[RELZ] Wrye Bash -- Thread 49

Post » Sat Jun 26, 2010 5:00 am

I have just attempted to create my first Installer Wizard script. I have some experience with OBMM scripts so much of the language is familiar.

Basically, I am creating a BAIN version of DarkUId DarN v1.6, with a wizard script. It currently has this structure:
Spoiler
Package Structure:00 Docs\  Docs\    DarkUId DarN README.rtf10 Base\  fonts\    DarN_Oblivion_28.fnt    DarN_Oblivion_28.tex  INI Tweaks\    Coloured Local Map.ini    DarkUId DarN v1.6 - Uninstall fonts.ini  menus\    book_menu.xml    breath_meter_menu.xml    chargen\      class_menu.xml      race_six_menu.xml      skills_menu.xml    container_menu.xml    dialog\      alchemy.xml      dialog_menu.xml      enchantment.xml      enchantmentsetting_menu.xml      persuasion_menu.xml      sigilstone.xml      spellmaking.xml      spell_purchase.xml      texteditmenu.xml    generic\      quest_added.xml      skill_perk.xml    levelup_menu.xml    loading_menu.xml    lockpick_menu.xml    main\      hud_info_menu.xml      hud_main_menu.xml      hud_reticle.xml      hud_subtitle_menu.xml      inventory_menu.xml      magic_menu.xml      magic_popup_menu.xml      map_menu.xml      quickkeys_menu.xml      stats_menu.xml    message_menu.xml    negotiate_menu.xml    options\      audio_menu.xml      controls_menu.xml      credits_menu.xml      gameplay_menu.xml      load_menu.xml      main_menu.xml      options_menu.xml      pause_menu.xml      save_menu.xml      video_menu.xml    prefabs\      darn\        barter_config.xml        book_config.xml        button_floating.xml        button_floating_2.xml        button_long.xml        button_no_background.xml        button_short.xml        button_xtralong.xml        chargen_config.xml        common_controls_config.xml        dialog_config.xml        enchantmentsetting_config.xml        enchantment_config.xml        fader_box.xml        fill_bar.xml        focus_box.xml        focus_box_small.xml        generic_background50.xml        generic_background75.xml        horiz_floating_scroll.xml        hudmainmenu_config.xml        hudreticle_config.xml        hudsubtitlemenu_config.xml        hud_info_menu_config.xml        hud_settings.xml        inventory\          inventory_background.xml          inventory_extradata.xml          inventory_header.xml          inventory_item.xml          inventory_lines.xml          inventory_listlines.xml          inventory_pane.xml          inventory_popup.xml          inventory_scrollbar.xml          inventory_setup.xml          inventory_sizebar.xml          inventory_togglegrid.xml          inventory_togglesep.xml          theme_container.xml          theme_journal.xml        inventory_config.xml        levelup_config.xml        lockpick_config.xml        magic_config.xml        map_config.xml        map_ctrls_btn.xml        map_ctr_btn.xml        map_sizebar.xml        map_template.xml        map_toggle_control.xml        message_config.xml        msg_menu_vertical_scroll.xml        offset_control.xml        persuasion_config.xml        quest_added_config.xml        recharge_config.xml        settings_fader_box.xml        settings_sub_header.xml        settings_sub_header_toggle.xml        sigilstone_config.xml        skill_perk_config.xml        sleepwait_config.xml        spellmaking_config.xml        spin_control.xml        stats_config.xml        system_config.xml        toggle_control.xml        training_config.xml        vert_floating_scroll.xml    quantity_menu.xml    recharge_menu.xml    repair_menu.xml    sleep_wait_menu.xml    training_menu.xml  meshes\    menus\      darn\        health_bar01.nif  Textures\    Darkui\      Menus\        alchemy\          alchemydui.dds        ArmorRepair\          armor_repairdui.dds        book\          book_backgrounddui.dds          scroll_backgrounddui.dds          scroll_rolldui.dds          shared_button_book_offdui.dds          shared_button_book_ondui.dds        Container\          cont_box_background_1dui.dds          cont_box_background_2dui.dds          cont_icon_cont_offdui.dds          cont_icon_cont_ondui.dds          cont_icon_inv_offdui.dds          cont_icon_inv_ondui.dds        dialog\          dialog_selection_cut2dui.dds          dialog_selection_cutdui.dds          dialog_selection_full2dui.dds          dialog_selection_fulldui.dds        enchanting\          enchantingdui.dds        focus\          focus_bottomdui.dds          focus_bottom_leftdui.dds          focus_bottom_rightdui.dds          focus_bottom_right_fade_bottomdui.dds          focus_bottom_right_fade_rightdui.dds          focus_center_x4dui.dds          focus_leftdui.dds          focus_rightdui.dds          focus_topdui.dds          focus_top_leftdui.dds          focus_top_rightdui.dds        GenericBackground\          bottom_left_cornerdui.dds          bottom_right_cornerdui.dds          center_backgrounddui.dds          edge_bottomdui.dds          edge_cornersdui.dds          edge_horizontaldui.dds          edge_leftdui.dds          edge_rightdui.dds          edge_topdui.dds          edge_verticaldui.dds          top_left_cornerdui.dds          top_right_cornerdui.dds        hud\          hud_backdui.dds        icons\          icon_small_arrowdui.dds          icon_small_weightdui.dds        Inventory\          inv_border_bottomdui.dds          inv_border_middledui.dds          inv_border_topdui.dds          inv_equiped_marker_1dui.dds          inv_icon_tab_alchemydui.dds          inv_icon_tab_alldui.dds          inv_icon_tab_appareldui.dds          inv_icon_tab_miscdui.dds          inv_icon_tab_weaponsdui.dds        Loading\          loading_save_center_folddui.dds          loading_save_linesdui.dds          loading_save_wide_framedui.dds          loading_symboldui.dds        magic\          magic_popup_backgrounddui.dds          magic_popup_border_cornerdui.dds          magic_popup_border_edge_horizontaldui.dds          magic_popup_border_edge_verticaldui.dds          magic_popup_dividerdui.dds          magic_popup_divider_1dui.dds        map\          map_border_bottomdui.dds          map_border_leftdui.dds          map_border_rightdui.dds          map_border_topdui.dds        recharge\          recharge_backgrounddui.dds        Shared\          all_fill_barsdui.dds          all_small_iconsdui.dds          all_tabs_iconsdui.dds          general_tab_selection_offdui.dds          general_tab_selection_ondui.dds          page_extentiondui.dds          shared_01_tabdui.dds          shared_02_tabdui.dds          shared_03_tabdui.dds          shared_04_tabdui.dds          shared_05_tabdui.dds          shared_border_horizontal_1dui.dds          shared_border_horizontal_2dui.dds          shared_border_vertical_1dui.dds          shared_border_vertical_2dui.dds          shared_button_long_offdui.dds          shared_button_long_ondui.dds          shared_button_short_offdui.dds          shared_button_short_ondui.dds          shared_button_xtralong_offdui.dds          shared_button_xtralong_ondui.dds          shared_combo_background_1dui.dds          shared_combo_background_2dui.dds          shared_decor_blue_leftdui.dds          shared_decor_blue_rightdui.dds          shared_main_background_1dui.dds          shared_main_background_1dui_map.dds          shared_main_background_2dui.dds          shared_paper_no_tabsdui.dds        spellmaking\          spellmakingdui.dds        stats\          stat_attr_iconsdui.dds          stat_attr_linesdui.dds          stat_border_horizontal_1dui.dds          stat_border_horizontal_2dui.dds          stat_border_horizontal_3dui.dds          stat_border_vertical_2dui.dds          stat_player_linesdui.dds          stat_skill_level_ribbon_emptydui.dds    Menus\      darn\        arc.dds        breath_meter_fill_low.dds        