brush.

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Nuno Castro
 
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Post » Mon Mar 10, 2014 5:45 am

Yes, you will like the PvE and one day get hooked to the AvA.

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carley moss
 
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Post » Sun Mar 09, 2014 6:03 pm

I began with PvE! And ended up being more a pvper. But eso got mine PvE side hyped lol! I wanna be a PvE healer! And pvp heal dmg!
What caught mine interest is adventure zones.. 4-24 man raids? Still dunno what it means..
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Michael Russ
 
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Post » Sun Mar 09, 2014 11:30 pm

Definitely, my PvE experience in the beta, EVEN on the Tutorial islands, was awesome. The bosses are challenging, they've said they've made monsters slightly tougher and tweaked levelling, so that should be fun.

The UI, the art style, the FULL voice acting (and I mean full) everything is geared towards immersion and it all works together perfectly.

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luke trodden
 
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Post » Sun Mar 09, 2014 11:41 pm

1000 times yes, I had a blast during the PvE content, I didn't try PvP though so I don't have anything to compare to but on its own PvE in ESO is amazing.

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Connor Wing
 
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Post » Sun Mar 09, 2014 6:12 pm

I tend to do something like that.

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Svenja Hedrich
 
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Post » Mon Mar 10, 2014 1:25 am

Forgive my lack of research. What actually comes from killing other players? I remember something about points of some nature

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Ana Torrecilla Cabeza
 
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