Wrong Weapon Stats?

Post » Thu Jan 29, 2009 4:40 pm

I am a lvl 9 with 6 STR (5 + 1 STR implant) and 65 Guns. The Mysterious Magnum and That Gun are supposed to have base damage stats of 42 and 18 respectively. However when I check the stats in my game, the full conditioned weapons are only 34 and 14 respectively. Whats going on here?
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Rich O'Brien
 
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Post » Fri Jan 30, 2009 6:12 am

You're guns skill isn't high enough to max out the damage.
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Danel
 
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Post » Thu Jan 29, 2009 10:28 pm

I am a lvl 9 with 6 STR (5 + 1 STR implant) and 65 Guns. The Mysterious Magnum and That Gun are supposed to have base damage stats of 42 and 18 respectively. However when I check the stats in my game, the full conditioned weapons are only 34 and 14 respectively. Whats going on here?

You're weapon damage changes with it's respective skill. Mostly the damage presented is that with a skill of 100.
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Pumpkin
 
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Post » Fri Jan 30, 2009 4:23 am

You're weapon damage changes with it's respective skill. Mostly the damage presented is that with a skill of 100.


ah I was under the impression that meeting the minimum stat requirements was required to have those stats
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Eddie Howe
 
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Post » Fri Jan 30, 2009 12:30 am

ah I was under the impression that meeting the minimum stat requirements was required to have those stats


Meeting the minimum reduces sway (and spread?). Also, keep in mind that max values also include modifications you can purchase. And then certain perks can increase damage but those are not usually included in the calculation (Lord Death, Bloody Mess, Cowboy, etc.).
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laila hassan
 
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Post » Fri Jan 30, 2009 5:03 am

ah I was under the impression that meeting the minimum stat requirements was required to have those stats

Nope. I think the total skill is used to calculate a fraction and with skill 100 that fraction becomes 1.
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glot
 
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