breath_meter_fill_med.dds        cover.dds        fb\          fader_bl.dds          fader_bottom.dds          fader_br.dds          fader_left.dds          fader_right.dds          fader_tl.dds          fader_top.dds          fader_tr.dds        hud_compass_frame_darn_B.dds        hud_location_frame_darn.dds        hud_ribbon_weapon_empty.dds        Inventory\          Grids\            lines.dds            paper_plain.dds          inv_grid_eqmarker.dds          Separators\            blue_circles.dds            blue_dots.dds            blue_sketch.dds        omg.dds        pa.dds        pa2.dds        player_marker.dds      loading\        loaddementia.dds        loading_background.dds        loadmania.dds        loadpalace.dds        loadroots.dds        loadruins.dds        load_anvil_dock_khajiit.dds        load_anvil_street.dds        load_bookstore.dds        load_bravil_argonian.dds        load_bravil_henantiers.dds        load_bruma.dds        load_cathedral.dds        load_cave.dds        load_cheydinhal_bridge.dds        load_cheydinhal_guard.dds        load_chorrolstreet.dds        load_chorrol_statue.dds        load_clavicus_vile.dds        load_doomstone.dds        load_dremora.dds        load_dungeon_bucket.dds        load_dungeon_roots.dds        load_elven_armor.dds        load_elven_fight.dds        load_farmhouse.dds        load_fighters_guild.dds        load_forest.dds        load_forest_priory.dds        load_forest_ruins.dds        load_ghost.dds        load_goblins.dds        load_imperial_guard.dds        load_in_game_default.dds        load_jail_cel.dds        load_kvatch_fire.dds        load_kvatch_fire_00.dds        load_landscape_00.dds        load_landscape_01.dds        load_legion_fight.dds        load_lich_frost.dds        load_molag_bal.dds        load_nocturnal.dds        load_peryite.dds        load_skeleton.dds        load_skeleton_fort.dds        load_snowy_farm.dds        load_snowy_ruins.dds        load_troll.dds        load_weynon_priory.dds        load_zombie.dds      stats\        stat_pop_icon_agility.dds        stat_pop_icon_endurance.dds        stat_pop_icon_intelligence.dds        stat_pop_icon_luck.dds        stat_pop_icon_personality.dds        stat_pop_icon_speed.dds        stat_pop_icon_strength.dds        stat_pop_icon_willpower.dds    Menus50\      loading\        loaddementia.dds        loading_background.dds        loadmania.dds        loadpalace.dds        loadroots.dds        loadruins.dds        load_anvil_dock_khajiit.dds        load_anvil_street.dds        load_bookstore.dds        load_bravil_argonian.dds        load_bravil_henantiers.dds        load_bruma.dds        load_cathedral.dds        load_cave.dds        load_cheydinhal_bridge.dds        load_cheydinhal_guard.dds        load_chorrolstreet.dds        load_chorrol_statue.dds        load_clavicus_vile.dds        load_doomstone.dds        load_dremora.dds        load_dungeon_bucket.dds        load_dungeon_roots.dds        load_elven_armor.dds        load_elven_fight.dds        load_farmhouse.dds        load_fighters_guild.dds        load_forest.dds        load_forest_priory.dds        load_forest_ruins.dds        load_ghost.dds        load_goblins.dds        load_imperial_guard.dds        load_in_game_default.dds        load_jail_cel.dds        load_kvatch_fire.dds        load_kvatch_fire_00.dds        load_landscape_00.dds        load_landscape_01.dds        load_legion_fight.dds        load_lich_frost.dds        load_molag_bal.dds        load_nocturnal.dds        load_peryite.dds        load_skeleton.dds        load_skeleton_fort.dds        load_snowy_farm.dds        load_snowy_ruins.dds        load_troll.dds        load_weynon_priory.dds        load_zombie.dds      stats\        stat_pop_icon_agility.dds        stat_pop_icon_endurance.dds        stat_pop_icon_intelligence.dds        stat_pop_icon_luck.dds        stat_pop_icon_personality.dds        stat_pop_icon_speed.dds        stat_pop_icon_strength.dds        stat_pop_icon_willpower.dds    Menus80\      stats\        stat_pop_icon_agility.dds        stat_pop_icon_endurance.dds        stat_pop_icon_intelligence.dds        stat_pop_icon_luck.dds        stat_pop_icon_personality.dds        stat_pop_icon_speed.dds        stat_pop_icon_strength.dds        stat_pop_icon_willpower.dds  Video\    Map loop.bik    Oblivion iv logo.bik20 Large Fonts\  Fonts\    DarN_LG_Kingthings_Petrock_14.fnt    DarN_LG_Kingthings_Petrock_14.tex    DarN_LG_Kingthings_Petrock_18.fnt    DarN_LG_Kingthings_Petrock_18.tex  INI Tweaks\    DarkUI'd DarN Fonts - Large.ini20 Normal Fonts\  Fonts\    DarN_Kingthings_Petrock_14.fnt    DarN_Kingthings_Petrock_14.tex    DarN_Kingthings_Petrock_16.fnt    DarN_Kingthings_Petrock_16.tex  INI Tweaks\    DarkUI'd DarN Fonts - Normal.ini30 Classic Inventory\  menus\    Main\      inventory_menu.xml    Prefabs\      darn\        inventory_config.xml40 Lighter main menu text With Deadric\  menus\    prefabs\      darn\        system_config.xml40 Lighter main menu text Without Daedric\  menus\    prefabs\      darn\        system_config.xml50 No Quest Added Pop-ups\  menus\    generic\      quest_added.xml60 AF-KCAS-Realistic Leveling Level Menus\  menus\    levelup_menu.xml    prefabs\      darn\        stats_config.xml70 Atmospheric Loading Screens\  menus\    loading_menu.xml70 DarkUId Loading Screens (default)\  menus\    loading_menu.xml70 Trollf Themed Replacer\  menus\    loading_menu.xml70 Trollf Themed Replacer - DarkUI Version\  menus\    loading_menu.xml80 Custom 1 font - Dundalk\  fonts\    DarN_Dundalk_28.fnt    DarN_Dundalk_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Endor\  fonts\    DarN_Endor_20.fnt    DarN_Endor_20.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Fantasie Artistique\  fonts\    DarN_FantaisieArtistique_28.fnt    DarN_FantaisieArtistique_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Gushing Meadow\  fonts\    DarN_Gushing_Meadow_28.fnt    DarN_Gushing_Meadow_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Immortal\  fonts\    DarN_Immortal_28.fnt    DarN_Immortal_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Kingthings Calligraphica\  fonts\    DarN_Kingthings_Calligraphica_36.fnt    DarN_Kingthings_Calligraphica_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Kingthings Exeter\  fonts\    DarN_Kingthings_Exeter_28.fnt    DarN_Kingthings_Exeter_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Knights Quest\  fonts\    DarN_Knights_Quest_36.fnt    DarN_Knights_Quest_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - La Brit\  fonts\    DarN_LaBrit_28.fnt    DarN_LaBrit_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Morris Roman\  fonts\    DarN_Morris_Roman_28.fnt    DarN_Morris_Roman_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Ring Bearer\  fonts\    DarN_Ringbearer_22.fnt    DarN_Ringbearer_22.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Roosevelt\  fonts\    DarN_Roosevelt_28.fnt    DarN_Roosevelt_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Sketchy Times\  fonts\    DarN_!Sketchy_Times_36.fnt    DarN_!Sketchy_Times_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Walshes\  fonts\    DarN_Walshes_36.fnt    DarN_Walshes_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Yataghan\  fonts\    DarN_Yataghan_24.fnt    DarN_Yataghan_24.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.iniCustom Font 1 Previews.pngWizard.txt


I have basically finished writing the script and I'm doing debugging at the moment. I've had some errors occur which I have managed to fix. At the moment though, I have run into the following error:
An error occured in the wizard script: Line:	SelectOne Do you want the Readmes installed in Oblivion/Data/Docs, |Yes, No Error:	(Line 5, Column 84): Missing arguments to 'SelectOne'.


