» Mon Aug 16, 2010 11:00 am
Risen, which really was poor man's Oblivion (with emphasis on poor) had all of that - crafting, mining, woodcutting and cooking, and I loved it (from my memory you could saw wood but it had no real effect, but the rest had some real effects in Risen). It was very simply done and didn't have much influence on your career so to speak but I loved to have it there.
Alchemy in Morrowind and Oblivion, wow, what can you say? I spent so much time picking ingredients, thinking out which potions I would need, storing potions etc. I had such a great time with it. Alchemy is absolutely fantastic. So to also get crafting, mining and woodcutting is a gift from heaven.
Also the other new design choices seem smart. And they strengthen my image of Todd, that he knows how to prioritize. He's simply the ultimate game designer.