Readme: http://wryemusings.com/Wrye%20Bash.html (Very outdated ... most up to date readme is in the download - the file named Wrye Bash.html in the mopy folder)
Wrye Bash Wiki: http://www.uesp.net/wiki/Tes4Mod:Wrye_Bash
Screenshots: http://wryemusings.com/images/WryeBash_01.png, http://wryemusings.com/images/WryeBash_02.png, http://wryemusings.com/images/WryeBash_03.png, http://wryemusings.com/images/WryeBash_05.png
Previous Topic: http://www.gamesas.com/index.php?/topic/1114316-relz-wrye-bash-thread-50
Requirements:
- The old "official" setup:
- Python 2.5.4 and wxpython 2.8.7.1 ansi () - if using this best to just download the Wrye Python 01 package from http://tesnexus.com/downloads/file.php?id=22368
- The newer recommended setup:
- http://www.python.org/ftp/python/2.6.5/python-2.6.5.msi, http://downloads.sourceforge.net/wxpython/wxPython2.8-win32-ansi-2.8.10.1-py26.exe, http://sourceforge.net/projects/comtypes/files/comtypes/0.6.2/comtypes-0.6.2.win32.exe/download, http://www.voidspace.org.uk/downloads/psyco-1.6.win32-py2.6.zip, and http://sourceforge.net/project/platformdownload.php?group_id=78018. (the newer stuff so should be faster, needed for newer versions of Blender/Nifscripts/PyFFI, tested as working well other than one bug to be fixed)
(Probably best to just download Wrye Python 03 package from http://tesnexus.com/downloads/file.php?id=22368 unless you like to customize your install)
- http://www.python.org/ftp/python/2.6.5/python-2.6.5.msi, http://downloads.sourceforge.net/wxpython/wxPython2.8-win32-ansi-2.8.10.1-py26.exe, http://sourceforge.net/projects/comtypes/files/comtypes/0.6.2/comtypes-0.6.2.win32.exe/download, http://www.voidspace.org.uk/downloads/psyco-1.6.win32-py2.6.zip, and http://sourceforge.net/project/platformdownload.php?group_id=78018. (the newer stuff so should be faster, needed for newer versions of Blender/Nifscripts/PyFFI, tested as working well other than one bug to be fixed)
Overview:
- Wrye Bash has a lot of features. I mean a LOT. It's like twenty tools rolled into one. It includes as subfeatures the entire feature sets of other tools, and offers plenty of other features that no other mod tool has.
Except installation. It's the "everything but installation" tool!Now with installation too!
Installation:
- First time installation is still a little difficult, but later updates are easy (just unzip latest version into Oblivion directory). However, for first time installation you have to preinstall two other packages and then (sometimes) tweak a shortcut. You can't just download and press the pretty buttons -- you have to follow the readme instructions. If you have followed the instructions and still have problems, post the bugdump. If you haven't followed the instructions and whine that it won't work without posting the bugdump, Wrye will bite your fingers off (it's a monkey thing). Otherwise he's quite helpful.
Linking:
- If you'd like to link to Bash from somewhere else, please do! But be sure to link to either http://tesnexus.com/downloads/file.php?id=22368or http://sourceforge.net/projects/oblivionworks/. Don't link to the actual Bash zip file, since that changes fairly frequently.
Bain
- Install/uninstall mods from zip, 7z, archives, etc. No OMODs required!
Bashed Patchers
- Configure and build a custom patch mod to...
- Merge leveled lists
- Merge TNR faces over other changes to npcs
- Merge race eye/hair/body/voice changes over other changes to races
- Tweak clothes: Show amulets with robes, zero weight rings and amulets, etc.
- Tweak misc. GMST settings.
Repair/Edit Stuff
- Repair animation bug (various animations freezing)
- Repair hair bug (game ctds when viewing race menu after removing a hair mod)
- Remove spells from spell list
- Rename created spells, enchanted items
- Remove bloating (one use of this reduced a 158 Mb savegame to 2.5 Mb)
- Import NPC levels into an existing savegame (essential when switching to/from OOO, Frans, etc.)
- Import PC face from other savegame or any mod (e.g., import any of TNR's faces into game)
- Easily generate html readmes using wiki-like syntax.
