X360, PS3 stopped Skyrim to reach it's full potential?

Post » Fri Jun 18, 2010 1:29 pm

How will the 'fast travel' system work in Skyrim? Same as Oblivion?


Yes, but there are also carriages this time.
I hope they are designed well.
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BRAD MONTGOMERY
 
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Post » Fri Jun 18, 2010 4:03 pm

You know what impressed me with Witcher 2, when you would enter a tavern like you would enter a inn in The Elder Scrolls you would not get a loading screen but for a brief 1-2 seconds there was just black..
In that way I felt more connected to the world rather then looking at a loading screen with a bar filling up as I assume we will see in Skyrim as Xbox 360 and PlayStation 3 can't do without it. Shame!

But I do hope they have done more work on the loading screens for PC. I never wanted loading screens but if they could just remove it and make the screen turn black for 1-2 seconds insted, be much better..

"Entering a cave, screen turns black for 1-2 seconds and your in a cave" vs "Entering a cave, loading sceen, your in a cave!"
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Tiff Clark
 
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Post » Fri Jun 18, 2010 6:44 am

yawn, clearly just a guy trying to start a flame war by provoking a battle between two opinions, provoking the flame even more by saying that he is not provoking it...classic, just classic.

I have play the games on both console and on PC, and as I do agree that oblivion was worse than morrowind in several respects, and that there is a high likelihood that this is due to making the games for both PC's and consoles. I don't think that it is fair to say that consoles make the game worse. Why? Because, bringing oblivion to consoles gave the series a lot of attention, more than it had ever had, and because of that it sold more copies and thus gave the Devs more money. With more money they are able to hire more people and able to put more resources into the game. They mention it constantly, they have a bigger team, and that bigger team has allowed them to make a really good system for Dragons, and personally I like the addition of dragons it might add some new flair, that would not have been possible if it was not for the addition of the console platforms. So yes, the games might have to give a little because of the consoles, but in the long run I do believe it will pay off, they have more experience now and can work with the so called limitations of, as you so love to constantly remark, a "5-6 year old console". And if anyone can pull it of I have faith in the people who made my favorite game of all time Morrowind.

As for your poll, it really is a stupid mask asking the big question, "should we kick the console gamers", please don't insult us an deny it. Which makes it unfair for you to remark on the results to defend your believes. If you havn't noticed this forum exists on a computer, which means a PC player is more likely to be on it than a console gamer and thus more likely to agree with you. Im sure if we went on an xbox and made a topic asking if Skyrim should only be on PC, the answer would be pretty clear.

Now can we please, please just ignore this troll and move on to breaking down every word of the Todd Howard interviews so we can squeeze more information out of it, be a better use of time at least.
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XPidgex Jefferson
 
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Post » Fri Jun 18, 2010 3:46 am

Honestly I would buy Skyrim on the PC but for me to build a good PC it would be about 1.2k and I just don't have that kind of money. Not until I get a job atleast. So I will not be getting Skyrim for the PC until 2012. Until then I will enjoy it on the Xbox.
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Krystal Wilson
 
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Post » Fri Jun 18, 2010 5:02 pm

yawn, clearly just a guy trying to start a flame war by provoking a battle between two opinions, provoking the flame even more by saying that he is not provoking it...classic, just classic.

I have play the games on both console and on PC, and as I do agree that oblivion was worse than morrowind in several respects, and that there is a high likelihood that this is due to making the games for both PC's and consoles. I don't think that it is fair to say that consoles make the game worse. Why? Because, bringing oblivion to consoles gave the series a lot of attention, more than it had ever had, and because of that it sold more copies and thus gave the Devs more money. With more money they are able to hire more people and able to put more resources into the game. They mention it constantly, they have a bigger team, and that bigger team has allowed them to make a really good system for Dragons, and personally I like the addition of dragons it might add some new flair, that would not have been possible if it was not for the addition of the console platforms. So yes, the games might have to give a little because of the consoles, but in the long run I do believe it will pay off, they have more experience now and can work with the so called limitations of, as you so love to constantly remark, a "5-6 year old console". And if anyone can pull it of I have faith in the people who made my favorite game of all time Morrowind.

As for your poll, it really is a stupid mask asking the big question, "should we kick the console gamers", please don't insult us an deny it. Which makes it unfair for you to remark on the results to defend your believes. If you havn't noticed this forum exists on a computer, which means a PC player is more likely to be on it than a console gamer and thus more likely to agree with you. Im sure if we went on an xbox and made a topic asking if Skyrim should only be on PC, the answer would be pretty clear.

Now can we please, please just ignore this troll and move on to breaking down every word of the Todd Howard interviews so we can squeeze more information out of it, be a better use of time at least.


You clearly can't comprehend anyone to have their own opinion if it's not like your own or quiet opinion that doesn't say anything.
Then you seek to use your own words and put a bit " " around and try to make them mine? How mature..

My poll is valid as you can say yes, no to any question asked and even maybe.
You can also avoid doing the poll.
You can also avoid writing in my topic.

