[WIPz] Wyrmhaven

Post » Mon Jun 17, 2013 1:08 am

Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a tribe of exiled Chimer, a dragon, the Nords, the Kingdom of Farrun, and the Empire. These days it's a rich trading port run by a corrupt Imperial governor, who uses the North Empire Company as a front for smuggling contraband throughout the northern Empire. With the Wyrmhaven Imperial Legion firmly in the governor's pocket, pirates and smugglers operate with impunity, and only the embattled Order of Kynareth preserve any semblance of law and order.

Features a large Imperial-style port town, over 70 interiors including several dungeons, new creatures, pages of dialogue, a ton of community-made resources, and a joinable faction with 25 quests. Take the oath and join the Order of Kynareth, and work towards becoming a knight. The faction is mainly for good characters, but there is an opportunity to lead the Order in a slightly darker direction later on if you wish.

I started working on this mod way back in 2004, built most of the town and island, and then abandoned it. About a month ago I dug it out and decided I'd better finish it off, rather than let all that work go to waste. I'm working through the questline now, and I'll hopefully have it done by the end of the year. This is my first attempt at doing quests, and it's a LOT more time consuming than I originally thought. Mainly because of all the dialogue I'm having to write (I hope you like reading, because there's quite a bit of text in this mod).

The town:

http://i.imgur.com/AKJjhGB.jpg
http://i.imgur.com/8tMFfIJ.jpg
http://i.imgur.com/sFXfNb0.jpg
http://i.imgur.com/DbY4NXZ.jpg
http://i.imgur.com/fHTNxZq.jpg
http://i.imgur.com/joQS1kG.jpg
http://i.imgur.com/MTlG1kW.jpg
http://i.imgur.com/0onD84w.jpg

The island:

http://i.imgur.com/S1KD2cL.jpg
http://i.imgur.com/eZ77pHR.jpg
http://i.imgur.com/Lx8yh3Z.jpg
http://i.imgur.com/YTg6Aw5.jpg
http://i.imgur.com/Jt2w12a.jpg
http://i.imgur.com/ZPwRean.jpg
http://i.imgur.com/Qhxn6YA.jpg
http://i.imgur.com/9OQ92yV.jpg
http://i.imgur.com/gWCZhzE.jpg
http://i.imgur.com/pWgig5x.jpg
http://i.imgur.com/pmkFU08.jpg
http://i.imgur.com/wh4LBS0.jpg
http://i.imgur.com/yIfpR6Y.jpg

Interiors:

http://i.imgur.com/3L9x4rp.jpg
http://i.imgur.com/LCa9glb.jpg
http://i.imgur.com/E94zPEv.jpg
http://i.imgur.com/l4GDh4R.jpg
http://i.imgur.com/BCU8aD7.jpg
http://i.imgur.com/qL3K8pt.jpg
http://i.imgur.com/dHdDfY3.jpg
http://i.imgur.com/nwfsh9n.jpg
http://i.imgur.com/l87ScSD.jpg
http://i.imgur.com/qn46r6v.jpg
http://i.imgur.com/bw3BXaS.jpg
http://i.imgur.com/1KTLgts.jpg

Some dungeons:

http://i.imgur.com/IhhFALf.jpg
http://i.imgur.com/Q5MaCFW.jpg
http://i.imgur.com/EAPPCK7.jpg
http://i.imgur.com/5DPusJS.jpg
http://i.imgur.com/ZQNRAOI.jpg
http://i.imgur.com/VDqZ21L.jpg

User avatar
Siidney
 
Posts: 3378
Joined: Fri Mar 23, 2007 11:54 pm

Post » Mon Jun 17, 2013 12:27 am

Glad to see that you came back to it, it looks pretty damn impressive. :thumbsup:
User avatar
Maeva
 
Posts: 3349
Joined: Mon Mar 26, 2007 11:27 pm

Post » Mon Jun 17, 2013 12:28 am

a few questions

1. How many factions will there be?
2. If there is more then one knightly order will it be impossible to join another after joining one?
3. I assume the corrupt governor will be part of the main quest but if you do take him out can you try to get the Island as your own?
4. If we get the town will there be quests and options on how to improve the city to make it bigger or have a larger market or possibly set up a mining town somewhere?

Other then those questions I can't wait to hear and see more about this mod.
User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm


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