[RELZ] Wrye Bash -- Thread 47

Post » Tue Feb 01, 2011 3:37 pm

@ Decrepit - Strongly agree with Surazal and Tomlong on this; a simple example

Mod archive comes with...

mod.esp
meshes\~all subfolders and files required~
textures\
....architecture\
........daedricstatues\~files~
........godstatues\~files~

You could split them into

00 Core files\
....mod.esp
....Meshes\~all subfolders and files required~

10 Textures daedricstatues\
....architecture\
........daedricstatues\~files~

20 Textures Godstatues\
....architecture\
........godstatues\~files~

Now when this lot is packed as an installer, you will see Wrye bash has split the numbered folders into sub-packages

So you can select to install only the godstatues, or daedricstatues, or both sub-packages you want in the game as opposed to the original folder structure making you install all textures.


You can provide choices for selection too so that its an either/or....

20 Textures Godstatues 1024resolution\
....architecture\
........godstatues\~files~

20 Textures Godstatues 2048resolution\
....architecture\
........godstatues\~files~

Download some of the bain ready simple and complex archives pointed out on Tomlongs site or Psymons collection of Bain advice, extract them and study how they are put together is the best thing to do.
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katie TWAVA
 
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Post » Tue Feb 01, 2011 8:37 pm

There may be a missing command within the Bash code. (Or maybe something isn't right with my install...)

When deleting saved game files, Bash doesn't appear to delete the backup files.
.bak, .bak.pluggy, and .obse.bak files for the corresponding deleted .ess file remain.

Shouldn't they be deleted as well? Or IS there something glitched with my install?
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Tiffany Castillo
 
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Post » Wed Feb 02, 2011 12:56 am

It means you have a mod that is possibly broken. ACRE records are used to place creatures in the game. In this case, an ACRE record with the formID of 0101900D has an unexpected XLOD subrecord that is 12 bytes long. It isn't known what XLOD subrecords are used for. In Oblivion.esm, XLOD subrecords are found in REFR (placed objects) and ACHR (placed npc's) records and never ACRE records. I've never been able to make the CS add an XLOD subrecord to any record at all during my testing. So it isn't known for sure whether ACRE records are supposed to allow XLOD subrecords.

Right now, I'm only aware of a single mod that has XLOD subrecords in an ACRE record: GTAesgaard.esp. I've asked shadeMe (who is recoding aspects of the Construction Set in his Construction Set Extender plugin) to see if he can find what the CS is doing. If the CS is actually loading and using the XLOD subrecord for ACRE records, I can fix this error. If it isn't using XLODs, then it is a true error in the mod...I might be able to make Bash ignore it, but I'll have to consider whether that would break anything else.


Thanks for the explanation.
I do not have GTAesgaard also I use a whole bunch of mods, including FCOM, OOO, MMM, CUO, Elsweyr, ..., and so on. A lot of mods with creatures. <_<

So far I have not experienced any problems with gameplaying. Hope to keep it that way.
If I discover by any chance which mod is responsible I will post it here.

Thanks again.
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Jessica Nash
 
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Post » Wed Feb 02, 2011 1:58 am

A quick way to find out is to open all your mods with TES4Edit. In its message tab, it will complain about the XLOD subrecords and list the source mod.
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Cheville Thompson
 
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Post » Tue Feb 01, 2011 12:47 pm

Is there possibly going to be view ReadMe functionality? I just want to make sure I am not missing out on feature by not including the Package.txt file. Does it do anything special?
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ONLY ME!!!!
 
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Post » Tue Feb 01, 2011 4:05 pm

...shadeMe (who is recoding aspects of the Construction Set in his Construction Set Extender plugin)...

What plugin is this exactly?
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Steve Fallon
 
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Post » Wed Feb 02, 2011 12:58 am

See http://www.gamesas.com/index.php?/topic/1082282-discussion-cs-script-editor-wish-list/page__view__findpost__p__15766768__fromsearch__1 and http://www.gamesas.com/index.php?/topic/1104351-discussion-cs-wish-list/page__view__findpost__p__16160965__fromsearch__1. He has it in a very workable state, but he can't release it until OBSE v19 is out.

Edit:

re: package.txt

Short answer: it isn't used atm, but will be.

Longer answer: package.txt is normally used for listing install instructions / author's notes specific to BAIN. It is tracked by the code, but I don't see anywhere where it is used. Package.jpg is also tracked, and not used anywhere. It looks like Wrye planned on using those two files, but never got around to it. We will probably add an option to view both files, but I'll need to confer to see exactly how we want to do it. Likely it'll simply be a right-click context menu choice, but we may re-work the UI and display them whenever the package is selected. One option would be to set the package.txt as the default contents of the text field, and make room to display the image to the right or left of the text field. We'll see.
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Melanie Steinberg
 
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Post » Tue Feb 01, 2011 8:08 pm

I've just noticed something strange: if I select the UOP.esp in the mod list (the 3.29 supplemental), WB gives me an error:

Spoiler

Traceback (most recent call last):
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 1499, in OnItemSelected
self.details.SetFile(modName)
File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 1617, in SetFile
tagsStr = '\n'.join(sorted(modInfo.getBashTags()))
TypeError: sequence item 5: expected string, Path found




apparently it cannot read the bash tags. But I can still rebuild the bashed patch with the UOP without any glitch. This is on a clean, brand new BAIN install. Is it my setup? :brokencomputer: The other esps are fine though...
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Syaza Ramali
 
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Post » Wed Feb 02, 2011 12:00 am

I've just noticed something strange: if I select the UOP.esp in the mod list (the 3.29 supplemental), WB gives me an error:

apparently it cannot read the bash tags. But I can still rebuild the bashed patch with the UOP without any glitch. This is on a clean, brand new BAIN install. Is it my setup? :brokencomputer: The other esps are fine though...