Or you can write in my topic like yourself claiming things about me as a person, what do we call that?
No matter, please continue your behaviour somewhere else.
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Darrell Fawcett
 
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Post » Fri Jun 18, 2010 2:48 pm

Honestly I would buy Skyrim on the PC but for me to build a good PC it would be about 1.2k and I just don't have that kind of money. Not until I get a job atleast. So I will not be getting Skyrim for the PC until 2012. Until then I will enjoy it on the Xbox.



there are several builds that have been posted for $800 or less than can easily play skyrim on max settings. remember the game is supposed to look similar on all systems so pretty much any midrange computer within the last couple of years will be able to handle it easily.
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Avril Churchill
 
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Post » Fri Jun 18, 2010 6:55 am

I personally felt Oblivion was a great game. It was design decisions that lead to flaws such as Scaled Levelling. It had nothing to do with hardware. I think Bethesda made the game they wanted to make, and that wouldn't change all that much if the console Market was written out of the equation.

Graphics is the only thing that hardware really limits these days, and it's true that consoles are behind PC's in this regard. However, it's still possible to get impressive looking outcomes. I'd also like to mention that an average gaming rig usually outputs at a similar level in my experience, so developers need to account for lower end hardware anyway.

If Bethesda focussed on a PC fanbase they'd lose money and go bankrupt, plain and simple. I don't think their games would include any more content for that decision. They've always said they make the games they want, and will release for whatever will run it.

In my opinion developers should allow games for PC to run higher quality graphics (including DX11 support), after all, why not let those with the hardware use it?

But I severely dislike the elitist PC attitude many (not all) PC gamers seem to have. I've seen similar demographics in both markets, hardcoe Xbix owners (who prefered MW to OB) and casual PC gamers (who think CoD is the best thing ever).

All in all I think both markets work well side by side. Consoles push for optimisation, and PC's push for scope. By trying to satisfy both sides it may be a compromise but at least both sides get great games.
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Adrian Powers
 
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Post » Fri Jun 18, 2010 11:37 am

Still whining about this? Is more not enough?
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Sabrina Schwarz
 
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Post » Fri Jun 18, 2010 5:31 am

Todd has already said they were limited by low memory in consoles, so yes it could be better. They could have had cities open without loadscreens, which means they could have had levitation back..

I'd be happy if they scaled the UI on the PC version to suit a computer monitor, Oblivion's was silly.
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Steve Smith
 
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Post » Fri Jun 18, 2010 6:46 am

Todd has already said they were limited by low memory in consoles, so yes it could be better. They could have had cities open without loadscreens, which means they could have had levitation back..

So is there a way that they can make it open without loadscreens on PC?
Or do they make it on PC to fit Xbox 360 & PS3 then we just get to take it as it is with few extra customizations for PC such as higher texture, etc.
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Vicki Blondie
 
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Post » Fri Jun 18, 2010 8:39 am

So is there a way that they can make it open without loadscreens on PC?
Or do they make it on PC to fit Xbox 360 & PS3 then we just get to take it as it is with few extra customizations for PC such as higher texture, etc.

Well I believe in Oblivion they had the cities and the outdoors in separate 'worldspace'(not sure if that's the right word), like levels/stages in other games like a shooter. The city entrances are links from one to the other.

If they wanted to put the time into it, they could have a separate development branch for the PC which had the cities in the same world space as the outdoors. But then it would get harder to manage, so it would take more time and money. From a business perspective it doesn't make that much sense. It would be more of a fullfilment of their own desire to make the game they best they can. But they seem content with leaving it out, so they must think the rest of the game is good enough to make up for that.. and I'm not sure if I can argue with that. ;)
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Jesus Sanchez
 
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Post » Fri Jun 18, 2010 12:43 pm

Have the consoles stopped Skyrim from reaching it's full potential? Maybe, but there is another side to this discussion: If Skyrim were to use the full potential of todays technology only a handfull of people would be able to play the game at all. I would say that a console is better than most average computers, but surpassed by gaming computers. If it was so packed with content and graphics as the existance of this thread suggest many want, most of the players would be hardcoe PC-gamers and die-hard fans of the series. And it is too few of them too make it profitable, which again wouldlead to the end of TES.
So no, I don't think the consoles have stopped Skyrim from reaching it's potential any more than most computers.
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Karl harris
 
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Post » Fri Jun 18, 2010 12:12 pm

When I look at interviews it doesn't seem to me the game is done 100%

Because it's 5 1/2 months from release. I don't get it?
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lydia nekongo
 
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Post » Fri Jun 18, 2010 8:38 am

If Skyrim were to use the full potential of todays technology only a handfull of people would be able to play the game at all.

Why do people assume this? Is the Graphics Menu an unknown concept?
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Damien Mulvenna
 
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Post » Fri Jun 18, 2010 11:58 am

...Sence of war... Well anyway i read from interview that Todd Howard said thet 90% of their players are on consoles. (In the same interview he said that he wants to bring mods to consoles :celebration: )
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Emma
 
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Post » Fri Jun 18, 2010 7:02 am

I'm curious how it works now tho. Because with a PC, you arn't really limited by any space available on a disc but with consoles you are.
That's a pretty important factor on how far a developer goes with content in a game. When there is a limit set for them already, with the disc.


