hello there,
first a short thank you to all the wrye bash staff & community for making wrye bash what it is now: just an awesome tool.I got a bit of a problem.
I'm installing the "BP Cosmetic Library" mod and I can't make the bashed patch finish its process.
the error thrown at me is :
Traceback (most recent call last): File "F:\GAMES\Oblivion\Mopy\basher.py", line 3979, in Execute patchFile.buildPatch(log,SubProgress(progress,0.8,0.9)) File "F:\GAMES\Oblivion\Mopy\bosh.py", line 12771, in buildPatch patcher.buildPatch(log,SubProgress(subProgress,index)) File "F:\GAMES\Oblivion\Mopy\bosh.py", line 16973, in buildPatch raise StateError(_('Mesh undefined for eye %s in race %s') % (strFid(eye),race.eid,))bolt.StateError: Mesh undefined for eye (BP-CosmeticLibraryBase-Public.esm,0x00491A) in race Argonian
Now I checked for eye meshes of Argonian race & they are present in the expected folders
Opening the related ESP ( BP-Cosmetic_Compilation-Alternative.esp ) in TESCS will show no particular problem with even a working "facegen race head preview"
My problem is: I can't sort out exactly where the problem comes from, the error message is a bit obscure to me :wacko:
I tried having a look at bosh.py code but between "eye_mesh" & "mesh_eye" tables I'm a bit confused ...
Is this because some eye in the ESM shouldn't be there ? Is this because an eye in the ESP isn't using the same mesh and therefore causing a problem ?
(but in the latter case I would have thought this would result in "googly" eyes rather than block the whole bashed patch processing ....)
Moreover If I don't leave BP-Cosmetic_Compilation-Alternative.esp active when building the bashed patch, everything's goes smooth but then changes to default races are of course not taken into account !
Thanks for reading.
Update: it seems it does this for all eyes from this mod, I'm wondering
if the ESM is somehow not exactly like wrye bash wants it to or something along this line since as I said if the mod is not active when "bashed patching" there's absolutely no problem, and I can then activate the mod, start the game, and additional races (like mystic elves) will get all the eyes & hairs (albeit not default races of course)...