Try turning on and off Automatic Tagging see if that fixes it..? down in right hand corner of bash is bash tag listing , right click there, option up top..
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Sheila Esmailka
 
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Post » Tue Feb 01, 2011 5:17 pm

Thanks Corepc, it worked! No idea why it was turned off...
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Naomi Lastname
 
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Post » Tue Feb 01, 2011 10:23 pm

Thanks Corepc, it worked! No idea why it was turned off...


I believe feature is turned off by default. can't remember. glad that fixed it.
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The Time Car
 
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Post » Tue Feb 01, 2011 8:02 pm

Right now, I'm only aware of a single mod that has XLOD subrecords in an ACRE record: GTAesgaard.esp.


WeynonRetreat.esp has one as well. Looking at it in TES4Edit, the creature it's coming from has the visible when distant flag set. I've tried using the CS to set this flag on creatures in the worldspace and the XLOD subrecord apparently isn't being saved. It may be a leftover from an older version of the CS.

While you can check the VWD flag, the game does not process it for NPCs or creatures. So it's probably safe to ignore the error if it's causing problems.
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Ymani Hood
 
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Post » Tue Feb 01, 2011 3:57 pm

I also believe that it's an obsolete subrecord. There's plenty of them to be found ;)

Waiting on confirmation from shadeMe to know how to best handle it (either load the data or ignore it). Though the fact that it appears in multiple plugins heavily suggests that I should just load the data and be done with it.
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Latisha Fry
 
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Post » Wed Feb 02, 2011 12:13 am

Does Wrye Bash come with DarN fonts packaged? I have no clue how a "fonts" folder got into my Data folder is all...
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keri seymour
 
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Post » Tue Feb 01, 2011 5:12 pm

If you look in the Bash archive, there aren't any Fonts folders. So no, Bash isn't the culprit ;)
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Esther Fernandez
 
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Post » Wed Feb 02, 2011 1:39 am

If you look in the Bash archive, there aren't any Fonts folders. So no, Bash isn't the culprit ;)

Well... I guess that is good then... I'll delete the folder and see what BAIN reports then. I'm in the middle of creating a huge guide requiring too many windows, OBMM, BAIN, the Installers folder, some other repositories and a bunch of other stuff to be open. That will have to wait a bit longer (as much as it bothers me...)
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{Richies Mommy}
 
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Post » Tue Feb 01, 2011 9:58 pm

Can anyone tell me where the associated Bash Patch records are kept (What directory)? When I copy the Bathesda Softworks folder (which contains my Oblivion Mods folder and archived install files) and My Games folder to another computer, everything comes up except that the mods tab has some items unchecked and the BAIN folder needs to be annealed on some mods (that I assume because the crc files make note of the drive information not just the directoy file information). Also, where are the manual bash tags kept that I assign to mods manually?

I ask this because I have two bootable partitions on my hard drive, one I use for production and one I use for testing, when building my game.

My OS is Win7 Pro 64 bit and my files are all installed in the default directories (oblivion under program files (x86)).

Thanks
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Natalie Taylor
 
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Post » Tue Feb 01, 2011 8:12 pm

Can anyone tell me where the associated Bash Patch records are kept (What directory)? When I copy the Bathesda Softworks folder (which contains my Oblivion Mods folder and archived install files) and My Games folder to another computer, everything comes up except that the mods tab has some items unchecked and the BAIN folder needs to be annealed on some mods (that I assume because the crc files make note of the drive information not just the directoy file information). Also, where are the manual bash tags kept that I assign to mods manually?

I ask this because I have two bootable partitions on my hard drive, one I use for production and one I use for testing, when building my game.

My OS is Win7 Pro 64 bit and my files are all installed in the default directories (oblivion under program files (x86)).

Thanks

There are a few records in the Data folder, but your Bashed Patch contains the information necessary for Bash to deal with it. Are you sure Bash is installed properly? Why do you have Oblivion installed to the Default folder? When you tag mods manually, it might be better to add the actual tag to the description, which is a more permanent change. Look in your Data folder for a folder with "Patches" in the name or something. I cannot remember the exact names. Bash adds two, I believe, but one only contains INI tweaks. If you copied your Bash install, not much should be missing, in theory.
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Kevan Olson
 
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Post » Wed Feb 02, 2011 2:05 am

My bashed patch checkbox is red coloured (like it usually is when a mod lacks some master file). This is probably due to something I merged or imported that lacks some master file. I am sure that these master files belong to mods I don't use and are NOT prerequisite for mods I'm using (it should be just compatibility patch and similar). Some examples are Sloft's Robe Trader, Quarl's Harvest, Exnem runeskull (I use the FCOM runeskull options but I've not installed any other runeskull mod) and Origin of the Mage Guild.
Is this going to cause problems? I think it never turned red in my previous installations.
I am unsure if this is a problem for various reasons, one of these being I have other "red checkbox" mods, like various esp/esm for Iterm Interchange.


My wryebash mod list, in case it can be useful.