Problem is that I can't figure out what exactly I'm supposed to do. Can anyone give suggestions on how I can fix this? My entire script is here:
Spoiler
DeSelectAllSelectSubPackage "10 Base"SelectOne Do you want the Readmes installed in Oblivion/Data/Docs, |Yes, NoCase Yes	SelectSubPackage 00 DocsBreakCase NoBreak Default	SelectSubPackage 00 DocsBreakEndSelectSelectOne Choose normal sized or large sized fonts., |Normal, LargeCase Normal	SelectSubPackage 20 Normal FontsBreakCase Large	SelectSubPackage 20 Large FontsBreak Default	SelectSubPackage 20 Normal FontsBreakEndSelectSelectOne Would you like to use the classic inventory system, |No, Use the inventory menu created after v1.2.6, Yes, This is the previous (1.2.6 and prior) default inventory. If you experience too much lag when opening the inventory, you should consider using this one. It has none of the advanced options in the default, but opens a whole lot quicker. The default inventory should not be used together with the "Keychain" mod (http://www.tesnexus.com/downloads/file.php?id=3409), as it eliminates the need for it, and is known to cause substantial lag (20+ seconds).Case NoBreakCase Yes	SelectSubpackage 30 Classic InventoryBreak DefaultBreakEndSelectSelectOne Would you like to lighter coloured main menu text (useful if you use a dark main menu video), |No, Keeps the default dark coloured text., Lighter text with Daedric letters, Makes the main menu text lighter and changes it to use a daedric font, changing to english when the mouse hovers over the text., Lighter text without Daedric letters, Makes the main menu text lighter and keeps all text english.Case NoBreakCase Lighter text with Daedric letters	SelectSubPackage 40 Lighter main menu text With DeadricBreakCase Lighter text without Daedric letters	SelectSubPackage 40 Lighter main menu text Without DeadricBreakDefaultBreakEndSelectSelectOne Turn off "Quest Added" popups, |No, YesCase NoBreakCase Yes	SelectSubPackage 50 No Quest Added Pop-upsBreakDefaultBreakEndSelectIf DataFileExists(Kobu's Character Advancement System.esp)	SelectSubPackage 60 AF-KCAS-Realistic Leveling Level MenusElseIf DataFileExists(AFLevelMod.esp)	SelectSubPackage 60 AF-KCAS-Realistic Leveling Level MenusElseIf DataFileExists(RealisticLeveling.esp)	SelectSubPackage 60 AF-KCAS-Realistic Leveling Level MenusEndIfSelectOne Choose the loading screens option applicable to you., |DarkUId Loading Screens (default), Atmospheric Loading Screens, Trollf Themed replacer, Trollf Themed Replacer - DarkUI VersionCase DarkUId Loading Screens (default)	SelectSubPackage 70 DarkUId Loading Screens (default)BreakCase Atmospheric Loading Screens	SelectSubPackage 70 Atmospheric Loading ScreensBreakCase Trollf Themed replacer	SelectSubPackage 70 Trollf Themed ReplacerBreakCase Trollf Themed Replacer - DarkUI Version	SelectSubPackage 70 Trollf Themed Replacer - DarkUI VersionBreak DefaultBreakEndSelectSelectOne Would you like to use a custom font for "type 1" text (used in default books, main menu, and inventory page 1 and 2), |No, Custom Font 1 Previews.png, Dundalk, Custom Font 1 Previews.png, Endor, Custom Font 1 Previews.png, Fantasie Artistique, Custom Font 1 Previews.png, Gushing Meadow, Custom Font 1 Previews.png, Immortal, Custom Font 1 Previews.png, Kingthings Calligraphica, Custom Font 1 Previews.png, Kingthings Exeter, Custom Font 1 Previews.png, Knights Quest, Custom Font 1 Previews.png, La Brit, Custom Font 1 Previews.png, Morris Roman, Custom Font 1 Previews.png, Ring Bearer, Custom Font 1 Previews.png, Roosevelt, Custom Font 1 Previews.png, Sketchy Times, Custom Font 1 Previews.png, Walshes, Custom Font 1 Previews.png, Yataghan, Custom Font 1 Previews.pngCase NoBreakCase Dundalk	SelectSubPackage 80 Custom 1 font - DundalkBreakCase Endor	SelectSubPackage 80 Custom 1 font - EndorBreakCase Fantasie Artistique	SelectSubPackage 80 Custom 1 font - Fantasie ArtistiqueBreakCase Gushing Meadow	SelectSubPackage 80 Custom 1 font - Gushing MeadowBreakCase Immortal	SelectSubPackage 80 Custom 1 font - ImmortalBreakCase Kingthings Calligraphica	SelectSubPackage 80 Custom 1 font - Kingthings CalligraphicaBreakCase Kingthings Exeter	SelectSubPackage 80 Custom 1 font - Kingthings ExeterBreakCase Knights Quest	SelectSubPackage 80 Custom 1 font - Knights QuestBreakCase La Brit	SelectSubPackage 80 Custom 1 font - La BritBreakCase Morris Roman	SelectSubPackage 80 Custom 1 font - Morris RomanBreakCase Ring Bearer	SelectSubPackage 80 Custom 1 font - Ring BearerBreakCase Roosevelt	SelectSubPackage 80 Custom 1 font - RooseveltBreakCase Sketchy Times	SelectSubPackage 80 Custom 1 font - Sketchy TimesBreakCase Walshes	SelectSubPackage 80 Custom 1 font - WalshesBreakCase Yataghan	SelectSubPackage 80 Custom 1 font - YataghanBreak


Also, I would greatly appreciate it if someone knowledgable in how DarkUId DarN is supposed to be installed can comment on how well I've structured the installation.

Maybe the /'s ? I thought all these strings should be in quotes - not sure though
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Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Sat Jun 26, 2010 4:12 am

I have just attempted to create my first Installer Wizard script. I have some experience with OBMM scripts so much of the language is familiar.

