Found Python at 'F:\Utilities\Python27\python.exe'
Launching Wrye Bash in debug mode
Wrye Bash starting
Python version: 2.7.2
wxPython version: 2.8.12.1 (msw-unicode)
input encoding: cp437; output encoding: None; locale: ('en_US', 'cp1252')
Searching for game to manage:
bush.py 83 detectGames: Detected the following supported games via Windows Registry:
bush.py 85 detectGames: oblivion: I:\Bethesda Softworks\Oblivion
bush.py 97 detectGames: Detecting games via relative path and the -o argument:
bush.py 103 detectGames: oblivion: I:\Bethesda Softworks\Oblivion
bush.py 146 setGame: No preferred game specified.
bush.py 153 setGame: Using oblivion game: I:\Bethesda Softworks\Oblivion
barb.py 185 Apply:
barb.py 186 Apply: BACKUP BASH SETTINGS: I:\Bethesda Softworks\Oblivion Mods\Bash Mod Data\Backup Bash Settings v295.4 (16-01-2012 2051.19).7z
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Grass, Fade 4k-5k [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Grass, Fade 4k-5k [Oblivion].ini
barb.py 190 Apply: My Games\Oblivion\BashSettings.dat.bak <-- C:\Users\Decrepit\Documents\My Games\Oblivion\BashSettings.dat.bak
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Screenshot, Enabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Screenshot, Enabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 96 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 96 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\OOO, 1.23 Uncapped_NPC_Levels.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\OOO, 1.23 Uncapped_NPC_Levels.csv
barb.py 190 Apply: Oblivion Mods\Bash Mod Data\INI Data\Table.dat <-- I:\Bethesda Softworks\Oblivion Mods\Bash Mod Data\INI Data\Table.dat
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Refraction Shader, ~Enabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Refraction Shader, ~Enabled [Oblivion].ini
barb.py 190 Apply: Oblivion Mods\Bash Mod Data\Table.dat <-- I:\Bethesda Softworks\Oblivion Mods\Bash Mod Data\Table.dat
barb.py 190 Apply: Oblivion Mods\Bash Installers\Bash\Installers.dat.bak <-- I:\Bethesda Softworks\Oblivion Mods\Bash Installers\Bash\Installers.dat.bak
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Music, Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Music, Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion Mods\Bash Mod Data\INI Data\Table.dat.bak <-- I:\Bethesda Softworks\Oblivion Mods\Bash Mod Data\INI Data\Table.dat.bak
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Autosave, Never [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Autosave, Never [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Border Regions, Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Border Regions, Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\Guard_Names.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Guard_Names.csv
barb.py 190 Apply: Oblivion\Data\Bash Patches\Assorted_Exhaust.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Assorted_Exhaust.csv
barb.py 190 Apply: Oblivion\Mopy\bash\l10n\pt_opt.txt <-- I:\Bethesda Softworks\Oblivion\Mopy\bash\l10n\pt_opt.txt
barb.py 190 Apply: Oblivion\Data\Bash Patches\TamrielTravellers_Names.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\TamrielTravellers_Names.csv
barb.py 190 Apply: Oblivion\Data\Bash Patches\OOO_Potion_Names.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\OOO_Potion_Names.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Joystick, Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Joystick, Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Docs\wtxt_teal.css <-- I:\Bethesda Softworks\Oblivion\Data\Docs\wtxt_teal.css
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound, Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound, Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Screenshot, ~Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Screenshot, ~Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, ~32 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, ~32 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\Bash_Groups.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Bash_Groups.csv
barb.py 190 Apply: Oblivion\Mopy\bash\l10n\Chinese (Simplified).txt <-- I:\Bethesda Softworks\Oblivion\Mopy\bash\l10n\Chinese (Simplified).txt
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Local Map Shader, ~Enabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Local Map Shader, ~Enabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\Kmacg94_Exhaust.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Kmacg94_Exhaust.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 24 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 24 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Refraction Shader, Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Refraction Shader, Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Mopy\bash\l10n\Italian.txt <-- I:\Bethesda Softworks\Oblivion\Mopy\bash\l10n\Italian.txt
barb.py 190 Apply: Oblivion\Mopy\bash\l10n\de.txt <-- I:\Bethesda Softworks\Oblivion\Mopy\bash\l10n\de.txt
barb.py 190 Apply: Oblivion\Data\Bash Patches\OOO, 1.23 Mincapped_NPC_Levels.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\OOO, 1.23 Mincapped_NPC_Levels.csv
barb.py 190 Apply: Oblivion\Data\Bash Patches\Random_NPC_Names.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Random_NPC_Names.csv
barb.py 190 Apply: Oblivion\Data\Bash Patches\TI to Cobl_Formids.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\TI to Cobl_Formids.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 192 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 192 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\OBGE Liquid Water, Full Reflections [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\OBGE Liquid Water, Full Reflections [Oblivion].ini
barb.py 190 Apply: Oblivion Mods\Bash Installers\Bash\Converters.dat.bak <-- I:\Bethesda Softworks\Oblivion Mods\Bash Installers\Bash\Converters.dat.bak
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Save Backups, 1 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Save Backups, 1 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Autosave, ~Always [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Autosave, ~Always [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\taglist.txt <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\taglist.txt
