WTF 64-bit USERS ONLY!? What about 32-bit users!!!!! EDITOR!

Post » Fri Jul 01, 2011 5:59 am

"Why do you people even run 32 bit operating systems today?"

This is stupid.

45% of PC gamers using 32bit OS. There are many 32bit users in mod community. And Crysis2 support 32bit correctly, but editor don't support? Hahaha, are you joking?
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Darrell Fawcett
 
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Post » Fri Jul 01, 2011 3:53 am

@eafafa - which further proves my point that the majority of gamers are now on 64bit systems. 32 bit is a waste of time and its extra work to support. Writing 64bit software is a lot more than throwing your compiler a few cmd line switches. There is no reason to stay at 32. 64bit os's have been around for over a decade now. Its like people using smoke signals to talk when they can get access to a satellite communications network - the jump is that large in terms of added capabilities.
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Jordan Moreno
 
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Post » Thu Jun 30, 2011 8:47 pm

@eafafa

its still memory thing, its not actually real 64bit program just adding as linking time flag to let the executable able to allocated more memory. you may probably find out the editor will consume far more than 2g memory.
of course crytek can remove this os checking to let it run on 32bit system, and you can image what will happen in this forum.
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elliot mudd
 
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Post » Fri Jul 01, 2011 2:19 am

@reaperBones(TDK)

By the words you are using you really are a massive troll.

Simple explanation why would have been surficed, but all I can see out of your vulgar langauge is that you wanna deliberately ridicule OP with not fully evidenced facts of your thoughts.
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Philip Lyon
 
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Post » Thu Jun 30, 2011 2:37 pm

Dude starting saving plastic bottles and recycle dem svcka's till you have enough to buy windows 7 =]

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Charles Weber
 
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Post » Thu Jun 30, 2011 6:08 pm

64 bit OS is the most common these days, a hardcoe gamer who would run crysis 2 on dx11 with all settings maxed knows you need 64 bit for 4+ GB of RAM
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Anne marie
 
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Post » Fri Jul 01, 2011 1:06 am

64 bit OS is the most common these days, a hardcoe gamer who would run crysis 2 on dx11 with all settings maxed knows you need 64 bit for 4+ GB of RAM

One of the worst post. You don't understand mod community at all. There are many 32bit user in mod community. There are people who makes a good map/mod with low spec. The spec have nothing to do with the result of map and mod. Making map/mod isn't graphics exhibition. We can almost everything on 32bit. No need 64bit.
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DAVId Bryant
 
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Post » Thu Jun 30, 2011 3:18 pm

@eafafa there is a huge reason when the editor is taking up 2 gigs of ram all on its own. This is nothing like radiant or hammer editing. Everything is done in engine with 0 optimization done aside from view based culling -which is minimal at best. You get all the demands of the Game + keeping MASSIVE data sets memory resident+ A GUI + Lighting + Having to render ever single polygon whether its on a clipping volume or a sprite generator. 32bit is dead. As time goes on there will be less and less software released that support 32bit OS's. Your hardware is already 64bit capable - and if its not then you could not even run Crysis 2 in the first place. 64bit systems are the primary development target now for every developer out there. There is no reason Crytek should or will support 32 bit OS's with SB3. Why would they bend over backwards because you refuse to a decade old consumer technology? It not even like you have to reformat your HDD - just throw the 64bit OS into a partition and use boot manager. Ta da! And for the record you most certainly cant 'almost everything on 32bit.". For starters it cant address memory above 4 gigs...
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Tanya
 
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Post » Thu Jun 30, 2011 7:45 pm

*sigh* I'm sure that you're super beginner or super inexperienced modder, aren't you? Sorry, but very poor knowledge. It's wrong fundamentally.

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NIloufar Emporio
 
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Post » Thu Jun 30, 2011 8:36 pm

64 bit OS is the most common these days, a hardcoe gamer who would run crysis 2 on dx11 with all settings maxed knows you need 64 bit for 4+ GB of RAM

One of the worst post. You don't understand mod community at all. There are many 32bit user in mod community. There are people who makes a good map/mod with low spec. The spec have nothing to do with the result of map and mod. Making map/mod isn't graphics exhibition. We can almost everything on 32bit. No need 64bit.