Basically, I am creating a BAIN version of DarkUId DarN v1.6, with a wizard script. It currently has this structure:
Spoiler
Package Structure:00 Docs\  Docs\    DarkUId DarN README.rtf10 Base\  fonts\    DarN_Oblivion_28.fnt    DarN_Oblivion_28.tex  INI Tweaks\    Coloured Local Map.ini    DarkUId DarN v1.6 - Uninstall fonts.ini  menus\    book_menu.xml    breath_meter_menu.xml    chargen\      class_menu.xml      race_six_menu.xml      skills_menu.xml    container_menu.xml    dialog\      alchemy.xml      dialog_menu.xml      enchantment.xml      enchantmentsetting_menu.xml      persuasion_menu.xml      sigilstone.xml      spellmaking.xml      spell_purchase.xml      texteditmenu.xml    generic\      quest_added.xml      skill_perk.xml    levelup_menu.xml    loading_menu.xml    lockpick_menu.xml    main\      hud_info_menu.xml      hud_main_menu.xml      hud_reticle.xml      hud_subtitle_menu.xml      inventory_menu.xml      magic_menu.xml      magic_popup_menu.xml      map_menu.xml      quickkeys_menu.xml      stats_menu.xml    message_menu.xml    negotiate_menu.xml    options\      audio_menu.xml      controls_menu.xml      credits_menu.xml      gameplay_menu.xml      load_menu.xml      main_menu.xml      options_menu.xml      pause_menu.xml      save_menu.xml      video_menu.xml    prefabs\      darn\        barter_config.xml        book_config.xml        button_floating.xml        button_floating_2.xml        button_long.xml        button_no_background.xml        button_short.xml        button_xtralong.xml        chargen_config.xml        common_controls_config.xml        dialog_config.xml        enchantmentsetting_config.xml        enchantment_config.xml        fader_box.xml        fill_bar.xml        focus_box.xml        focus_box_small.xml        generic_background50.xml        generic_background75.xml        horiz_floating_scroll.xml        hudmainmenu_config.xml        hudreticle_config.xml        hudsubtitlemenu_config.xml        hud_info_menu_config.xml        hud_settings.xml        inventory\          inventory_background.xml          inventory_extradata.xml          inventory_header.xml          inventory_item.xml          inventory_lines.xml          inventory_listlines.xml          inventory_pane.xml          inventory_popup.xml          inventory_scrollbar.xml          inventory_setup.xml          inventory_sizebar.xml          inventory_togglegrid.xml          inventory_togglesep.xml          theme_container.xml          theme_journal.xml        inventory_config.xml        levelup_config.xml        lockpick_config.xml        magic_config.xml        map_config.xml        map_ctrls_btn.xml        map_ctr_btn.xml        map_sizebar.xml        map_template.xml        map_toggle_control.xml        message_config.xml        msg_menu_vertical_scroll.xml        offset_control.xml        persuasion_config.xml        quest_added_config.xml        recharge_config.xml        settings_fader_box.xml        settings_sub_header.xml        settings_sub_header_toggle.xml        sigilstone_config.xml        skill_perk_config.xml        sleepwait_config.xml        spellmaking_config.xml        spin_control.xml        stats_config.xml        system_config.xml        toggle_control.xml        training_config.xml        vert_floating_scroll.xml    quantity_menu.xml    recharge_menu.xml    repair_menu.xml    sleep_wait_menu.xml    training_menu.xml  meshes\    menus\      darn\        health_bar01.nif  Textures\    Darkui\      Menus\        alchemy\          alchemydui.dds        ArmorRepair\          armor_repairdui.dds        book\          book_backgrounddui.dds          scroll_backgrounddui.dds          scroll_rolldui.dds          shared_button_book_offdui.dds          shared_button_book_ondui.dds        Container\          cont_box_background_1dui.dds          cont_box_background_2dui.dds          cont_icon_cont_offdui.dds          cont_icon_cont_ondui.dds          cont_icon_inv_offdui.dds          cont_icon_inv_ondui.dds        dialog\          dialog_selection_cut2dui.dds          dialog_selection_cutdui.dds          dialog_selection_full2dui.dds          dialog_selection_fulldui.dds        enchanting\          enchantingdui.dds        focus\          focus_bottomdui.dds          focus_bottom_leftdui.dds          focus_bottom_rightdui.dds          focus_bottom_right_fade_bottomdui.dds          focus_bottom_right_fade_rightdui.dds          focus_center_x4dui.dds          focus_leftdui.dds          focus_rightdui.dds          focus_topdui.dds          focus_top_leftdui.dds          focus_top_rightdui.dds        GenericBackground\          bottom_left_cornerdui.dds          bottom_right_cornerdui.dds          center_backgrounddui.dds          edge_bottomdui.dds          edge_cornersdui.dds          edge_horizontaldui.dds          edge_leftdui.dds          edge_rightdui.dds          edge_topdui.dds          edge_verticaldui.dds          top_left_cornerdui.dds          top_right_cornerdui.dds        hud\          hud_backdui.dds        icons\          icon_small_arrowdui.dds          icon_small_weightdui.dds        Inventory\          inv_border_bottomdui.dds          inv_border_middledui.dds          inv_border_topdui.dds          inv_equiped_marker_1dui.dds          inv_icon_tab_alchemydui.dds          inv_icon_tab_alldui.dds          inv_icon_tab_appareldui.dds          inv_icon_tab_miscdui.dds          inv_icon_tab_weaponsdui.dds        Loading\          loading_save_center_folddui.dds          loading_save_linesdui.dds          loading_save_wide_framedui.dds          loading_symboldui.dds        magic\          magic_popup_backgrounddui.dds          magic_popup_border_cornerdui.dds          magic_popup_border_edge_horizontaldui.dds          magic_popup_border_edge_verticaldui.dds          magic_popup_dividerdui.dds          magic_popup_divider_1dui.dds        map\          map_border_bottomdui.dds          map_border_leftdui.dds          map_border_rightdui.dds          map_border_topdui.dds        recharge\          recharge_backgrounddui.dds        Shared\          all_fill_barsdui.dds          all_small_iconsdui.dds          all_tabs_iconsdui.dds          general_tab_selection_offdui.dds          general_tab_selection_ondui.dds          page_extentiondui.dds          shared_01_tabdui.dds          shared_02_tabdui.dds          shared_03_tabdui.dds          shared_04_tabdui.dds          shared_05_tabdui.dds          shared_border_horizontal_1dui.dds          shared_border_horizontal_2dui.dds          shared_border_vertical_1dui.dds          shared_border_vertical_2dui.dds          shared_button_long_offdui.dds          shared_button_long_ondui.dds          shared_button_short_offdui.dds          shared_button_short_ondui.dds          shared_button_xtralong_offdui.dds          shared_button_xtralong_ondui.dds          shared_combo_background_1dui.dds          shared_combo_background_2dui.dds          shared_decor_blue_leftdui.dds          shared_decor_blue_rightdui.dds          shared_main_background_1dui.dds          shared_main_background_1dui_map.dds          shared_main_background_2dui.dds          shared_paper_no_tabsdui.dds        spellmaking\          spellmakingdui.dds        stats\          stat_attr_iconsdui.dds          stat_attr_linesdui.dds          stat_border_horizontal_1dui.dds          stat_border_horizontal_2dui.dds          stat_border_horizontal_3dui.dds          stat_border_vertical_2dui.dds          stat_player_linesdui.dds          stat_skill_level_ribbon_emptydui.dds    