Spoiler
Active Mod Files:00  Oblivion.esm01  All Natural Base.esm  [Version 0.9.9.5]02  Francesco's Leveled Creatures-Items Mod.esm03  Francesco's Optional New Items Add-On.esm04  Cobl Main.esm  [Version 1.72]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  TamrielTravellers.esm  [Version 1.39c]08  FCOM_Convergence.esm  [Version 0.9.9MB3]09  Armamentarium.esm  [Version 1.35]0A  Artifacts.esm0B  Better Cities Resources.esm0C  Unofficial Oblivion Patch.esp  [Version 3.2.8]0D  DLCShiveringIsles.esp0E  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0F  Better Cities .esp10  Francesco's Optional Chance of Stronger Bosses.esp11  Francesco's Optional Chance of Stronger Enemies.esp12  Francesco's Optional Chance of More Enemies.esp13  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]14  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]15  Fran Armor Add-on.esp16  Fran_Lv30Item_Maltz.esp17  All Natural - Real Lights.esp  [Version 0.9.9.5]18  All Natural.esp  [Version 0.9.9.5]19  All Natural - SI.esp  [Version 0.9.9.5]1A  Rainbows.esp1B  WindowLightingSystem.esp1C  diversegrasses.esp1D  ImprovedSigns.esp++  Item interchange - Extraction.esp  [Version 0.78]1E  RAEVWD Cities.esp  [Version 1.7]1F  RAEVWD New Sheoth.esp  [Version 1.5]20  RAEVWD Imperial City.esp  [Version 1.7]21  DLCHorseArmor.esp22  DLCOrrery.esp23  DLCVileLair.esp24  DLCMehrunesRazor.esp25  DLCSpellTomes.esp++  MaleBodyReplacerV4.esp**  EVE_StockEquipmentReplacer.esp26  Bonemold_helmet.esp27  Cryos Ordinator Lite.esp28  Ace's Warlock Gear.esp29  Thieves Arsenal.esp++  Thieves_Arsenal_Patch_033010.esp2A  XiaNewAmuletsV1.esp2B  Armamentium female.esp2C  Dude Wheres My Horse.esp2D  DLCThievesDen.esp2E  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2]++  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9]2F  Cobl Glue.esp  [Version 1.72]30  Cobl Si.esp  [Version 1.63]++  Cobl Tweaks.esp  [Version 1.44]31  Bob's Armory Oblivion.esp32  Cheat Bob's Armory Oblivion.esp33  FCOM_BobsArmory.esp  [Version 0.9.9]34  Oblivion WarCry.esp  [Version 1.085a]35  Oblivion WarCry EV.esp36  FCOM_WarCry.esp  [Version 0.9.9MB3]37  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO_XiaNewAmulets Addon.esp  [Version 0.5]38  ArmamentariumArtifacts.esp  [Version 1.35]39  OOO 1.32-Cobl.esp  [Version 1.72]++  FCOM_Cobl.esp  [Version 0.9.9]3A  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]3B  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]++  FCOM_EntropicOrderhardcoe.esp  [Version 0.9.9]3C  FCOM_RealSwords.esp  [Version 0.9.9]3D  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]3E  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Lanterns.esp  [Version 3.7b3p3]3F  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]40  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]41  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]42  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]43  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]44  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]45  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]++  TamrielTravellerAdvscript.esp  [Version 1.40Alpha]++  Travellers4MMMHostileFactions.esp  [Version 1.39c]46  TamrielTravellers4OOO.esp  [Version 1.39c]++  TamrielTravellersItemsnpc.esp  [Version 1.39c]47  TamrielTravellersItemsCobl.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]48  FCOM_Archery.esp  [Version 0.9.9]49  TIE In.esp  [Version 1.2b]++  TIE In - ExnemRuneskulls.esp  [Version 1.2b]++  TIE In - Cobl.esp  [Version 1.2b]4A  TIE In - FCOM Convergence.esp  [Version 1.2b]++  TIE In - RealSwords.esp  [Version 1.2b]++  TIE In - MMM Gems.esp  [Version 1.2b]++  TIE In - MMM Craft.esp  [Version 1.2b]++  TIE In - DiverseGuardUnity.esp  [Version 1.2b]++  TIE In - BobsGuardUnity.esp  [Version 1.2b]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]**  Fransfemale.esp4B  KDCircletsOOOOptimized - Loot Only.esp  [Version 1.2]4C  OOO-WaterFish.esp  [Version 1.34]++  MMM-Cobl.esp  [Version 1.69]4D  EVE_StockEquipmentReplacer4FCOM.esp**  EVE_StockEquipmentReplacer for OOO.esp**  EVE_StockEquipmentReplacer4MMM.esp4E  Artifacts.esp4F  ArtifactsFemaleArmor.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]50  Malevolent.esp++  All Natural - Nascosto Isles Weather Patch.esp51  DLCBattlehornCastle.esp52  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]53  DLCFrostcrag.esp54  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]55  Knights.esp**  Knights - Unofficial Patch.esp  [Version 1.0.10]56  EVE_KnightsoftheNine.esp++  TIE In - Knights.esp  [Version 1.2b]57  The Lost Spires.esp++  FCOM_Knights.esp  [Version 0.9.9Mb3]++  FCOM_OMGSRT.esp  [Version 0.9.9]++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]58  road+bridges.esp  [Version 4.5.5]59  xuldarkforest.esp  [Version 1.0.5]5A  LostSpires-DarkForest patch.esp5B  xulStendarrValley.esp  [Version 1.2.2]5C  xulTheHeath.esp5D  MMMMWL-TheHeath patch.esp5E  XulEntiusGorge.esp5F  xulFallenleafEverglade.esp  [Version 1.3.1]60  LostSpires-Everglade patch.esp  [Version 1.2]61  xulColovianHighlands_EV.esp  [Version 1.2.1]62  xulChorrolHinterland.esp  [Version 1.2.2]63  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]64  xulBravilBarrowfields.esp  [Version 1.3.2]65  xulLushWoodlands.esp  [Version 1.3]66  xulAncientYews.esp  [Version 1.4.2]67  xulAncientRedwoods.esp  [Version 1.6]68  xulCloudtopMountains.esp  [Version 1.0.3]69  xulArriusCreek.esp  [Version 1.1.3]6A  xulPatch_AY_AC.esp  [Version 1.1]6B  xulRollingHills_EV.esp  [Version 1.3.2]6C  MMMMWL-RollingHills patch.esp6D  xulPantherRiver.esp6E  xulRiverEthe.esp  [Version 1.0.2]6F  xulBrenaRiverRavine.esp  [Version 1.0.2]70  xulImperialIsle.esp  [Version 1.6.5]71  xulBlackwoodForest.esp72  xulCheydinhalFalls.esp  [Version 1.0.1]73  xulAspenWood.esp  [Version 1.0.1]74  xulSkingradOutskirts.esp75  NRB4+UL-II Patch.esp  [Version 5.0.1]76  bartholm.esp77  Bartholm-Panther River Patch.esp  [Version 1.0]++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]78  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]79  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]7A  EVE_ShiveringIslesEasterEggs.esp7B  P1DkeyChain.esp  [Version 5.00]++  TIE In - Rebalance.esp  [Version 1.2b]++  TIE In - QarlsHarvest.esp  [Version 1.2b]++  TIE In - SlofsHorses.esp  [Version 1.2b]++  TIE In - Malevolent.esp++  TIE In - SentientWeapon.esp  [Version 1.2b]++  TIE In - DLCOrrery.esp  [Version 1.2b]++  TIE In - DLCThievesDen.esp  [Version 1.2b]++  TIE In - DLCFrostcrag.esp  [Version 1.2b]++  TIE In - BC-Anvil.esp  [Version 1.2b]++  Item interchange - Placement.esp  [Version 0.76]++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Placement for Frostcrag.esp  [Version 0.78]++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.78]++  EVE_KhajiitFix.esp++  TamrielTravellers Cosmetics Cobl or RBP.esp7C  Better Cities - Full City Defences.esp7D  Better Cities Full.esp7E  BCBravilFULL-Barrowfields patch.esp7F  BCChorrol-ChorrolHinterland fix.esp80  BCCheydinhalFULL-CheydinhalFalls patch.esp81  BCSkingrad-SkingradOutskirts patch.esp82  Better Cities - VWD of the IC.esp83  Better Imperial City.esp84  Better Imperial City FPS Patch.esp85  Better Cities - COBL.esp  [Version 2]86  Better Cities Full FPS Patch.esp87  Get Wet.esp88  NRB4 Standard Road Record.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]89  Cobl Silent Equip Misc.esp  [Version 01]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9.5]8A  Bashed Patch, 0.esp----> MISSING MASTER: Enhanced Daedric Invasion.esm----> MISSING MASTER: Qarls_Harvest.esm----> MISSING MASTER: ExnemRuneskulls.esp----> MISSING MASTER: Nascosto Isles 3.esp----> MISSING MASTER: Origin of the Mages Guild.esp----> MISSING MASTER: Slof's Oblivion Robe Trader.esp