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Local Map Shader, Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Local Map Shader, Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Fonts 1, ~Default [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Fonts 1, ~Default [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\Leveled Lists.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Leveled Lists.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 128 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 128 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\Rational_Names.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Rational_Names.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Border Regions, ~Enabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Border Regions, ~Enabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 8 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 8 [Oblivion].ini
barb.py 190 Apply: Oblivion\Mopy\bash\l10n\Chinese (Traditional).txt <-- I:\Bethesda Softworks\Oblivion\Mopy\bash\l10n\Chinese (Traditional).txt
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 32 [default].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 32 [default].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\DropLitTorchHotkey, ~Old Settings [DropLitTorchHotkey].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\DropLitTorchHotkey, ~Old Settings [DropLitTorchHotkey].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Intro Movies, Disabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Intro Movies, Disabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\Assorted to Cobl.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Assorted to Cobl.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 16 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 16 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\ShadowMapResolution, 1024 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\ShadowMapResolution, 1024 [Oblivion].ini
barb.py 190 Apply: Oblivion Mods\Bash Installers\Bash\Converters.dat <-- I:\Bethesda Softworks\Oblivion Mods\Bash Installers\Bash\Converters.dat
barb.py 190 Apply: My Games\Oblivion\BashSettings.dat <-- C:\Users\Decrepit\Documents\My Games\Oblivion\BashSettings.dat
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Joystick, ~Enabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Joystick, ~Enabled [Oblivion].ini
barb.py 190 Apply: Oblivion Mods\Bash Mod Data\Table.dat.bak <-- I:\Bethesda Softworks\Oblivion Mods\Bash Mod Data\Table.dat.bak
barb.py 190 Apply: Oblivion\Data\Docs\Bash Readme Template.html <-- I:\Bethesda Softworks\Oblivion\Data\Docs\Bash Readme Template.html
barb.py 190 Apply: Oblivion\Data\INI Tweaks\ShadowMapResolution, ~256 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\ShadowMapResolution, ~256 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Grass, ~Fade 2k-3k [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Grass, ~Fade 2k-3k [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Docs\wtxt_sand_small.css <-- I:\Bethesda Softworks\Oblivion\Data\Docs\wtxt_sand_small.css
barb.py 190 Apply: Oblivion\Data\Bash Patches\Bash_MFact.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Bash_MFact.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Intro Movies, ~Normal [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Intro Movies, ~Normal [Oblivion].ini
barb.py 190 Apply: Oblivion Mods\Bash Installers\Bash\Installers.dat <-- I:\Bethesda Softworks\Oblivion Mods\Bash Installers\Bash\Installers.dat
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Save Backups, 2 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Save Backups, 2 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 48 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 48 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound, ~Enabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound, ~Enabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\Random_NPC_Alternate_Names.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\Random_NPC_Alternate_Names.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Save Backups, 3 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Save Backups, 3 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Music, ~Enabled [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Music, ~Enabled [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Fonts, ~Default [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Fonts, ~Default [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Docs\Bash Readme Template.txt <-- I:\Bethesda Softworks\Oblivion\Data\Docs\Bash Readme Template.txt
barb.py 190 Apply: Oblivion\Mopy\bash\l10n\Russian.txt <-- I:\Bethesda Softworks\Oblivion\Mopy\bash\l10n\Russian.txt
barb.py 190 Apply: Oblivion\Data\Bash Patches\ShiveringIsleTravellers_Names.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\ShiveringIsleTravellers_Names.csv
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Sound Card Channels, 64 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Sound Card Channels, 64 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\Save Backups, 5 [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\Save Backups, 5 [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\INI Tweaks\OBGE Liquid Water, ~Default Reflections [Oblivion].ini <-- I:\Bethesda Softworks\Oblivion\Data\INI Tweaks\OBGE Liquid Water, ~Default Reflections [Oblivion].ini
barb.py 190 Apply: Oblivion\Data\Bash Patches\P1DCandles_Formids.csv <-- I:\Bethesda Softworks\Oblivion\Data\Bash Patches\P1DCandles_Formids.csv
Traceback (most recent call last):
File "Wrye Bash Launcher.pyw", line 33, in
bash.main()
File "I:\Bethesda Softworks\Oblivion\Mopy\bash\bash.py", line 454, in main
quit = cmdBackup()
File "I:\Bethesda Softworks\Oblivion\Mopy\bash\bash.py", line 80, in cmdBackup
backup.Apply()
File "I:\Bethesda Softworks\Oblivion\Mopy\bash\barb.py", line 201, in Apply
pack7z(self.dir.join(self.archive),self.tmp)
File "I:\Bethesda Softworks\Oblivion\Mopy\bash\barb.py", line 431, in pack7z
ins = Popen(command, stdout=PIPE, startupinfo=startupinfo).stdout
File "F:\Utilities\Python27\lib\subprocess.py", line 679, in __init__
errread, errwrite)
File "F:\Utilities\Python27\lib\subprocess.py", line 893, in _execute_child
startupinfo)
WindowsError: [Error 14001] The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail
Not that it should matter, but I'll point out that this WB install is on a Windows Vista system.