Menus\      darn\        arc.dds        breath_meter_fill_low.dds        breath_meter_fill_med.dds        cover.dds        fb\          fader_bl.dds          fader_bottom.dds          fader_br.dds          fader_left.dds          fader_right.dds          fader_tl.dds          fader_top.dds          fader_tr.dds        hud_compass_frame_darn_B.dds        hud_location_frame_darn.dds        hud_ribbon_weapon_empty.dds        Inventory\          Grids\            lines.dds            paper_plain.dds          inv_grid_eqmarker.dds          Separators\            blue_circles.dds            blue_dots.dds            blue_sketch.dds        omg.dds        pa.dds        pa2.dds        player_marker.dds      loading\        loaddementia.dds        loading_background.dds        loadmania.dds        loadpalace.dds        loadroots.dds        loadruins.dds        load_anvil_dock_khajiit.dds        load_anvil_street.dds        load_bookstore.dds        load_bravil_argonian.dds        load_bravil_henantiers.dds        load_bruma.dds        load_cathedral.dds        load_cave.dds        load_cheydinhal_bridge.dds        load_cheydinhal_guard.dds        load_chorrolstreet.dds        load_chorrol_statue.dds        load_clavicus_vile.dds        load_doomstone.dds        load_dremora.dds        load_dungeon_bucket.dds        load_dungeon_roots.dds        load_elven_armor.dds        load_elven_fight.dds        load_farmhouse.dds        load_fighters_guild.dds        load_forest.dds        load_forest_priory.dds        load_forest_ruins.dds        load_ghost.dds        load_goblins.dds        load_imperial_guard.dds        load_in_game_default.dds        load_jail_cel.dds        load_kvatch_fire.dds        load_kvatch_fire_00.dds        load_landscape_00.dds        load_landscape_01.dds        load_legion_fight.dds        load_lich_frost.dds        load_molag_bal.dds        load_nocturnal.dds        load_peryite.dds        load_skeleton.dds        load_skeleton_fort.dds        load_snowy_farm.dds        load_snowy_ruins.dds        load_troll.dds        load_weynon_priory.dds        load_zombie.dds      stats\        stat_pop_icon_agility.dds        stat_pop_icon_endurance.dds        stat_pop_icon_intelligence.dds        stat_pop_icon_luck.dds        stat_pop_icon_personality.dds        stat_pop_icon_speed.dds        stat_pop_icon_strength.dds        stat_pop_icon_willpower.dds    Menus50\      loading\        loaddementia.dds        loading_background.dds        loadmania.dds        loadpalace.dds        loadroots.dds        loadruins.dds        load_anvil_dock_khajiit.dds        load_anvil_street.dds        load_bookstore.dds        load_bravil_argonian.dds        load_bravil_henantiers.dds        load_bruma.dds        load_cathedral.dds        load_cave.dds        load_cheydinhal_bridge.dds        load_cheydinhal_guard.dds        load_chorrolstreet.dds        load_chorrol_statue.dds        load_clavicus_vile.dds        load_doomstone.dds        load_dremora.dds        load_dungeon_bucket.dds        load_dungeon_roots.dds        load_elven_armor.dds        load_elven_fight.dds        load_farmhouse.dds        load_fighters_guild.dds        load_forest.dds        load_forest_priory.dds        load_forest_ruins.dds        load_ghost.dds        load_goblins.dds        load_imperial_guard.dds        load_in_game_default.dds        load_jail_cel.dds        load_kvatch_fire.dds        load_kvatch_fire_00.dds        load_landscape_00.dds        load_landscape_01.dds        load_legion_fight.dds        load_lich_frost.dds        load_molag_bal.dds        load_nocturnal.dds        load_peryite.dds        load_skeleton.dds        load_skeleton_fort.dds        load_snowy_farm.dds        load_snowy_ruins.dds        load_troll.dds        load_weynon_priory.dds        load_zombie.dds      stats\        stat_pop_icon_agility.dds        stat_pop_icon_endurance.dds        stat_pop_icon_intelligence.dds        stat_pop_icon_luck.dds        stat_pop_icon_personality.dds        stat_pop_icon_speed.dds        stat_pop_icon_strength.dds        stat_pop_icon_willpower.dds    Menus80\      stats\        stat_pop_icon_agility.dds        stat_pop_icon_endurance.dds        stat_pop_icon_intelligence.dds        stat_pop_icon_luck.dds        stat_pop_icon_personality.dds        stat_pop_icon_speed.dds        stat_pop_icon_strength.dds        stat_pop_icon_willpower.dds  Video\    Map loop.bik    Oblivion iv logo.bik20 Large Fonts\  Fonts\    DarN_LG_Kingthings_Petrock_14.fnt    DarN_LG_Kingthings_Petrock_14.tex    DarN_LG_Kingthings_Petrock_18.fnt    DarN_LG_Kingthings_Petrock_18.tex  INI Tweaks\    DarkUI'd DarN Fonts - Large.ini20 Normal Fonts\  Fonts\    DarN_Kingthings_Petrock_14.fnt    DarN_Kingthings_Petrock_14.tex    DarN_Kingthings_Petrock_16.fnt    DarN_Kingthings_Petrock_16.tex  INI Tweaks\    DarkUI'd DarN Fonts - Normal.ini30 Classic Inventory\  menus\    Main\      inventory_menu.xml    Prefabs\      darn\        inventory_config.xml40 Lighter main menu text With Deadric\  menus\    prefabs\      darn\        system_config.xml40 Lighter main menu text Without Daedric\  menus\    prefabs\      darn\        system_config.xml50 No Quest Added Pop-ups\  menus\    generic\      quest_added.xml60 AF-KCAS-Realistic Leveling Level Menus\  menus\    levelup_menu.xml    prefabs\      darn\        stats_config.xml70 Atmospheric Loading Screens\  menus\    loading_menu.xml70 DarkUId Loading Screens (default)\  menus\    loading_menu.xml70 Trollf Themed Replacer\  menus\    loading_menu.xml70 Trollf Themed Replacer - DarkUI Version\  menus\    loading_menu.xml80 Custom 1 font - Dundalk\  fonts\    DarN_Dundalk_28.fnt    DarN_Dundalk_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Endor\  fonts\    DarN_Endor_20.fnt    DarN_Endor_20.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Fantasie Artistique\  fonts\    DarN_FantaisieArtistique_28.fnt    DarN_FantaisieArtistique_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Gushing Meadow\  fonts\    DarN_Gushing_Meadow_28.fnt    DarN_Gushing_Meadow_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Immortal\  fonts\    DarN_Immortal_28.fnt    DarN_Immortal_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Kingthings Calligraphica\  fonts\    DarN_Kingthings_Calligraphica_36.fnt    DarN_Kingthings_Calligraphica_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Kingthings Exeter\  fonts\    DarN_Kingthings_Exeter_28.fnt    DarN_Kingthings_Exeter_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Knights Quest\  fonts\    DarN_Knights_Quest_36.fnt    DarN_Knights_Quest_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - La Brit\  fonts\    DarN_LaBrit_28.fnt    DarN_LaBrit_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Morris Roman\  fonts\    DarN_Morris_Roman_28.fnt    DarN_Morris_Roman_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Ring Bearer\  fonts\    DarN_Ringbearer_22.fnt    DarN_Ringbearer_22.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Roosevelt\  fonts\    DarN_Roosevelt_28.fnt    DarN_Roosevelt_28.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Sketchy Times\  fonts\    DarN_!Sketchy_Times_36.fnt    DarN_!Sketchy_Times_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Walshes\  fonts\    DarN_Walshes_36.fnt    DarN_Walshes_36.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.ini80 Custom 1 font - Yataghan\  fonts\    DarN_Yataghan_24.fnt    DarN_Yataghan_24.tex  INI Tweaks\    DarkUId DarN - Custom 1 font.iniCustom Font 1 Previews.pngWizard.txt