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Hella Beast
 
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Post » Tue Feb 01, 2011 8:20 pm

All you need to do to see what is missing is look in the Bashed Patch's master files list. What does it say? All you have to do is rebuild the patch. Remember, filter mods are likely to have red check boxes, since you are not expected to have all of their dependencies installed.

If you are using the latest FCOM (with MMM 3.7b3) remove Exnem Runeskulls. It has been merged into MMM 3.7. Use MMM Diverse Runeskulls Loot OOO instead.
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Conor Byrne
 
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Post » Wed Feb 02, 2011 1:23 am

Can anyone tell me where the associated Bash Patch records are kept (What directory)?

Please see the "Backing Up" section of the readme. It shows where Bash stores all of its settings.

8A Bashed Patch, 0.esp
----> MISSING MASTER: Enhanced Daedric Invasion.esm
----> MISSING MASTER: Qarls_Harvest.esm
----> MISSING MASTER: ExnemRuneskulls.esp
----> MISSING MASTER: Nascosto Isles 3.esp
----> MISSING MASTER: Origin of the Mages Guild.esp
----> MISSING MASTER: Slof's Oblivion Robe Trader.esp

If the Bashed Patch has missing masters, is active, and you try to play the game, it will crash. The masters above that were listed in your mod list are being pulled into the patch somehow. Check your patch settings (especially any merged / imported mods) to see what's causing it. Somewhere you have mods checked that have those missing masters.
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Danel
 
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Post » Tue Feb 01, 2011 9:55 pm

Have a question and don't know if it's Bash Patch related or not. As noted in LO I am using Francescos Slower SkillsX1.5. Actually there doesn't seem to be any slow down in my leveling up. In fact it almost seems faster now. Could there be another mod loading after this that is "winning"? I start a game and by the time I've gone through a couple of low level dungeon crawls I'm already lvl 4 or 5 and easily in mid 20's by the time I complete mage guild line without any real side adventuring. Any info will be greatly appreciated. (also don't understand why bash didn't show the full list of my mods. it's missing the bash patch, form id finder and streamline at the end.?




Spoiler

Active Mods
? 00 Oblivion.esm

? 01 underdark.esm

? 02 ScreenEffects.esm

? 03 All Natural Base.esm [Version 0.9.9]

? 04 Francesco's Leveled Creatures-Items Mod.esm

? 05 Francesco's Optional New Items Add-On.esm

? 06 Cobl Main.esm [Version 1.72]

? 07 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

? 08 Mart's Monster Mod.esm [Version 3.7b3p3]

? 09 VASE - core.esm

? 0A CyrodiilUpgradeResourcePack.esm

? 0B TamrielTravellers.esm [Version 1.39c]

? 0C FCOM_Convergence.esm [Version 0.9.9MB3]

? 0D Armamentarium.esm [Version 1.35]

? 0E Artifacts.esm [Version 1.1]

? 0F Better Cities Resources.esm

? 10 bookplacing.esm [Version 1]

? 11 Fort_Cooper.esm

? 12 NNWAEMaster.esm

? 13 CustomSpellIcons.esm

? 14 TRoN.esp

? 15 Unofficial Oblivion Patch.esp [Version 3.2.9]

? 16 Oblivion Citadel Door Fix.esp

? 17 DLCShiveringIsles.esp

? 18 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

? ++ Shivering OOO.esp

? 19 Better Cities .esp

? 1A Fra.esp

? 1B Francesco's Optional Chance of Stronger Bosses.esp

? 1C Francesco's Optional Chance of Stronger Enemies.esp

? 1D Francesco's Optional Chance of More Enemies.esp

? 1E Francesco's Optional Leveled Guards.esp

? ++ FCOM_Francescos.esp [Version 0.9.9]

? ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

? 1F FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

? 20 All Natural - Real Lights.esp [Version 0.9.9]

? 21 All Natural.esp [Version 0.9.9]

? 22 All Natural - SI.esp [Version 0.9.9]

? ++ All Natural - Natural Weather.esp [Version Final]