Mod, Savegame, Screenshot Management
- Auto-Ghost mods to reduce espm thrashing.
- Launch Oblivion and TESCS (with or without OBSE).
- Mod, save, screenshot file management. (Rename, duplicate, etc.)
- Save Profiles: Have different sets of saves for different npcs with different loadlists, etc.
- Screenshots: View, delete, batch rename, open, etc.
- Readme Browser: Quickly view readme of currently selected mod.
- Quick/Autoswap between SI and pre-SI versions of Oblivion.esm.
For everyone:
- Accurately and quickly managing your load order (correctly sorts ESMs)
- Locking your load order (so updated mods automatically load in the exact same spot as the old version)
- Checking your load list for problems (missing mod dependencies)
- Checking savegames against load list and syncing load list to savegame
- Cleaning bloated savegames
- Archive Invalidation (now supports BSA-alteration BSA-redirection method)
- Replacers (install/remove texture replacement mods -- really any mod, too)
- Change master entry in savegame (to avoid losing items, quest progress, etc. when the name of a mod has changed)
For mod-makers:
- Add a master to a plugin (for mod de-isolation)
- Change master entry in plugin (for mod de-isolation)
- Locking your load order (so changes you make don't move the plugin to the end of your load list)
- Savegame profiles (so you can easily test with only your mod active, then easily switch back to playing with all your mods active)
Fallout 3:
- TheLORDofDOOM has taken on making a FO3 version, Wrye4Fallout3... and here's the first little bit of it (not all translated to account for FO3 but it's showing promise). And another, a bit further along, by Valda called http://www.gamesas.com/index.php?/topic/1079607-relz-garybash/.
Other news:
- There is now a listserve for the svn and bug/request/patch/support trackers; if you want to get emails whenever changes to those items happen just join over https://lists.sourceforge.net/lists/listinfo/oblivionworks-committers. You can also use it for support requests/questions if you desire.
Latest Version:
=== 288 [06/10/2010] [DJ_Kovrik,PacificMorrowind,roxahris,scooby,Waruddar]
- === 288 [06/10/2010] [DJ_Kovrik,PacificMorrowind,roxahris,scooby,Waruddar]
- Bashed Patch:
- '[[#|Tweak Assorted]]':
- 'Playable Armor' and 'Playable Clothes' now skip over even more items that shouldn't be made playable
- 'Harvest Chance' tweaker added
- 'No Wind' tweaker added
- Weigh adjusting tweakers adjusted
- 'Reweigh: Arrows' tweaker added
- 'Reweigh: ingredients' tweaker added
- 'Playable Armor' and 'Playable Clothes' now skip over even more items that shouldn't be made playable
- '[[#|Tweak Actors]]':
- MAO Skeleton setter now has option to only affect male or female NPCs or all NPCs
- '[[#|Tweak Assorted]]':
- BAIN:
- Archives created with solid compression may now set the solid block size.
- The General Info tab now displays the block size an archive was compressed with.
- Solid archives not made by BAIN will display "Unknown" for the block size.
- BCFs may now set the block size of the resulting archive.
- Unpack to Project now works on multiple selections (though then uses automatic naming for the projects names)
- Archives created with solid compression may now set the solid block size.
- General:
- The error message for unexpected subrecords is now a little more helpful.
- A few untranslateable strings fixed to be translateable (as reported by DJ_Kovrik)
- Updated Russian Translation (contributed by DJ_Kovrik).
- BOSS Launcher (if (new) option selected in menu automatically deactivates and reactivates Lock Times)
- Updated BOSS Launcher and various other code to work with new BOSS version (1.6+) and still work with the old one.
- Updated Bash Tag grabbing code to read the new BOSS userlist.
- A few readme updates
- Export Script text now adds comment signifiers (;) to the start of the bash added lines.
- The error message for unexpected subrecords is now a little more helpful.
- New Export/Import function: Map Markers (CBash active only)
- Make use of/follow the oblivion.ini option of bUseMyGamesDirectory to have basically totally seperate Bash & Oblivion profiles (contributed by scooby)
- Initial Nehrim Support (based on contributions by roxahris)
- New option to save settings/data at any time from the right click header menu.
- Taglist updated to BOSS rev 1605