Why is that? On Xbox maybe because it only uses DVD's, many Xbox games are multi-DVD because of this, on the PS3? Not at all, it uses Blu-Ray and all the new PS3's ship with 320GB drives, I replaced my original 40 GB drive with a 320 GB drive as well so in terms of storage no the PS3 is not limited. I have PS3 games that install just as much data as my PC games do that is because the developers know that the standard disk size for the PS3 is increasing with every release OR people are doing what I did and upgrading the disk themselves which is VERY easy to do btw.

I don't think Consoles are holding back Skyrim in any way, Todd has already said that the PC version will have its own interface to suit it AND it will ship with more graphics options and higher textures so how are the consoles holding it back? You would be surprised what the consoles although dated are capable of, anyone who has seen the brilliance of Crysis 2 will know this, plus Bethesda when dealing with consoles and Oblivion were like a fish out of water because they barely had a chance to optimize or test Oblivion on the Xbox before its release because they only just got hold of the hardware. You would have noticed that when Oblivion was released on the PS3 it ran much better, this is because Bethesda had a chance to go back and look at the hardware and optimize it better, now with Skyrim they have had years to get things right on both.

I used to be an avid PC gamer, been playing PC games going back to the original Wolfenstein and Doom and TES 1 Arena, I don't see consoles as even beings like many PC only gamers do because I have actually tried all platforms and still play my PS3 alot. Both have their advantages but I dont see consoles holding anything back infact on the contrary I think it is enabling Developers to spread their wings a little bit more.
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Jhenna lee Lizama
 
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Post » Fri Jun 18, 2010 8:26 pm

Will everyone quit the pvssyr about platforms, a companies main objective is to please their audiences, and more people play on consoles then pc's, so what's the point developing it for pc only.
Rediculas post.
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Tyrel
 
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Post » Fri Jun 18, 2010 8:33 pm

If we look at Witcher 2 as a counter argument, then no...
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Natalie Taylor
 
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Post » Fri Jun 18, 2010 5:06 pm

Of course it true, but community is tired from this clash (most of us at least)
If game was suposed for better hardware (new gen consoles or PC-only) cities could be totally opened, maybe even interior could be opened and integrated in game world, Province could be inhabitated by few times more people (cities could actually look like CITIES, no big villages), and so on.
But that is something I expect from TES6 (since next generation of consoles will be out by that time)
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Riky Carrasco
 
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Post » Fri Jun 18, 2010 11:40 am

nope as they said, being able to make it on a system they have worked with before actually helped them. thats because they understand the coding and limitations of that console and know how far they can push it. so now its not all about graphics and they cans work more on hand crafted story lines and things like..... spending 2+ years on making believable dragons.
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Krista Belle Davis
 
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Post » Fri Jun 18, 2010 2:01 pm

Oh brother another "PC is better then Console Thread". I shouldn't troll but this is getting ridiculous, neither system is superior to the other. The only things that PC is beating the consoles at is graphics, and Modding that's it. The 360 and the PS3 aren't holding Skyrim back if there was something it's holding back it's the Graphics but graphics don't make a game great.
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Amber Ably
 
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Post » Fri Jun 18, 2010 9:10 am

Oh brother another "PC is better then Console Thread". I shouldn't troll but this is getting ridiculous, neither system is superior to the other. The only things that PC is beating the consoles at is graphics, and Modding that's it. The 360 and the PS3 aren't holding Skyrim back if there was something it's holding back it's the Graphics but graphics don't make a game great.


You forgot that consoles have silly ammount of RAM (its is 256Mb for PS3 and 512Mb for X360, I think it was DDR3 1333Mhz)
Currently I have 8Gb of 1600Mhz DDR3 RAM, just for example.
Yes consoles make game developers optimize games more, but there is hard cap on how much you can add to game- sooner or later it will hit something (CPU, GPU or RAM)
But if game is made for PC, you can simply set minimum requirements higher and its done (of course optimizing is still important)
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Anthony Rand
 
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Post » Fri Jun 18, 2010 7:00 am

Friends, stop friends from playing call of duty...
:violin:
Seriously, stop being overdramatic...
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Isaiah Burdeau
 
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Post » Fri Jun 18, 2010 9:07 am

Why do people assume this? Is the Graphics Menu an unknown concept?


Well, I know that several of the "pc-only" games that have / are coming out this year have minimum requirements that are too high for my system. So I imagine that there are other people in the same situation. Not sure when I'll be able to upgrade. :shrug:
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Lovingly
 
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Post » Fri Jun 18, 2010 8:44 am

I suppose the console fixation (if there has been one) may have affected the series adversely in some areas, for example i am thinking that maybe we are having to put up with closed cities and houses instead of open ones because of the poor hardware specs of consoles that cannot handle it, it would be nice to not have to go through a load screen to enter a city or house, and to be able to look out of a window at the bustling streets, but i guess it could also be said that the revenue from console game sales has allowed the series to progress in the first place, so i am not too sure overall what the answer is.
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Shelby McDonald
 
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