? 23 Ayleid Loot EXtension.esp

? 24 Book Jackets Oblivion - BP.esp

? 25 7lbsBedrolls-OBSE.esp

? ++ Item interchange - Extraction.esp [Version 0.78]

? 26 RAEVWD New Sheoth.esp [Version 1.5]

? 27 rwr mannequins.esp

? 28 Spell Delete.esp

? 29 wd purse of wonders.esp

? 2A Map Marker Overhaul.esp [Version 3.4]

? 2B Map Marker Overhaul - SI additions.esp [Version 3.0.2]

? 2C Landmarks, w Wells.esp [Version 1.11]

? 2D sr_super_hotkeys.esp

? ++ MaleBodyReplacerV5Beta.esp

? ++ ElsweyrAnequina - Races HGEC-Robert.esp

? 2E TheHolyBlade.esp

? 2F Deliverance.esp

? 30 Gizmodian - Vicious Heart.esp

? 31 KDCirclets.esp

? 32 KDClothCirclets.esp

? 33 kfDarkAdventuressBow.esp

? 34 Morrigan Armor Set v1_0.esp

? 35 Noble Battlemage Armor.esp

? 36 001-Sumaki's_Imperial City Storage_v2.1 Copy.esp

? 37 001-Sumaki's_Imperial Prison Chest_v2.1a copy.esp

? 38 SecondSkin_HGEC.esp

? 39 Francesco's Mage Equipment.esp

? 3A Goblin Realswords+Tribal Shields.esp

? 3B Cobl Glue.esp [Version 1.72]

? 3C Cobl Si.esp [Version 1.63]

? 3D OOO 1.32-Cobl.esp [Version 1.72]

? ++ FCOM_Cobl.esp [Version 0.9.9]

? 3E Bob's Armory Oblivion.esp

? 3F FCOM_BobsArmory.esp [Version 0.9.9]

? 40 Loth's Blunt Weapons for Npcs.esp

? ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]

? 41 Oblivion WarCry EV.esp

? 42 FCOM_WarCry.esp [Version 0.9.9MB3]

? 43 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

? ++ OOO-Water_Weeds.esp [Version 1.33]

? 44 OOO-Map_Markers_Stock.esp [Version 1.33]

? 45 OOO-No_Guild_Ownership.esp [Version 1.33]

? ++ OOO-DLT_Remover.esp [Version 1.33]

? ++ OMOBS.esp [Version 1.0]

? ++ OMOBS_SI.esp [Version 1.0]

? ++ ArmamentariumLL4OOO.esp [Version 2.01]

? ++ ArmamentariumLLMagicOOO.esp [Version 1.35]

? ++ ArmamentariumLLVendors.esp [Version 1.35]

? ++ ArmamentariumLLMagic.esp [Version 1.35]

? 46 ArmamentariumArtifacts.esp [Version 1.35]

? 47 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

? 48 FCOM_Convergence.esp [Version 0.9.9Mb3]

? 49 Mart's Monster Mod - Diverse Runeskulls.esp [Version 1.1]

? ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

? 4A FCOM_RealSwords.esp [Version 0.9.9]

? 4B FCOM_DurabilityAndDamage.esp [Version 0.9.9]

? ++ FCOM_SpawnRatesStronger.esp [Version 0.9.9Mb3]

? 4C Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

? ++ FCOM_LessRats.esp [Version 0.9.9]

? ++ Mart's Monster Mod - No Pests.esp [Version 3.7b3p3]

? 4D Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

? 4E Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - No Lanterns.esp [Version 3.7b3p3]

? 4F Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

? 50 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.6Beta2]

? 51 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]

? ++ VASE - Cyrodiil for MMM.esp

? ++ VASE - Vanilla SI.esp

? ++ Mart's Monster Mod - Diverse RuneSkull MMM Loot.esp

? ++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]

? ++ TamrielTravellerAdvscript.esp [Version 1.39c]

? 52 TamrielTravellers4OOO.esp [Version 1.39c]

? 53 ShiveringIsleTravellers.esp [Version 1.39c]

? ++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]

? ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]

? ++ FCOM_BobsGuardUnity.esp [Version 0.9.9]

? ++ FCOM_HungersUnitySI.esp [Version 0.9.9]

? ++ FCOM_FriendlierFactions.esp [Version 0.9.9]

? ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

? 54 OOO-WaterFish.esp [Version 1.34]

? 55 Mage Equipment - OOO.esp

? ++ MMM-Cobl.esp [Version 1.69]

? 56 KvatchAftermath.esp

? 57 AranMathi.esp

? 58 Artifacts.esp [Version 1.1]

? ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]

? 59 BrotherhoodRenewed.esp [Version 1.0.1]

? 5A Fort_Cooper.esp

? 5B LetThePeopleDrink.esp [Version 2.5]

? 5C NNWAREAyleidDungeons_Series1EV.esp [Version 2.1]

? 5D NNWAEDungeons-Series2EV.esp

? 5E NNWARE06-RhyeliaEmeroEV.esp

? 5F The Ayleid Steps.esp [Version 3.3.1]

? 60 Knights.esp

? 61 Knights - Book Jackets.esp

? 62 Knights - Unofficial Patch.esp [Version 1.0.10]

? 63 The Lost Spires.esp

? 64 Blood&Mud.esp

? 65 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]

? ++ FCOM_Knights.esp [Version 0.9.9Mb3]

? 66 brumaguild.esp

? 67 ElsweyrAnequina.esp

? 68 road+bridges.esp [Version 4.5.5]

? 69 xuldarkforest.esp [Version 1.0.5]

? 6A LostSpires-DarkForest patch.esp

? 6B xulStendarrValley.esp [Version 1.2.2]

? 6C xulTheHeath.esp

? 6D MMMMWL-TheHeath patch.esp

? 6E XulEntiusGorge.esp

? 6F xulFallenleafEverglade.esp [Version 1.3.1]

