-----------------------------------------------------------------------------------------Wyrmhaven v1.0 by Neoptolemus - Tribunal & Bloodmoon Required-----------------------------------------------------------------------------------------Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clanof Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles,the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see arich trading port run by a corrupt Imperial Governor, who uses the North Empire Company as afront for smuggling contraband throughout the northern provinces. With the Wyrmhaven ImperialLegion firmly in the Governor's pocket, pirates and smugglers operate with impunity, and onlythe embattled Order of Kynareth preserve any semblance of law and order. Will you take theoath and earn your place among the Knights of Kynareth, joining their battle against injusticeand corruption?To travel to Wyrmhaven, talk to Gilfanon on the ship south of Hla Oad.-----------------------------------------------------------------------------------------FEATURES:A new landmass covering roughly 5 x 5 cells.A large Imperial-style port town with 60+ interiors, including a purchaseable home.A new faction, the Order of Kynareth, with 26 quests.250+ NPCs.20+ new creatures.A ton of new meshes, furniture, tilesets, misc items, animations, etc.Also includes a separate esp file to generate grass with the Morrowind Graphics Extender(requires Vurt's grass meshes).-----------------------------------------------------------------------------------------
Download from Morrowind Nexus: http://www.nexusmods.com/morrowind/mods/42933/