Then I made fresh install of the brand new and shiny 291 (installer worksfine) and rebuilt the patch. Eerything works fabulous.
One suggestion: why not pin the download link for 291 at the top of post #1?
Traceback (most recent call last): File "E:\Spel\Oblivion\Mopy\balt.py", line 1386, in OnItemSelected self.RefreshDetails(self.GetItem(event.m_itemIndex)) File "E:\Spel\Oblivion\Mopy\balt.py", line 1349, in RefreshDetails if self.details: return self.details.RefreshDetails(item) File "E:\Spel\Oblivion\Mopy\basher.py", line 2712, in RefreshDetails if (index == currentIndex): self.RefreshInfoPage(index,installer) File "E:\Spel\Oblivion\Mopy\basher.py", line 2829, in RefreshInfoPage _("== Configured Files"),isPath=True))UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 54: ordinal not in range(128)Traceback (most recent call last): File "E:\Spel\Oblivion\Mopy\balt.py", line 1386, in OnItemSelected self.RefreshDetails(self.GetItem(event.m_itemIndex)) File "E:\Spel\Oblivion\Mopy\balt.py", line 1349, in RefreshDetails if self.details: return self.details.RefreshDetails(item) File "E:\Spel\Oblivion\Mopy\basher.py", line 2712, in RefreshDetails if (index == currentIndex): self.RefreshInfoPage(index,installer) File "E:\Spel\Oblivion\Mopy\basher.py", line 2829, in RefreshInfoPage _("== Configured Files"),isPath=True))UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 54: ordinal not in range(128)
Package Structure:00 DLC Horse Armor\ DLCHorseArmor.bsa DLCHorseArmor.esp01 DLC Orrery\ DLCOrrery.bsa DLCOrrery.esp02 DLC Vile Lair\ DLCVileLair.bsa DLCVileLair.esp03 DLC Mehrunes Razor\ DLCMehrunesRazor.esp04 DLC Spell Tomes\ DLCSpellTomes.esp05 DLC Thieves Den\ DLCThievesDen.bsa DLCThievesDen.esp06 DLC Battlehorn\ DLCBattlehornCastle.bsa DLCBattlehornCastle.esp07 DLC Frostcrag\ DLCFrostcrag.bsa DLCfrostcrag.esp08 DLC Knights\ Knights.bsa Knights.esp
Package Structure:00 Full Plugin\ SM Plugin Refurbish(Merged).esp00 Individual Plugins\ SM Plugin Refurbish - Battlehorn.esp SM Plugin Refurbish - Frostcrag.esp SM Plugin Refurbish - HorseArmor.esp SM Plugin Refurbish - Knights.esp SM Plugin Refurbish - MehrunesRazor.esp SM Plugin Refurbish - Orrery.esp SM Plugin Refurbish - SI.esp SM Plugin Refurbish - ThievesDen.esp SM Plugin Refurbish - VileLair.espSM Plugin Refurbish(SPOILERS).txtSM Plugin Refurbish.txtomod conversion data\ config info.txt script.txt
Traceback (most recent call last): File "E:\Spel\Oblivion\Mopy\balt.py", line 1386, in OnItemSelected self.RefreshDetails(self.GetItem(event.m_itemIndex)) File "E:\Spel\Oblivion\Mopy\balt.py", line 1349, in RefreshDetails if self.details: return self.details.RefreshDetails(item) File "E:\Spel\Oblivion\Mopy\basher.py", line 2712, in RefreshDetails if (index == currentIndex): self.RefreshInfoPage(index,installer) File "E:\Spel\Oblivion\Mopy\basher.py", line 2829, in RefreshInfoPage _("== Configured Files"),isPath=True))UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 54: ordinal not in range(128)
Traceback (most recent call last): File "D:\games\oblivion\Mopy\basher.py", line 5083, in Execute patchFile.buildPatch(SubProgress(progress,0.1,0.9)) #try to speed this up! File "D:\games\oblivion\Mopy\bosh.py", line 16892, in buildPatch patcher(modFile, record, bashTags) File "D:\games\oblivion\Mopy\bosh.py", line 30198, in apply entryRecords = ObCollection.LookupRecords(entryId) File "D:\games\oblivion\Mopy\cint.py", line 6123, in LookupRecords return [RecordType(self._CollectionID, cModIDs[x], RecordID, 0, 0) for x in range(1, cModIDs[0] + 1)]TypeError: 'NoneType' object is not callable