I have basically finished writing the script and I'm doing debugging at the moment. I've had some errors occur which I have managed to fix. At the moment though, I have run into the following error:
An error occured in the wizard script: Line:	SelectOne Do you want the Readmes installed in Oblivion/Data/Docs, |Yes, No Error:	(Line 5, Column 84): Missing arguments to 'SelectOne'.


Problem is that I can't figure out what exactly I'm supposed to do. Can anyone give suggestions on how I can fix this? My entire script is here:
Spoiler
DeSelectAllSelectSubPackage "10 Base"SelectOne Do you want the Readmes installed in Oblivion/Data/Docs, |Yes, NoCase Yes	SelectSubPackage 00 DocsBreakCase NoBreak Default	SelectSubPackage 00 DocsBreakEndSelectSelectOne Choose normal sized or large sized fonts., |Normal, LargeCase Normal	SelectSubPackage 20 Normal FontsBreakCase Large	SelectSubPackage 20 Large FontsBreak Default	SelectSubPackage 20 Normal FontsBreakEndSelectSelectOne Would you like to use the classic inventory system, |No, Use the inventory menu created after v1.2.6, Yes, This is the previous (1.2.6 and prior) default inventory. If you experience too much lag when opening the inventory, you should consider using this one. It has none of the advanced options in the default, but opens a whole lot quicker. The default inventory should not be used together with the "Keychain" mod (http://www.tesnexus.com/downloads/file.php?id=3409), as it eliminates the need for it, and is known to cause substantial lag (20+ seconds).Case NoBreakCase Yes	SelectSubpackage 30 Classic InventoryBreak DefaultBreakEndSelectSelectOne Would you like to lighter coloured main menu text (useful if you use a dark main menu video), |No, Keeps the default dark coloured text., Lighter text with Daedric letters, Makes the main menu text lighter and changes it to use a daedric font, changing to english when the mouse hovers over the text., Lighter text without Daedric letters, Makes the main menu text lighter and keeps all text english.Case NoBreakCase Lighter text with Daedric letters	SelectSubPackage 40 Lighter main menu text With DeadricBreakCase Lighter text without Daedric letters	SelectSubPackage 40 Lighter main menu text Without DeadricBreakDefaultBreakEndSelectSelectOne Turn off "Quest Added" popups, |No, YesCase NoBreakCase Yes	SelectSubPackage 50 No Quest Added Pop-upsBreakDefaultBreakEndSelectIf DataFileExists(Kobu's Character Advancement System.esp)	SelectSubPackage 60 AF-KCAS-Realistic Leveling Level MenusElseIf DataFileExists(AFLevelMod.esp)	SelectSubPackage 60 AF-KCAS-Realistic Leveling Level MenusElseIf DataFileExists(RealisticLeveling.esp)	SelectSubPackage 60 AF-KCAS-Realistic Leveling Level MenusEndIfSelectOne Choose the loading screens option applicable to you., |DarkUId Loading Screens (default), Atmospheric Loading Screens, Trollf Themed replacer, Trollf Themed Replacer - DarkUI VersionCase DarkUId Loading Screens (default)	SelectSubPackage 70 DarkUId Loading Screens (default)BreakCase Atmospheric Loading Screens	SelectSubPackage 70 Atmospheric Loading ScreensBreakCase Trollf Themed replacer	SelectSubPackage 70 Trollf Themed ReplacerBreakCase Trollf Themed Replacer - DarkUI Version	SelectSubPackage 70 Trollf Themed Replacer - DarkUI VersionBreak DefaultBreakEndSelectSelectOne Would you like to use a custom font for "type 1" text (used in default books, main menu, and inventory page 1 and 2), |No, Custom Font 1 Previews.png, Dundalk, Custom Font 1 Previews.png, Endor, Custom Font 1 Previews.png, Fantasie Artistique, Custom Font 1 Previews.png, Gushing Meadow, Custom Font 1 Previews.png, Immortal, Custom Font 1 Previews.png, Kingthings Calligraphica, Custom Font 1 Previews.png, Kingthings Exeter, Custom Font 1 Previews.png, Knights Quest, Custom Font 1 Previews.png, La Brit, Custom Font 1 Previews.png, Morris Roman, Custom Font 1 Previews.png, Ring Bearer, Custom Font 1 Previews.png, Roosevelt, Custom Font 1 Previews.png, Sketchy Times, Custom Font 1 Previews.png, Walshes, Custom Font 1 Previews.png, Yataghan, Custom Font 1 Previews.pngCase NoBreakCase Dundalk	SelectSubPackage 80 Custom 1 font - DundalkBreakCase Endor	SelectSubPackage 80 Custom 1 font - EndorBreakCase Fantasie Artistique	SelectSubPackage 80 Custom 1 font - Fantasie ArtistiqueBreakCase Gushing Meadow	SelectSubPackage 80 Custom 1 font - Gushing MeadowBreakCase Immortal	SelectSubPackage 80 Custom 1 font - ImmortalBreakCase Kingthings Calligraphica	SelectSubPackage 80 Custom 1 font - Kingthings CalligraphicaBreakCase Kingthings Exeter	SelectSubPackage 80 Custom 1 font - Kingthings ExeterBreakCase Knights Quest	SelectSubPackage 80 Custom 1 font - Knights QuestBreakCase La Brit	SelectSubPackage 80 Custom 1 font - La BritBreakCase Morris Roman	SelectSubPackage 80 Custom 1 font - Morris RomanBreakCase Ring Bearer	SelectSubPackage 80 Custom 1 font - Ring BearerBreakCase Roosevelt	SelectSubPackage 80 Custom 1 font - RooseveltBreakCase Sketchy Times	SelectSubPackage 80 Custom 1 font - Sketchy TimesBreakCase Walshes	SelectSubPackage 80 Custom 1 font - WalshesBreakCase Yataghan	SelectSubPackage 80 Custom 1 font - YataghanBreak


Also, I would greatly appreciate it if someone knowledgable in how DarkUId DarN is supposed to be installed can comment on how well I've structured the installation.

You need to put quotes around all your arguments. Also, you need to read up on the documentation for each keyword. You aren't supplying enough arguments: each option in a SelectionOne/SelectMany takes three arguments (option, description, image). So
SelectOne Do you want the Readmes installed in Oblivion/Data/Docs, |Yes, No
becomes...
SelectOne "Do you want the Readmes installed in Oblivion/Data/Docs", "|Yes", "", "", "No", "", ""


Similar thing with the quotes with your other functions. For example:
SelectSubPackage 00 Docs
If DataFileExists(Kobu's Character Advancement System.esp)
should be:
SelectSubPackage "00 Docs"
If DataFileExists("Kobu's Character Advancement System.esp")


Also, the forward slashes are fine, it's backslashes that are escape characters.
User avatar
Michelle davies
 
Posts: 3509
Joined: Wed Sep 27, 2006 3:59 am

Post » Sat Jun 26, 2010 11:48 am

@Lojack
That was indeed the solution. For some reason, I thought that adding quotes seemed to be something I didn't need to do. As for the SelectOne configuration, I somehow assumed that the description and image arguments were optional. Anyway, the script works perfectly now. Thank you very much!

