Probably a dumb question, but why are some merged ESPs black (eg Beautiful_Women_NiceOnly.esp, Colourwheels sixy Female NPCs.esp, Permanent Effects from Quest Items fix.esp)?
Only discovered this by accident and now I am confused as to which mods I should deactivate to get the plus or dot sign - up until now, I thought I only did this for mods in green.
mergeable (and also with out the NoMerge tag now) are (should anyways) always be green. Imported may be black or green (or blue if an esm ofc). mergeable you should basically always deactivate for the +, dot sign depends on whether the imported section(s) of the esp/m are all that you want/need or not.
I tried the "Import cells" and it seemed to mess up the landscape - is there something I should be aware of before using this feature?
Any guidance will be much appreciated.
hmmm don't know of any reason for it to mess up the landscape -- it does not import landscape heights, only cell settings and water heights (can therefore if mods not tagged right easily mess up water heights)...
@@Mark of Wisdom: okay, glad to hear you got it working for you.
Pacific Morrowind