Posted Yesterday, 12:59 PM
It is part of Visually Enchanted Customizer Fixed.
I have the other plugins deactivated and imported in graphics, with those three having entries in the Merge section
of the bashed patch, but they are in the import section checked. It has the same Deactivate, Graphics tags as the other 3 plugins.
The Soultrap esp does not appear in the merge section but is in the import graphics section and is checked.
Everytime I build the patch with it unchecked in the mod tab, it becomes checked with the red line highlight.
I have tried having the other three merged and imported, only imported and not merged, but the Soultrap one still winds up with the activated checkbox in the Mods tab.
Spoiler Active Mod Files:00 Oblivion.esm01 Jog_X_Mod.esm02 All Natural Base.esm [Version 1.0]03 Cobl Main.esm [Version 1.72]04 Qarls_Harvest.esm05 CyrodiilUpgradeResourcePack.esm06 Better Cities Resources.esm07 BetterMusicSystem.esm08 BathingMod_Base.esm09 CURP_Controller.esm0A AFC v2 Core.esm0B Progress.esm [Version 2.2]0C A_Bloody_Mess.esm0D HorseCombatMaster.esm** Cobl Races TNR.esp [Version 1.53]** Cobl Races TNR SI.esp [Version 1.53]0E Unofficial Oblivion Patch.esp [Version 3.2.0]0F Oblivion Citadel Door Fix.esp10 DLCShiveringIsles.esp11 Unofficial Shivering Isles Patch.esp [Version 1.4.0]12 All Natural - Real Lights.esp [Version 1.0]13 All Natural.esp [Version 1.0]14 All Natural - SI.esp [Version 1.0]15 Immersive Interiors.esp16 Immersive Interiors - Lights Addon.esp++ Symphony of Violence.esp17 AmbientTownSounds.esp18 Distant Chapel Bells.esp19 Diverse Voices.esp [Version 0.1a]1A Rainbows.esp1B LightsOut.esp1C Cities Alive At Night.esp1D IWR-Lights.esp1E IWR-Windows.esp1F IWR-Shutters.esp20 IWR - Windows Lights Shutters - Optimised.esp21 300_Lore_Dialogue_Updated.esp22 AFC v2 Combo Chains.esp23 AFC v2 Combat Moves.esp24 AFC v2 Quick Powerattacks.esp25 AFC v2 Damage Text.esp26 AFC v2 Gauntlet Weaponry.esp27 AFC v2 Locational Damage.esp28 BookTrackerOBSE.esp29 Cats & Rats.esp2A ClocksOfCyrodiil.esp2B Chapel Tithe.esp++ Cyrodilic Brandy.esp2C ImprovedSigns.esp2D Inebriation.esp++ Item interchange - Extraction.esp [Version 0.76]2E kuerteeSittableRocks.esp2F P1DseeYouSleep.esp30 Portable Campsite.esp++ P1DseeYouSleep - Portable Campsite.esp31 Q - More and Moldy Ingredients v1.1.esp32 Qarls_Harvest.esp33 Qarls_Harvest addon.esp34 SoT_Holiday.esp35 Willful Resistance.esp [Version 4.0]36 Wyverex - Deployable Traps.esp37 Enhanced Economy.esp [Version 4.3.1]38 Crowded Roads Revisited.esp [Version 1.1]39 Crowded Roads Revisited_ChorrolCheydinhal_5.esp3A Crowded Roads Revisited_GreenRoad_10.esp3B Crowded Roads Revisited_YellowRoad_10.esp3C Crowded Roads Revisited_GoldRoad_20.esp3D PTRoamingNPCs.esp3E FF_Real_Thirst.esp3F Choices and Consequences.esp [Version 2.1]40 Map Marker Overhaul.esp [Version 3.6]41 Map Marker Overhaul - SI additions.esp [Version 3.5]42 Improved Hotkeys_Extended.esp [Version 1.1]43 DLCHorseArmor.esp44 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]45 DLCOrrery.esp46 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]47 DLCVileLair.esp48 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]49 P1DseeYouSleep - DLCVileLair.esp4A DLCMehrunesRazor.esp4B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]4C DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]++ MaleBodyReplacerV4.esp4D ACCCGR SI.esp++ CM_Better Wine.esp++ FineWeapons.esp++ RustyItems.esp4E WarriorBandages_V2.0.esp4F Thieves Arsenal.esp++ Thieves_Arsenal_Patch_033010.esp50 Extinguish the Lights.esp51 DLCThievesDen.esp52 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]53 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]54 Cobl Glue.esp [Version 1.72]55 Cobl Si.esp [Version 1.63]56 FF_Real_Thirst, Cobl.esp++ Cobl Tweaks.esp [Version 1.44]57 Bob's Armory Oblivion.esp58 Creatures Alive v1.3.esp59 kuerteeWanderingEncounters.esp5A Lock Bash Omega.esp [Version 1.5]5B Enhanced Quest Roleplaying.esp [Version 2.03]5C cyrodiil transportation network 1.3 wz.esp5D Duke Patricks - Bottle Shoot Archery Practice.esp5E Extended Imperial City Version 1.0.esp5F FuseFruitMachine.esp [Version 1.0]60 FuseSnailRacing.esp61 Kragenir's Death Quest.esp62 KDQ - Rural Line Additions.esp63 Corpse_Kvatch.esp64 LetThePeopleDrink.esp [Version 2.5]65 KragenirsDeathQuest-LetThePeopleDrink patch.esp66 Region Revive - Lake Rumare.esp67 TheElderCouncil.esp68 TheElderCouncil_TempleOfTheOne.esp69 TEC_4ERA_Dialog_Filter.esp6A thievery.esp6B thievery - EE patch.esp [Version 4.2]6C Travelers Inns.esp6D VaultsofCyrodiil.esp6E Window Entrances 1.0.esp6F za_bankmod.esp70 DLCBattlehornCastle.esp71 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]72 Lynges_Thieves_Highway-10256.esp73 DLCFrostcrag.esp74 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]75 Knights.esp76 Knights - Unofficial Patch.esp [Version 1.0.9]77 SM Plugin Refurbish(Merged).esp [Version 1.30]78 Choices and Consequences - SM Plugin Refurbish - Orrery.esp [Version 2.0]79 ElsweyrAnequina.esp7A road+bridges.esp [Version 4.5.7]7B Feldscar.esp [Version 1.0.4]7C Vergayun.esp [Version 1.0.5]7D Faregyl.esp [Version 1.0.10]7E Faregyl+Anequina Patch.esp7F KragenirsDeathQuest-LostCoast patch.esp80 KragenirsDeathQuest-CloudtopMountains patch.esp81 KragenirsDeathQuest-RollingHills patch.esp82 xulBrenaRiverRavine.esp [Version 1.1]83 xulImperialIsle.esp [Version 1.6.5]84 Fuses Snail Racing Unique Landscapes Imperial Isle patch.esp85 RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.3]86 xulBlackwoodForest.esp [Version 1.1.0]87 xulSkingradOutskirts.esp [Version 1.0.1]88 NRB4+UL-II+LtPD Patch.esp [Version 3.0.1]89 bartholm.esp8A bartholm - EE patch.esp [Version 4.2]8B NRB4+RR Patch.esp [Version 2.1]8C Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]8D Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]8E CoverYourself.esp8F DropLitTorchOBSE.esp [Version 2.4]90 DS Storage Sacks.esp [Version 1.21]91 Dungeon Actors Have Torches 1.6 CT.esp92 Exterior Actors Have Torches 1.3 CT.esp93 gardening.esp94 GP_Lockpicks.esp [Version 1.5]++ Hurt Me Bad Traps.esp95 ImprovedSoulgems.esp [Version 1.11]96 kuerteeInventoryIsABackpack.esp97 P1DkeyChain.esp [Version 5.00]98 PersuasionOverhaul.esp [Version 1.43]99 ReneerNPCNameMod.esp9A RenCorpseMod.esp9B kuerteeGoldIsAnInventoryItem.esp9C Salmo the Baker, Cobl.esp [Version 3.08]9D SetsunaDummyTraining.esp9E Enhanced Vegetation [110%].esp9F talkwithyourhands2.espA0 Toggleable Quantity Prompt.esp [Version 3.1.1]A1 kuerteeAlternativesToDeathAndReload.espA2 Enhanced Economy - House prices.esp [Version 1.0]A3 Roleplaying Dialogues.espA4 Alternate Start Revamped.espA5 BathingMod_Soap.espA6 BathingMod_Bathroom_Upgrades.espA7 BathingMod_Placeable_Bathtubs.esp++ BathingMod_ABMCP_Bathtubs_and_Bathrooms.espA8 RealisticFatigue.espA9 RealisticHealth.espAA Real Injury.espAB RealisticForceMedium.espAC ReneerKeyLockMod.espAD RealSleepExtended.esp [Version 2.4.2]AE RefScope.esp [Version 2.0.2]AF Syc_AtHomeAlchemy.espB0 RshAlchemy.espB1 StealthOverhaul.espB2 StealthOverhaul, Cobl.esp [Version 1.2]B3 DD_ProximitySneakPenalty.espB4 ZumbsLockpickingMod - OBSE.espB5 ZumbsLockpickingMod - Hide Difficulty Addon.espB6 SM Bounty.esp [Version 1.22c]++ CoblDeathFix.esp [Version 1.20]B7 sycSHOUT.esp [Version 1.02]B8 kuerteeClothingMatters.espB9 kuerteeCrimeHasWitnesses.espBA kuerteeLootingDeadGuardsIsStealing.espBB Enhanced Grabbing.esp [Version 0.5]BC Deadly Reflex 5 - Timed Block with no damage or durability changes.espBD DeadlyReflex 5 - Combat Moves.espBE Deadly Reflex - Breathing Motion & Head Bobbing.espBF kuerteeNPCsYield.espC0 MM_AlchemyPotions.espC1 BFG's Enhanced Armory.espC2 Intelligence Overhaul.espC3 nGCD.esp++ nGCD Skeleton Key.espC4 ProgressGSD.esp [Version 2.0]C5 ProgressMBSP.esp [Version 2.0]C6 ProgressSBSP.esp [Version 1.0]C7 ProgressRBSP.esp [Version 1.0]C8 ProgressRacial.espC9 ProgressArmorer.esp [Version 1.0]CA immersive_caves_auto.esp** Let