Wrye Flash problem

Post » Sat Feb 19, 2011 2:06 am

Spoiler
Traceback (most recent call last):
File "C:\Games\Bethesda Softworks\Fallout 3\Mopy\basher.py", line 6129, in Execute
bsaFile.scan()
File "C:\Games\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 8005, in scan
fileInfos.append([hash,size,offset,'',filePos])
MemoryError


So yeah, that happens when I enable BAS Redirection in the BAIN (FAIN?) area. This is the only issue I've had with WF so far, and I've been using Wrye Bash (and previously Gary Bash) for a while now, and am quite familiar with most of the more common aspects... I think.

I checked Task Manager the last time I tried*, and yep, memory was being chewed up, until it hit (nearly) 2GB (!), and so threw up the above error message, having maxed out what a 32-bit app can by default access. If I'm not mistaken.

Any ideas as to what's going on here?


* Well, BSA Redirection does end up "ticked", but I'm not sure whether it actually has been enabled (properly, or at all). Hm... now do I check, exactly?
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Britta Gronkowski
 
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Post » Fri Feb 18, 2011 9:26 pm

You can see at the bottom there, the exception it's throwing is a MemoryError. That is what it sounds like - you're running out of RAM.
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Alba Casas
 
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Post » Fri Feb 18, 2011 7:44 pm

You can see at the bottom there, the exception it's throwing is a MemoryError. That is what it sounds like - you're running out of RAM.

Well yeah, lol. :D

I knew that much. I was wondering why, really. Perhaps I could've put that more clearly - my bad.

It's just the first time it's happened (to me) with any version of Wrye Bash (etc.) - in fact, I've never even heard of it happening.
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Richard
 
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