Each of the mods in the pictures has been tagged with delev, but they are not successfully removing the entries in the bashpatch.
[img]http://img534.imageshack.us/img534/4223/tmp1w.jpg[/img] [img]http://img17.imageshack.us/img17/5682/tmp2x.jpg[/img] [img]http://img811.imageshack.us/img811/9044/tmp3.jpg[/img]
In the third picture it did remove the entries, but it did not add the new ones like it should.
Those weapon mod attributes are all good. Also these need to be covered too "Scope Model", "Has Scope" and "Scope from Mod". I think "WeaponMods" is a good simple name.
Edit: I just tagged FOOK with graphics and now the bashpatch won't complete giving me this in the stdout/stderr:
Traceback (most recent call last): File "C:\Program Files\Steam\steamapps\common\fallout new vegas\Mopy\basher.py", line 4951, in Execute raise File "C:\Program Files\Steam\steamapps\common\fallout new vegas\Mopy\basher.py", line 4903, in Execute patchFile.initData(SubProgress(progress,0,0.1)) #try to speed this up! File "C:\Program Files\Steam\steamapps\common\fallout new vegas\Mopy\bosh.py", line 16747, in initData patcher.initData(SubProgress(progress,index)) File "C:\Program Files\Steam\steamapps\common\fallout new vegas\Mopy\bosh.py", line 17517, in initData temp_id_data[fid] = dict((attr,record.__getattribute__(attr)) for attr in recAttrs) File "C:\Program Files\Steam\steamapps\common\fallout new vegas\Mopy\bosh.py", line 17517, in temp_id_data[fid] = dict((attr,record.__getattribute__(attr)) for attr in recAttrs)AttributeError: 'MreAspc' object has no attribute 'model'
Do you have any idea why this is happening?