I know that this was a much bigger problem last year and well - here it is again. But unlike last year where it would throw an error or not install at all BAIN is adding commas and such to the files:
sound\fx\Oblivifall\Dungeons\AyleidRuinsHant?.wavsound\fx\Oblivifall\Dungeons\CaverneDaedriqueMouill?e.wavsound\fx\Oblivifall\Dungeons\CaverneHant?e.wavsound\fx\Oblivifall\Dungeons\CaverneMouill?e.wavsound\fx\Oblivifall\Dungeons\FortHant?.wavsound\fx\Oblivifall\Dungeons\PetitTunnelDaedriqueMouill?.wavsound\fx\Oblivifall\Dungeons\PetitTunnelMouill?.wavsound\fx\Oblivifall\Dungeons\?go–ts.wavas compared to the actual file names:
├AyleidRuinsDaedriques ├AyleidRuinsHanté ├AyleidRuinsStandard ├Caverne ├CaverneDaedrique ├CaverneDaedriqueMouillée ├CaverneHantée ├CaverneMouillée ├FortDaedrique ├FortHanté ├FortStandard ├Mines ├PetitTunnel ├PetitTunnelDaedrique ├PetitTunnelDaedriqueMouillé ├PetitTunnelMouillé └égo?tsI installed them manually for now.
If you are willing to do it, its an easy fix. Load TES Construction Set, File/Data , scroll down and double click Oblivifall to put a cross in the box, click the Set as Active, then Okay.
In the Object window, Miscellaneous section, click on Sound. In the right pane of the object window scroll down until you find the Oblivifall set of sounds
Open a windows explorer window and go to oblivion/data/sound/fx/oblivifall
Rename all the sound files with an accented e to just an e
Now back to TESCS, right click on an oblivifall sound with an accented e (if you scroll the pane right you will see the file path and name) and choose Edit
Underneath the ID, is a button with the filename path, click it and a dialogue pops up to choose your renamed fx file for that particular sound.
There are 17 sounds altogether, 7 of which need changing (1 sound is not used, I think it was petitetunneldaedricmoulle.wav, why I dont know but I have used it for the second instance of petitetunnel.wav reference - you will see what I mean when you get there).
Once you have all the references in the ESP pointing at the renamed sound files, you can save the ESP and copy that plus the renamed sound files back into the archive you are using to install.