? 70 LostSpires-Everglade patch.esp

? 71 xulColovianHighlands_EV.esp [Version 1.2.1]

? 72 xulChorrolHinterland.esp [Version 1.2.2]

? 73 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]

? 74 xulBravilBarrowfields.esp [Version 1.3.2]

? 75 xulLushWoodlands.esp [Version 1.3]

? 76 xulAncientYews.esp [Version 1.4.2]

? 77 xulAncientRedwoods.esp [Version 1.6]

? 78 xulCloudtopMountains.esp [Version 1.0.3]

? 79 xulArriusCreek.esp [Version 1.1.3]

? 7A xulPatch_AY_AC.esp [Version 1.1]

? 7B xulRollingHills_EV_withoutWheat.esp [Version 1.3.2]

? 7C MMMMWL-RollingHills patch.esp

? 7D xulPantherRiver.esp

? 7E xulRiverEthe.esp [Version 1.0.2]

? 7F xulBrenaRiverRavine.esp [Version 1.0.2]

? 80 xulImperialIsle.esp [Version 1.6.5]

? 81 xulBlackwoodForest.esp

? 82 xulCheydinhalFalls.esp [Version 1.0.1]

? 83 xulAspenWood.esp [Version 1.0.1]

? 84 xulSkingradOutskirts.esp

? 85 NRB4+UL-II+LtPD Patch.esp [Version 3.0]

? 86 West Roads.esp

? 87 bartholm.esp

? 88 Bartholm-Panther River Patch.esp [Version 1.0]

? 89 Harvest [Flora].esp [Version 3.0.0]

? ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

? ++ Book Placement v2.esp [Version 2.0]

? 8A Bag of Holding.esp [Version 1.5.0]

? 8B DecoratorAssistant with OBSE v1.1.esp

? 8C DecoratorAssistant Unlock for OBSE version.esp

? 8D P1DKeychain for COBL.esp [Version 4.30]

? 8E Quest Item Tag Remover.esp

? 8F RTSWelkyndClstrTreasure.esp [Version 2.0]

? 90 Enhanced Vegetation [150%].esp

? 91 Quest Award Leveller.esp [Version 2.1.0]

? ++ Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]

? 92 Alternative Start by Robert Evrae.esp

? 93 WPHealthRegen.esp [Version 1.0]

? 94 SINAZ_Soulcraft.esp

? 95 MidasSpells.esp

? 96 Midas OscuroGems.esp

? ++ Mighty Magick - Midas.esp

? ++ MidasSpells - MMR Patch.esp

? 97 Mighty Magick - Core.esp [Version 1.2]

? ++ Mighty Magick - Skills.esp [Version 1.2]

? 98 Mighty Magick - Magicka Pool Progression.esp [Version 1.2]

? 99 Mighty Magick - Side Effects.esp [Version 1.2]

? ++ Mighty Magick - Sigil Stones.esp [Version 1.2]

? ++ Mighty Magick - Restore Magicka Potions [Vanilla].esp [Version 1.2]

? ++ OOO MMR Upgrade.esp

? 9A Mighty Magick - Restore Magicka Potions [OOO].esp [Version 1.2]

? 9B attack and hide easier v2.1.esp

? 9C RenGuardOverhaul.esp

? 9D Smarter Mercantile Leveling - Multi.esp

? 9E RealisticLeveling.esp

? ++ Francesco's Slower skills x1.5.esp

? ++ Item interchange - Placement for FCOM.esp [Version 0.78]

? ++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.78]

? 9F Elemental Weavers - Dremora Kin.esp

? A0 Moonshadow Elves - Sc.esp

? A1 The Witcher - Race.esp

? A2 The Witcher - Armour.esp

? A3 ahtata dremora.esp

? A4 Cobl Races.esp [Version 1.52]

? ++ Cobl Balanced Races - MMR Patch.esp

? A5 Better Cities - Full City Defences.esp

? A6 Better Cities Full - B&M Edition.esp

? A7 BCBravilB&MFULL-Barrowfields patch.esp

? A8 Better Cities - Unique Landscape Barrowfields.esp

? A9 Better Cities - Unique Landscape Chorrol Hinterland.esp

? AA BCCheydinhalFULLB&M-CheydinhalFalls patch.esp

? AB Better Cities - Unique Landscape Cheydinhal Falls.esp

? AC Better Cities - No LEYAWIIN Flooding.esp

? AD Better Cities - Unique Landscape Skingrad Outskirts.esp

? AE Better Cities - VWD of the IC.esp

? AF Better Cities - COBL.esp [Version 2]

? B0 NoMerchantBarterpvssyr.esp

? ++ Francesco's day lenght rescale 1-16.esp

? B1 ScreenControls.esp

? ++ X-Ray Detect.esp

? B2 NRB4 Standard Road Record.esp

? B3 NPC new clothes V2.6.esp

? B4 Better Imperial City.esp

? B5 Absolutely_sixy_MarketDistrict.esp

? B6 Jake's 2H Maces.esp

? B7 Necessary Violence.esp

? B8 UnderdarkSaga.esp


User avatar
Tiff Clark
 
Posts: 3297
Joined: Wed Aug 09, 2006 2:23 am

Post » Tue Feb 01, 2011 3:41 pm

Please, change the pointy brackets to square brackets to make the tags work, and you need a forward slash in the end tag. Have you tried unimporting the skill rate plugin and leaving it active?
User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Tue Feb 01, 2011 8:45 pm

thanks again on all counts and for the spoiler especially. hope i fully understand

Spoiler



test




hmm, tried editing this in every way i know, must be too damn old to learn a new trick


Woo Hoo, Finally
User avatar
Gracie Dugdale
 
Posts: 3397
Joined: Wed Jun 14, 2006 11:02 pm

Post » Tue Feb 01, 2011 9:31 am

Sorry if this is a dumb question, but I just recently upgraded to version 285 and have been getting a strange error from Python when building my Bashed Patch. Right now I have 229 out of 281 mods active (the rest are merged), and it's giving me the "list index out of range" error. I'm assuming this means that I have too many mods (above 255), but with previous versions of Bash I was able to have up to as many as I wanted merged, but only 255 actually active. It still doesn't make sense, though, because 281 mods is far higher than 255, and it's just now giving me the error - and it refuses to build my patch. Can anyone help me out with this? Thanks in advance.