I have noticed a problem though. When I click on the question mark icon in Wrye Bash (open the readme), I get the following error:
Spoiler

Traceback (most recent call last):
File "C:\Games\Bethesda Softworks\Mopy\basher.py", line 11562, in Execute
bolt.Path.getcwd().join('Wrye Bash.html').start()
File "C:\Games\Bethesda Softworks\Mopy\bolt.py", line 482, in start
os.startfile(self._s)
WindowsError: [Error 2] The system cannot find the file specified: 'C:\\Games\\Bethesda Softworks\\Mopy\\Wrye Bash.html'

It says that it can't find the file but after this error appears, the readme opens anyway. Is this a problem with Wrye Bash or somethign on my side? Also, I'm using Windows XP SP3.

Finally, here is a tip for BAIN users. It seems that packing a mod's data files into a BSA makes BAIN load faster when opening the Installers tab the first time after opening Wrye Bash. As an example, I reduced my loading time from a bit under 4 minutes to a bit over 2 just by replacing Warcry's data files with the official BSA. Packing "Diverse Voices" and a few other mods shaved off another 30 seconds. I'm currently packing Elsweyr and Kragenir's Death Quest (two of my five largest packages) into BSAs to see if I can get any more improvement.
User avatar
ezra
 
Posts: 3510
Joined: Sun Aug 12, 2007 6:40 pm

Post » Sat Jun 26, 2010 4:18 am

Request: Could we get the option to associate a certain set of ini tweaks with a profile?
User avatar
meghan lock
 
Posts: 3451
Joined: Thu Jan 11, 2007 10:26 pm

Post » Sat Jun 26, 2010 12:01 am

Is there a way to Reorder a Mod in the "Mods" list other than Drag & Drop a page at a time, or control up, a line at a time ??, I couldn't find a Renumber option, like in the "Installers" list...
User avatar
KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Sat Jun 26, 2010 8:57 am

Is there a way to Reorder a Mod in the "Mods" list other than Drag & Drop a page at a time, or control up, a line at a time ??, I couldn't find a Renumber option, like in the "Installers" list...


Select them with Mouse while holding down Ctrl To select more than One.

Then use either crtl Up or down to move them up or down.

Or use the Right Click File Redate Feature and set time of mod to match where you want it at below other mods or above etc. Based on Date and Time
User avatar
Andrew Tarango
 
Posts: 3454
Joined: Wed Oct 17, 2007 10:07 am

Post » Fri Jun 25, 2010 11:14 pm

Can somebody help me out. I added Blood&mud and rebuilt my bash patch and normally I get the yellow box at the end that shows what it did. Well now with Blood&Mud installed and even after I deactivated it I get http://i175.photobucket.com/albums/w139/tatts4life_photos/WryeBash.jpg?t=1282669077
Can anybody tell me what's going on?

Since photobucket svcks for me here is what the window says.
Spoiler
Loading: 01001C95..AspenWood..REGN.ICON..23..
Traceback (most recent call last):
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\basher.py", line 4921, in Execute
raise
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\basher.py", line 4882, in Execute
patchFile.scanLoadMods(SubProgress(progress,0.2,0.8)) #try to speed this up!
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 14301, in scanLoadMods
modFile.load(True,SubProgress(progress,index,index+0.5))
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 4980, in load
self.tops[label].load(ins,unpack and (topClass != MobBase))
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 4001, in load
self.loadData(ins, ins.tell()+self.size-20)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 4103, in loadData
record = recClass(header,ins,True)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 1778, in __init__
self.__class__.melSet.initRecord(self,header,ins,unpack)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 1408, in initRecord
MreRecord.__init__(record,header,ins,unpack)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 1575, in __init__
if ins: self.load(ins,unpack)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 1638, in load
self.loadData(ins,inPos+self.size)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 1787, in loadData
self.__class__.melSet.loadData(self,ins,endPos)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 1442, in loadData
raise
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 1437, in loadData
loaders[type].loadData(record,ins,type,size,readId)
File "C:\Program Files (x86)\Steam\steamapps\common\oblivion\Mopy\bosh.py", line 875, in loadData
target = record.__getattribute__(self.attr)[-1]
IndexError: list index out of range

User avatar
Laura Hicks
 
Posts: 3395
Joined: Wed Jun 06, 2007 9:21 am

Post » Sat Jun 26, 2010 2:05 pm

Thanks Corepc, Redate works pretty good,( I was trying Arthmoore's UOP test mod, and it's a bit of a pain draging it all the way to the top from the bottem :P )
Not sure on Blood & Mud, did you apply the proper Patches ?? :shrug:
User avatar
KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Sat Jun 26, 2010 5:05 am

Thanks Corepc, Redate works pretty good,( I was trying Arthmoore's UOP test mod, and it's a bit of a pain draging it all the way to the top from the bottem :P )
Not sure on Blood & Mud, did you apply the proper Patches ?? :shrug:

Even with Blood & Mud uninstalled I'm still getting that weird screen.
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Fri Jun 25, 2010 10:48 pm


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AspenWood

This has already been noted and is fixed in the SourceForge Verison of Bash
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Maria Leon
 
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Joined: Tue Aug 14, 2007 12:39 am

Post » Sat Jun 26, 2010 1:26 pm

AspenWood

This has already been noted and is fixed in the SourceForge Verison of Bash

So it's nothing i did wrong? Like I said it worked fine the other day for me. Only thing i changed was adding B&M and it didn't work so I uninstalled it then I started getting that weird box.
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Holli Dillon
 
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Joined: Wed Jun 21, 2006 4:54 am

Post » Sat Jun 26, 2010 8:54 am

Greetings.

I've just installed Windows7 and the Python03 package smoothly, but when I extract the WryeBash287 archive this error came up. :user:

# Generating comtypes.gen._99AB80C4_5E19_4FD5_B3CA_5EF62FC3F765_0_1_0# Generating comtypes.gen._00020430_0000_0000_C000_000000000046_0_2_0# Generating comtypes.gen.stdole# Generating comtypes.gen.myole4ax# Generating comtypes.gen._EAB22AC0_30C1_11CF_A7EB_0000C05BAE0B_0_1_1# Generating comtypes.gen.SHDocVw

LO
Spoiler
=== Active Mod Files:* 00  Oblivion.esm* 01  Unofficial Oblivion Patch.esp  [Version 3.2.10]* 02  DLCShiveringIsles.esp* 03  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]* 04  DLCBattlehornCastle.esp* 05  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]* 06  DLCFrostcrag.esp* 07  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]* 08  DLCHorseArmor.esp* 09  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]* 0A  Knights.esp* 0B  Knights - Unofficial Patch.esp  [Version 1.0.9]* 0C  DLCOrrery.esp* 0D  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]* 0E  DLCSpellTomes.esp* ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]* 0F  DLCThievesDen.esp* 10  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]* 11  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]* 12  Quest Award Leveller.esp* ++  Quest Award Leveller - Battlehorn Castle.esp* ++  Quest Award Leveller - Knights of the Nine.esp* 13  Bashed Patch, 0.esp

That was no problem to rebuild the bashed patch, so I'm open for any idea or suggestion.

Thanks in an advance. :)
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Kayla Bee
 
Posts: 3349
Joined: Fri Aug 24, 2007 5:34 pm

Post » Sat Jun 26, 2010 3:24 am

Greetings.