We didn't need 32bit either when we were at 16bit. We didn't need 32bit colour, we didn't need 4GB of ram, the list goes on. Stay legacy if you want but people are not waiting around with you guys.

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Kim Kay
 
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Post » Thu Jun 30, 2011 7:05 pm

We didn't need 32bit either when we were at 16bit. We didn't need 32bit colour, we didn't need 4GB of ram, the list goes on.

It was 32bit color exclusive? I think we could use 16bit. End.

If you're are true modder or care about mod community... you can't say "64bit exclusive is good". Current situation is faaaaaaaaaaaaaaar from that even in mod community, Crysis community. There are many 32bit users, there are many skilled users with low spec.

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Emmie Cate
 
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Post » Thu Jun 30, 2011 3:03 pm

Didn't need 3D either, 2D sprites rule!
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Nymph
 
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Post » Thu Jun 30, 2011 8:25 pm

Eventually something will come along that you want that will either run better on 64-bit or be 64-bit exclusive. It's really only a matter of time before the transition to 64-bit becomes mandatory.
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neil slattery
 
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Post » Thu Jun 30, 2011 2:36 pm

If you are purchasing all these advanced games and NOT using a x64 OS, you need to get your priorities straight. Get a x64 OS now. I dont understand how people can spend so much money on video games and computers that can play them and NOT have a x64 OS.
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Mariaa EM.
 
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Post » Thu Jun 30, 2011 8:55 pm

I can kinda see your point...but as I run a 64bit OS it works for me so totally buzzed. Keep an eye out for my maps...yeah boi :-)

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Toby Green
 
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Post » Thu Jun 30, 2011 6:54 pm

If you are purchasing all these advanced games and NOT using a x64 OS, you need to get your priorities straight. Get a x64 OS now. I dont understand how people can spend so much money on video games and computers that can play them and NOT have a x64 OS.
lol you have got to be kidding me right? If you had a life, you wouldn't spend "so much money on video games and computers". The whole point of a game is to have fun, not to waste all your money on. Even with Crysis 1 I didn't get that for the graphics, but rather just to play and enjoy it

And besides, all my old games don't work with Windows 64bit. Even more recent games like C&C3 and Bf2 don't work with 64 bit.
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Samantha Pattison
 
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Post » Fri Jul 01, 2011 2:36 am

Advanced games?

This is the first game I've ever heard of that utilizes x64 architecture, and even then,
it doesn't really do it.

Because the application is still x86, and thus still limited to allocating 4 GB of memory.
I could tolerate the texture pack, alright - though it's strange that it's memory hungry.

But I had plans for using the editor out-of-the-box, and now I'm going to have to install a x64 OS. "Shut up and do it?", well - let's see how easily you're going to say buh-bye to 90% of all your tools.

Easily, right? I think not. Because this, derpers and flametelmen, is what we call "Our toolbox".
It takes it's damn time to assemble, and reassembling takes less time - but there's still a problem.
Some programs don't have x64 versions.


And fortunately for me, I already messed up my first partition not to be able to boot.
All because I need a x64 OS, great stuff.
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KiiSsez jdgaf Benzler
 
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Post » Fri Jul 01, 2011 2:23 am

64-bit only??????? OMGGGGG!!! Is this a joke?! 99,9% of PC gamers have 32-bit systems, and I don't fell like reinstalling Windows because of some Editor... OMG
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FoReVeR_Me_N
 
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Post » Fri Jul 01, 2011 1:25 am

The problem with 32bit OS is the limiting factor of no more than 4GB of system memory can be used. That includes your GPU memory as well.
So lets say you have 4GB of Ram and a 1GB GPU. Your system will detect 3GB of Ram and 1GB for GPU (4GB total). Windows 7 64bit, can address upto 128GB of System memory, which is quite frankly the way its going now.