Spoiler
Active Mod Files:00  Oblivion.esm01  Jog_X_Mod.esm02  All Natural Base.esm  [Version 0.9.9.5]03  Francesco's Leveled Creatures-Items Mod.esm04  Francesco's Optional New Items Add-On.esm05  Cobl Main.esm  [Version 1.72]06  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]07  Mart's Monster Mod.esm  [Version 3.7b3p3]08  Enhanced Daedric Invasion.esm09  TamrielTravellers.esm  [Version 1.39c]0A  FCOM_Convergence.esm  [Version 0.9.9MB3]0B  Armamentarium.esm0C  Artifacts.esm  [Version 1.1]0D  Better Cities Resources.esm0E  CM Partners.esm0F  Toaster Says Share v3.esm10  Kaleah.esm  [Version 1.0]11  Lineage II Elves.esm12  Eluna.esm  [Version 1.0]13  Nec-Character_Clair.esm14  Nec-Character_Eva.esm15  Nec Mystic High Elf-Remake.esm  [Version 1.0]16  Nec - Extra Mystic Elf Face.esm17  Sakura.esm18  Unofficial Oblivion Patch.esp  [Version 3.2.0]19  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]1A  DLCShiveringIsles.esp1B  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]1C  Better Cities .esp1D  Francesco's Optional Chance of Stronger Bosses.esp1E  Francesco's Optional Chance of Stronger Enemies.esp1F  Francesco's Optional Chance of More Enemies.esp20  Francesco's Optional Leveled Quests-SI only.esp21  Francesco's Optional Leveled Guards.esp++  Francesco's Dark Seducer Weapons Patch.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]22  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]23  Fran Armor Add-on.esp24  Fran_Lv30Item_Maltz.esp25  LoadingScreens.esp26  LoadingScreensAddOn.esp27  LoadingScreensSI.esp28  All Natural - Real Lights.esp  [Version 0.9.9.5]29  All Natural.esp  [Version 0.9.9.5]2A  All Natural - SI.esp  [Version 0.9.9.5]2B  Enhanced Water v2.0 HDMI.esp2C  Better Bell Sounds.esp2D  AmbientTownSounds.esp2E  WindowLightingSystem.esp2F  AliveWaters.esp30  AliveWaters - Koi Addon.esp31  AliveWaters - Slaughterfish Addon.esp32  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp33  CityLights - ImperialCity.esp++  Item interchange - Extraction.esp  [Version 0.76]34  KF Chapel Shop.esp35  OAVO - Sound.esp36  moDem's City Life.esp37  Crowded Cities 15.esp38  Crowded Roads Revisited.esp  [Version 1.1]39  DLCHorseArmor.esp3A  DLCOrrery.esp3B  DLCVileLair.esp3C  DLCMehrunesRazor.esp3D  DLCSpellTomes.esp3E  BlackLuster.esp3F  DBShadowSet.esp40  MerryBellInn.esp41  Thieves Arsenal.esp42  Armamentium female.esp43  DLCThievesDen.esp44  Slof's Oblivion Robe Trader.esp45  Cobl Glue.esp  [Version 1.72]46  Cobl Si.esp  [Version 1.63]47  OOO 1.32-Cobl.esp  [Version 1.72]++  FCOM_Cobl.esp  [Version 0.9.9]48  Bob's Armory Oblivion.esp49  FCOM_BobsArmory.esp  [Version 0.9.9]4A  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]4B  Oblivion WarCry EV.esp4C  FCOM_WarCry.esp  [Version 0.9.9MB3]4D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  ArmamentariumLLVendors.esp4E  ArmamentariumArtifacts.esp4F  OBSE-Storms & Sound SI.esp50  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]51  FCOM_RealSwords.esp  [Version 0.9.9]52  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]53  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]54  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]55  TamrielTravellers4OOO.esp  [Version 1.39c]56  TamrielTravellersItemsCobl.esp  [Version 1.39c]57  ShiveringIsleTravellers.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  FCOM_HungersUnitySI.esp  [Version 0.9.9]58  FCOM_Archery.esp  [Version 0.9.9]++  FCOM_ArcheryArmamentarium.esp  [Version 2]59  T.I.E4MODS.esp  [Version 0.41]++  T.I.E4MODSOOO+FCOM.esp  [Version 0.41]++  ArmamentariumLL4OOO.esp++  Fransfemale.esp5A  OOO-WaterFish.esp  [Version 1.34]++  MMM-Cobl.esp  [Version 1.69]++  EVE_StockEquipmentReplacer4FCOM.esp5B  00RBScribeSupplies Intensive.esp5C  300 Regal Imperial City 2.esp5D  AlchemistsCave-COBL.esp5E  Amajor7 Imperial Furniture.esp5F  Anvil_MorningGloryBetterCities_Mixed.esp60  Artifacts.esp  [Version 1.1]61  Delivery Job - BC.esp62  Elven_Gardens_Apartment.esp63  Extended Imperial City Version 1.0.esp64  Extended Chorrol.esp65  Extended Skingrad.esp66  Abriael_Human.esp67  eyja.esp68  Shezrie's Villages.esp69  Insanity's Pet Shop.esp6A  Mag1cWind0w_The_Imperial_Water.esp6B  MTCDarelothsHouse.esp6C  PinePeakLodge.esp6D  Region Revive - Lake Rumare.esp6E  Region Revive - Lake Rumare - OOO LockBash.esp  [Version 0.2]6F  SingingStablehandInn.esp70  SleepyCatInn.esp71  CM Solace.esp72  Street Market.esp73  thievery.esp74  VaultsofCyrodiilBC.esp75  Apachii_Goddess_Store.esp76  za_bankmod.esp77  24HrArenaAliveV2.esp78  24HrArenaAliveV2Towers.esp79  DLCBattlehornCastle.esp7A  DLCfrostcrag.esp7B  FrostcragRebornCobl.esp7C  Knights.esp++  EVE_KnightsoftheNine.esp7D  AFK_Weye.esp  [Version 2.0.COBL]7E  Rumare-AFK_Weye Patch.esp  [Version 2.0]7F  Blood&Mud.esp80  HoarfrostCastle.esp81  FCOM_Blood&Mud.esp  [Version 0.9.