I've just installed Windows7 and the Python03 package smoothly, but when I extract the WryeBash287 archive this error came up. :user:

# Generating comtypes.gen._99AB80C4_5E19_4FD5_B3CA_5EF62FC3F765_0_1_0# Generating comtypes.gen._00020430_0000_0000_C000_000000000046_0_2_0# Generating comtypes.gen.stdole# Generating comtypes.gen.myole4ax# Generating comtypes.gen._EAB22AC0_30C1_11CF_A7EB_0000C05BAE0B_0_1_1# Generating comtypes.gen.SHDocVw

LO
Spoiler
=== Active Mod Files:* 00  Oblivion.esm* 01  Unofficial Oblivion Patch.esp  [Version 3.2.10]* 02  DLCShiveringIsles.esp* 03  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]* 04  DLCBattlehornCastle.esp* 05  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]* 06  DLCFrostcrag.esp* 07  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]* 08  DLCHorseArmor.esp* 09  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]* 0A  Knights.esp* 0B  Knights - Unofficial Patch.esp  [Version 1.0.9]* 0C  DLCOrrery.esp* 0D  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]* 0E  DLCSpellTomes.esp* ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]* 0F  DLCThievesDen.esp* 10  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]* 11  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]* 12  Quest Award Leveller.esp* ++  Quest Award Leveller - Battlehorn Castle.esp* ++  Quest Award Leveller - Knights of the Nine.esp* 13  Bashed Patch, 0.esp

That was no problem to rebuild the bashed patch, so I'm open for any idea or suggestion.

Thanks in an advance. :)

That's Not an Error, just part of the installation..
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Joanne Crump
 
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Joined: Sat Jul 22, 2006 9:44 am

Post » Sat Jun 26, 2010 6:53 am

That's Not an Error, just part of the installation..

I suppose this has something to do with the changed readme I saw earlier on Nexus about the http://www.tesnexus.com/downloads/file.php?id=22368 package there. :unsure:

Thanks for your reply Brozly. :)
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Eire Charlotta
 
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Joined: Thu Nov 09, 2006 6:00 pm

Post » Sat Jun 26, 2010 4:12 am

Sorry if I missed it but how do you go about troubleshooting CTDs when the Bashed Patch is activated?
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Andrew Lang
 
Posts: 3489
Joined: Thu Oct 11, 2007 8:50 pm

Post » Sat Jun 26, 2010 5:15 am

Just got this recommendation from the Checker...

NoMerge Tagged Mods
Following mods are tagged NoMerge and should be deactivate and imported into the bashed patch but are currently active.
? Alluring Potion Bottles v2.esp

However, the mod is not Mergeable so I think this is wrong - perhaps the Checker should only list mods that are Mergeable and have the NoMerge tag specified.

Hope this helps.
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Ronald
 
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Joined: Sun Aug 05, 2007 12:16 am

Post » Sat Jun 26, 2010 11:37 am

Is there a way for me to deactivate BAIN in such a way that I could see the initialization prompt again?
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Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am

Post » Fri Jun 25, 2010 11:52 pm

That's Not an Error, just part of the installation..

No, I got this error every time I launch Wrye Bash, but now is Wrye Bash 284 installed.

# Generating comtypes.gen._99AB80C4_5E19_4FD5_B3CA_5EF62FC3F765_0_1_0# Generating comtypes.gen._00020430_0000_0000_C000_000000000046_0_2_0# Generating comtypes.gen.stdole# Generating comtypes.gen.myole4ax# Generating comtypes.gen._EAB22AC0_30C1_11CF_A7EB_0000C05BAE0B_0_1_1# Generating comtypes.gen.SHDocVw


I forgot to mention that was Windows7 Home (64-bit) I've recently installed and I don't know what causing it or what to do next. :shrug:
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Marina Leigh
 
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Joined: Wed Jun 21, 2006 7:59 pm

Post » Sat Jun 26, 2010 4:51 am

No, I got this error every time I launch Wrye Bash, but now is Wrye Bash 284 installed.

# Generating comtypes.gen._99AB80C4_5E19_4FD5_B3CA_5EF62FC3F765_0_1_0# Generating comtypes.gen._00020430_0000_0000_C000_000000000046_0_2_0# Generating comtypes.gen.stdole# Generating comtypes.gen.myole4ax# Generating comtypes.gen._EAB22AC0_30C1_11CF_A7EB_0000C05BAE0B_0_1_1# Generating comtypes.gen.SHDocVw


I forgot to mention that was Windows7 Home (64-bit) I've recently installed and I don't know what causing it or what to do next. :shrug:

Did you do the 'Run as Administrator' thing when you installed Python? As for ComTypes, is that not the initialization message from the first use, or do you see that message consistently when you start Bash?
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Gavin Roberts
 
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Post » Sat Jun 26, 2010 3:11 am

Did you do the 'Run as Administrator' thing when you installed Python? As for ComTypes, is that not the initialization message from the first use, or do you see that message consistently when you start Bash?

Yes, I install Python as an administrator, but I get this http://a.imageshack.us/img191/8343/errorinstwin77281623.jpg just before the setup apps is finish.
I've tried both http://www.tesnexus.com/downloads/file.php?id=22368 package with different Wrye Bash archive extracted to the Oblivion folder.

I was even looking on http://www.python.org/ for any useful http://www.wxpython.org/download.php#binaries. I've tried the 64-bit version of python but without any success.
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SWagg KId
 
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Joined: Sat Nov 17, 2007 8:26 am

Post » Sat Jun 26, 2010 1:04 pm

I'd suggest wiping out all traces of Python on your machine and starting again - and don't let it install Python under Program Files either when you go to start putting it all back.

32 bit version btw. Cause the 64 bit one doesn't like Bash one bit.
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ZzZz
 
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Post » Sat Jun 26, 2010 11:04 am

I'd suggest wiping out all traces of Python on your machine and starting again - and don't let it install Python under Program Files either when you go to start putting it all back.

32 bit version btw. Cause the 64 bit one doesn't like Bash one bit.

I've done that every time and I don't install anything in the Program Files/Program Files(x86) folders at all since the Win7 installation was finish.

The only thing I didn't try is not to compile anything once the setup is finish. I doubt this can fix it but I could try it.
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ZzZz
 
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Post » Sat Jun 26, 2010 3:24 pm

As Arthmoor said, do not use the 64-bit version. Have you tried temporarily turning off the UAC while you do the Bash installation (including the setup of Python)?
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Kirsty Collins
 
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Joined: Tue Sep 19, 2006 11:54 pm

Post » Sat Jun 26, 2010 2:40 am

As Arthmoor said, do not use the 64-bit version. Have you tried temporarily turning off the UAC while you do the Bash installation (including the setup of Python)?

If I can't use the Windows7 64-bit it's the same to go back to Windows XP-SP2 again.

Yes, I turned off UAC before I install Python and also not to have it in any "Program Files" folder just in the "C:\Python26" folder.
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tannis
 
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Joined: Sat Dec 09, 2006 11:21 pm

Post » Sat Jun 26, 2010 7:44 am

If I can't use the Windows7 64-bit it's the same to go back to Windows XP-SP2 again.

Yes, I turned off UAC before I install Python and also not to have it in any "Program Files" folder just in the "C:\Python26" folder.

I meant the 64-bit version of Python. Plenty of us are running the game on a 64-bit OS.

Installing in the Program Files folder (or not) is only a difference of folder permissions. If the UAC is off during the installation, that does not much matter, and Python's default folder is the one in which you have it installed now, anyway.

Now, you have mentioned Python, but what about the rest of the component on which Bash relies: ComTypes, PyWin and wxPython ANSI?
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Stryke Force
 
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