There Be Darkness - Cyrodiil + SI.esp** Let There Be Darkness - Knights.esp** Let There Be Darkness - Mehrunes Razor.esp** Let There Be Darkness - Thieves Den.esp** Let There Be Darkness - The Elder Council.esp** Let There Be Darkness - Thievery.esp** Let There Be Darkness - Elsweyr.esp** Let There Be Darkness - UL Colovian Highlands.esp** Let There Be Darkness - UL Lost Coast.esp** Let There Be Darkness - UL Brena.esp** Let There Be Darkness - UL Blackwood Forest.esp++ Item interchange - Placement.esp [Version 0.76]CB Stat Restore.espCC Cobl Races.esp [Version 1.52]++ Cobl Races - Balanced.esp [Version 1.52]CD Really Immersive Messages.esp++ RedBag - Fog.espCE Get Wet - just droplets.esp++ Visually Enchanted Fire 3.esp++ Visually Enchanted Frost 2.esp++ Visually Enchanted Shock 1.esp** Enhanced Economy - Soulgems.esp [Version 4.2.2]CF Cyrodiil Training Center.espD0 MagicDefence.espD1 ExperienceBasedTraining.espD2 Region_Revive_-_Lake_Rumare_FuseSnailRacing_Patch.espD3 Real Hunger, Cobl.esp [Version 1.6.1]** NRB4 Standard Road Record.esp++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]D4 Cobl Silent Equip Misc.esp [Version 01]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.0]D5 LandMagicPatch.espD6 Bashed Patch, 0.espD7 Duke Patricks - Basic Hypothermia.esp [Version 3.1]D8 Duke Patricks - Nosferatu Class Vampires.esp [Version y]D9 Duke Patricks - Double Arrow Nock Shot.esp [Version 1.5.1a]DA Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1]DB Duke Patricks - Actors Can Miss Now.espDC Duke Patricks - Fresh Kills Now Alert The NPCs.esp [Version 4]DD Duke Patricks - Combat Archery.esp [Version 3.2]DE Duke Patricks - Friendship Ring For Companion Detection.esp [Version 1.8]DF Colored Map for Elsweyr 1.1.espE0 Oblivion Graphics Extender Support.esp [Version 0.2]
Posted Today, 12:32 AM
bump...hours later and after seemingly fixing my save-crash problem, I tried to reinstall this and it still has the red line.
It will not stay deactivated. I leave it unchecked, check the import graphics option, rebuild, and it is checked.
If I uncheck it then it deactivates all the other plugins of this mod, and deactivates the bashed patch.
This is what I get when I right click and Mark Mergable:
Not Mergeable
? Visually Enchanted SoulTrap 1.esp:
New record(s) in block(s): EFSH.
Is a master of non-mergeable mod(s): Bashed Patch, 0.esp.
Posted Today, 12:46 AM
Another wrye bash question!
Yeah that readme is so vague isn't it - the mods tab section should really say why a line is red.
I slept with Faith, and found a corpse in my arms on awaking; I drank and danced all night with Doubt, and found her a virgin in the morning.
Doubt is a good servant but a bad master; a perfect mistress, but a nagging wife.
Posted Today, 03:10 PM
To be expected from you...
Like I said in the other thread, I read this stuff but it isn't always clear or helpful:
Line Colors
? Pink: A file that shares a modification date/time with another file. Not a problem unless they're both activated, in which case, the lines turn...
? Orange: Exclusion group violation. See Exclusion Groups below.
? Red:
? A file that shares a modification date/time with another file – with both files being activated. This should definitely be corrected! Use details view to change the modification date of one of the files by a second or more.
? An active file that has the 'Deactivate' tag. The file should be deactivated to function properly.
? Grey: A file that is ghosted (see Auto-Ghost)
1. It is quite obvious looking at the mods tab that the mod before and after have different dates/times.
2. How many times do I have to say that it will NOT stay deactivated? I leave it unchecked and it becomes checked. It has no merge tag so it isn't listed in the merge section.
It is listed in the import section. I never figured this to be a WB issue, but a mod issue.
In any case I will repost in the WB thread here for the anol retentive population.