Does this control all respawnable items in game, or just creatures/monsters/animals?
Would it supersede respawning features from overhauls like FRANS, FCOM, War Cry New Dimensions and WAC?
Thanks
Traceback (most recent call last):File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\basher.py", line 10449, in ExecutemodDetails.readFromMod(modInfo,SubProgress(progress,0.1,0.7))File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 16095, in readFromMod(type,size) = recs.unpackSubHeader()File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 554, in unpackSubHeader(type,size) = selfUnpack('4sH',6,recType+'.SUB_HEAD')File "C:\Program Files (x86)\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 521, in unpackraise ModReadError(self.inName, recType,endPos,self.size)bosh.ModReadError: Bashed Patch, 0.esp: ----.SUB_HEAD: Attempted to read past (726) end (725) of file/buffer.