Now I have 12GB of Ram and 4.5GB of GPU memory (3X GTX 580's) on windows 7 Ultimate 64bit. So 32bit OS is no good to me!
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Shianne Donato
 
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Post » Thu Jun 30, 2011 6:22 pm

Looks like I'm not the only one getting this problem, but rather pretty much everyone with a x86 OS.
Image
That is, about 6 seconds after you select everything you want to install, and start the installation.
This nasty bugga pops up INYOURFACE style.

GG.

Also, why do you bring up the limitations of x86 again.
I just ranted a whole post about it, and at what price 'just installing' x64 comes.

And since you guys say "lololwhousesx86nowadayslolol", well here's my memory specs.

4 GB of DDR2 (Previously 8 GB, but one stick got bad and it's dual-channel.)
9800GT (1 GB)

Of what use would x64 be to me, I ask you?
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Maya Maya
 
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Post » Thu Jun 30, 2011 9:57 pm

I don't think a 32bit OS can handle it. Its not Crytek's fault. In the leaked version on my friend's 32bit Win7, the Editor would run but could not load any level due to lack of memory. He installed 64bit Win7 on the same machine and everything worked fine. He could only load 2 small test levels in 32bit which proves that the problem in bigger levels was the lack of usable RAM.
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Rob Smith
 
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Post » Fri Jul 01, 2011 1:36 am

64-bit OS needed, but still no 64-bit crysis2.exe. How can it be? Another insult?
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Laura Elizabeth
 
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Post » Thu Jun 30, 2011 3:33 pm

thanks man, my rage went down a little. But there is only a small spark of hope left. There are 3 possible ways to use the maps and editor:
1. Crytek Release a 32-bit version (2% chance happening)
2. Crymod release some good mod/maps
3. Release a Modded/Hacked version of this sandbox to run in 32-bit

If none of these are happening, I'm uninstalling Crysis 2. I regret my purchase.
there is no reason for this app to run in 64 bit.

ATM I'm going to try using the leaked version to see if I can do any editing (not likely though).

What are you bichin about! you need 6 to 8 GB of ram to run this program 32 bit only supports up te 3. its a well made decision. And if you guys stop crying and just install the windows 7 64 bit then there wouldnt be any more problem. win7 64 bit will run anyhting there is. the integrated 32 bit engine runs all programs in 32 bit if needed. havent come up with any programs on 32 bit that dont work....

i dont understand why microsoft even released a 32 bit version... you dont need it anymore
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Elisabete Gaspar
 
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Post » Thu Jun 30, 2011 6:31 pm

thanks man, my rage went down a little. But there is only a small spark of hope left. There are 3 possible ways to use the maps and editor:
1. Crytek Release a 32-bit version (2% chance happening)
2. Crymod release some good mod/maps
3. Release a Modded/Hacked version of this sandbox to run in 32-bit

If none of these are happening, I'm uninstalling Crysis 2. I regret my purchase.
there is no reason for this app to run in 64 bit.

ATM I'm going to try using the leaked version to see if I can do any editing (not likely though).

What are you bichin about! you need 6 to 8 GB of ram to run this program 32 bit only supports up te 3. its a well made decision. And if you guys stop crying and just install the windows 7 64 bit then there wouldnt be any more problem. win7 64 bit will run anyhting there is. the integrated 32 bit engine runs all programs in 32 bit if needed. havent come up with any programs on 32 bit that dont work....

i dont understand why microsoft even released a 32 bit version... you dont need it anymore

I reinstalled Windows a week ago, and I won't again... Reinstalling Windows for this stuff is STUPID! A waste of money! Crytek needs to make a 32-bit support with something lower so that we can handle this...
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Mylizards Dot com
 
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Post » Fri Jul 01, 2011 6:26 am

What's wrong with Crysis 2 on 32-bit?
I run the game perfectly on the highest settings and DX11

Edit: this was to some guy on the first page of the thread.
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Mistress trades Melissa
 
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