Wrye Bash & Deadly Reflex

Post » Wed Dec 07, 2011 7:38 pm

Could use some help here, good folks - again, I guess.
I simply cannot get them to work together. I untick the (pink/red) box within wrye bash, rebuild the patch - game's starting up as usual. But DeadlyReflex isn't activated that way, is it?
Putting the .esp at the very end with OBMM doesn't help either - game won't start.
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Damien Mulvenna
 
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Post » Wed Dec 07, 2011 8:47 am

Run BOSS to get the correct load order, make sure the Deadly Reflex plugins are checked, rebuild the patch (not actually necessary when adding DR AFAIK, but generally a good idea when adding mods).
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Georgia Fullalove
 
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Post » Wed Dec 07, 2011 9:15 am

I don't really understand what your problem is but what i can say is that there is nothing in deadly reflex mod that needs or should be imported into a bashed patch. The bashed patch is basically just a way to fix incompatibilities when multiple mods change the same types of stuff. So yeah just follow ark's directions.
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Isaiah Burdeau
 
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Post » Wed Dec 07, 2011 2:39 pm

I think I might have an idea what your problem is: weirdness if you merge DR into BP? Dependence on the mod and you can't use old saves without DR?
I had that. And, because as mentioned above DR has nothing to be merged, I have tagged the esp and esm with the following tags: Deactivate and NoMerge.
Thus, before i start rebuilding the patch, WB turns them off and does not include them into the BP, I manually activate them after BP is rebuilt.

Does this help?
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xxLindsAffec
 
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