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]++  FCOM_SlofsRobeTrader.esp  [Version 0.9.9]82  Enhanced Daedric Invasion.esp++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]83  ElsweyrAnequina.esp84  Reaper's Esmeralda's Desert Manor.esp85  MTCThievesGrottoV4.1.esp86  xuldarkforest.esp  [Version 1.0.5]87  xulStendarrValley.esp  [Version 1.2.2]88  xulTheHeath.esp89  XulEntiusGorge.esp8A  xulFallenleafEverglade.esp  [Version 1.3.1]8B  xulColovianHighlands_EV.esp  [Version 1.2.1]8C  xulChorrolHinterland.esp  [Version 1.2.2]8D  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]8E  xulBravilBarrowfields.esp  [Version 1.3.2]8F  xulLushWoodlands.esp  [Version 1.3]90  xulAncientYews.esp  [Version 1.4.3]91  xulAncientRedwoods.esp  [Version 1.6]92  xulCloudtopMountains.esp  [Version 1.0.3]93  xulArriusCreek.esp  [Version 1.1.3]94  xulPatch_AY_AC.esp  [Version 1.1]95  xulRollingHills_EV.esp  [Version 1.3.2]96  xulPantherRiver.esp97  xulRiverEthe.esp  [Version 1.0.2]98  xulBrenaRiverRavine.esp  [Version 1.0.2]99  xulImperialIsle.esp  [Version 1.6.5]9A  xulBlackwoodForest.esp  [Version 1.0.4]9B  xulCheydinhalFalls.esp  [Version 1.0.1]9C  xulAspenWood.esp  [Version 1.0.2]9D  xulSkingradOutskirts.esp9E  bartholm.esp9F  RegionReviveLakeRumare-ImperialIsle patch.esp  [Version 2.1.1]++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]++  FCOM_NewNPCClothes.espA0  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]A1  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]A2  EVE_ShiveringIslesEasterEggs.espA3  Enhanced Vegetation [150%].espA4  Alternative Start by Robert Evrae.espA5  SupremeMagicka.esp  [Version 0.89]A6  SM_ShiveringIsles.esp  [Version 0.86]++  SM_DLCSpellTome.esp  [Version 0.80]++  SM_OOO.esp  [Version 0.89]++  SM_MMM.esp  [Version 0.89]++  SM_COBL.esp  [Version 0.86]A7  SM_EnchantStaff.esp  [Version 0.80]++  SM_UnlockSpells.esp  [Version 0.70]++  SM_Scrolls.esp  [Version 0.84]++  SW01.espA8  immersive_caves_manual.espA9  Dark Dungeons -  SI.esp++  Item interchange - Placement for FCOM.esp  [Version 0.76]++  Item interchange - Placement for Frostcrag Reborn.esp  [Version 0.76]AA  Nec Mystic High Elf-Remake.espAB  Nec - Extra Mystic Elf Face.espAC  Nec-Character_Clair.espAD  AinmhiRace.espAE  Tabaxi Race 2.0.esp  [Version 2.0]AF  Lineage II Elves.espB0  Toaster Says Share Faction Recruitment.espB1  Aliyah.espB2  Cog-Rein.espB3  Eluna.esp  [Version 1.0]B4  Nec-Character_Eva.espB5  Tamara.espB6  Kaleah.esp  [Version 1.0]B7  Merina.espB8  Isrithr.espB9  bgBalancingEVCore.esp  [Version 10.52EV-D]BA  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicEVStartspells.esp  [Version 1.68EV]BB  bgMagicBonus.esp  [Version 1.7EV]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]BC  bgMagicEVPaperChase.esp  [Version 1.68EV]BD  bgMagicAlchemy.esp  [Version 1.57]BE  bgMagicPotionNumberSoulGemValue.esp  [Version 1.68UV]++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]++  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalMoreEyes.esp  [Version 10]BF  bgBalancingEVOptionalNPCDiversity, TNR Merge.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]C0  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]C1  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]++  EVE_KhajiitFix.espC2  All New House.espC3  xulSnowdale.esp  [Version 1.0]C4  Merged Plugin.espC5  _lpBusyRoads.espC6  HackdirtUnderworld2pt0.espC7  Grashnak.espC8  Tralina.espC9  Sarah.espCA  Larina.espCB  Corla.espCC  Sakura.espCD  Anna.espCE  DAJadeWhite.espCF  Normith.espD0  Companion_Ab_Human_3.espD1  Companion_Ab_Human_4.espD2  Companion_Ab_Human_2.espD3  Companion_Ab_Human.espD4  Yilandria.espD5  Necromancer_Vampire_Homes_v2.espD6  zzICD - Elven Gardens.espD7  Better Cities - Full City Defences.espD8  Better Cities Full - B&M Edition.espD9  Better Cities - Thievery.espDA  Better Cities Full - B&M Edition FPS Patch.espDB  Better Imperial City.espDC  Better Imperial City FPS Patch.espDD  Better Cities - COBL.esp  [Version 2]DE  bgMagicEVShader.esp  [Version 1.7EV]++  bgMagicShaderLifeDetect.esp  [Version 1.68]DF  bgMagicLightningbolt.espE0  Get Wet.esp++  Real Lava 1.3.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9.5]E1  Bashed Patch, 0.esp----> Delinquent MASTER: NPC new clothes V2.6.espE2  SWalk.espE3  Streamline 3.1.espE4  NPC new clothes V2.6.esp

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