Xbox 360 Achievements

Post » Thu Dec 23, 2010 4:32 am

Most PC games (unfortunately) also have achievements. I play games for fun, not to increase an arbitrary number for no benefit.

ye, and there's nothing more immersion breaking than a little sign popping up saying "Head Crusher Unlocked - Kill 100/100 with a hammer"
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nath
 
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Post » Thu Dec 23, 2010 3:47 am

Most PC games (unfortunately) also have achievements. I play games for fun, not to increase an arbitrary number for no benefit.


hmm, this seems to have touched a PC nerve!

I am not saying they are vital, I just find they give me a bit more longevity. It's only a personal view, and we are all entitled to our opinion. I quite liked the challenge of getting the New Vegas hardcoe achievement on my gamer card!
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Lyd
 
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Post » Thu Dec 23, 2010 2:45 am

hmm, this seems to have touched a PC nerve!

I am not saying they are vital, I just find they give me a bit more longevity. It's only a personal view, and we are all entitled to our opinion. I quite liked the challenge of getting the New Vegas hardcoe achievement on my gamer card!


It's not a "PC" thing at all, I dislike them platform-agnosticly :)
Personally, I think that Achievements (or trophies, or whatever) glorify minor accomplishments (Such as the NV hardcoe mode, which is basically "Play though NV again except have half a steak every 3 weeks") while stopping people from considering larger accomplishments that developers may not have immediately considered. They stifle imagination and promote an OCD-esque completionist standpoint without actually completing anything. I've heard people say they finished oblivion because they got all the achievements, for example.

I remember when gaming was fun because the games were enjoyable, not because you can perform simple tasks to raise imaginary numbers on an imaginary card for some false sense of accomplishment.
Plus, yeah, that notification really kills immersion.
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^_^
 
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Post » Thu Dec 23, 2010 5:04 am

It's not a "PC" thing at all, I dislike them platform-agnosticly :)
Personally, I think that Achievements (or trophies, or whatever) glorify minor accomplishments (Such as the NV hardcoe mode, which is basically "Play though NV again except have half a steak every 3 weeks") while stopping people from considering larger accomplishments that developers may not have immediately considered. They stifle imagination and promote an OCD-esque completionist standpoint without actually completing anything. I've heard people say they finished oblivion because they got all the achievements, for example.

I remember when gaming was fun because the games were enjoyable, not because you can perform simple tasks to raise imaginary numbers on an imaginary card for some false sense of accomplishment.
Plus, yeah, that notification really kills immersion.


your missing the point I think. I still play Morrowind loads, and it has no achievments as its an original xbox game.

Gaming still is fun, and Bethesda games are enjoyable, I just happen to also like the achivements. I think a fair number of console players would have a similar view.

I don't necessarily get the appeal of mods, as I don't know why vanilla games need messing with to include nudity etc, but hey, each to their own!
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Yvonne
 
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Post » Thu Dec 23, 2010 6:04 am

As long as they are universal. Someone shouldn't have to go out of their way or play in a style that does not appeal to them to get the achievement(s).
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Sheila Esmailka
 
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Post » Wed Dec 22, 2010 4:42 pm

Achievements are fine as long as they have NO in game effect.
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Samantha Wood
 
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Post » Wed Dec 22, 2010 5:38 pm

your missing the point I think. I still play Morrowind loads, and it has no achievments as its an original xbox game.

Gaming still is fun, and Bethesda games are enjoyable, I just happen to also like the achivements. I think a fair number of console players would have a similar view.

I don't necessarily get the appeal of mods, as I don't know why vanilla games need messing with to include nudity etc, but hey, each to their own!

Because nvde mods are a tiny, tiny subset of all possible mods, and many of them make large changes to the core game - achievements, on the other hand, are no more than I described them and never can be more, as it is their very definition.
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louise tagg
 
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Post » Wed Dec 22, 2010 7:49 pm

There should be no more than ten achievements for story and difficulty achievements in any game. and there should at least be one hard or time consuming one in the game, like completeling every quest in the game, or collecting every weapon/armor in the game. Make 1000/1000gs worth bragging about.
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Your Mum
 
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Post » Wed Dec 22, 2010 6:36 pm

Because nvde mods are a tiny, tiny subset of all possible mods, and many of them make large changes to the core game - achievements, on the other hand, are no more than I described them and never can be more, as it is their very definition.


well this is going nowhere. maybe you need to contact Microsoft to make your point. I like Bethesda games, and I enjoy the achivements, there's no problem for me.

Everybody likes different things, some seemingly arbitrary and unappealing to another. You might be willing to pay $30 more for a tawdry resin figurine in a collectors edition of the game, where as someone else might think its rubbish, doesn't mean anybody is absolutely correct.
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Elizabeth Davis
 
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Post » Wed Dec 22, 2010 5:36 pm

Ouch. If it was a LIVE account you could always just recover it through X-box live. And if you happen to know the serial number of your X-box you could call Microsoft and inform them of the situation, then if that X-box ever goes on X-box live they would have the guy who stole it.

Good Lord, people, we don't live and breathe achievements! It's the same for you guys who "have" to play with mods.
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Sarah Evason
 
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Post » Thu Dec 23, 2010 4:49 am

I voted: Same as Oblivion. Here's why: I think that a Role-Playing shouldn't have any achievements at all, ruins role-playing for me. But if it's just for a part of the main quest it's like; " well, I was going to do that anyway" so it's not that bad. Faction quests are also okay, I just imagine them as rank icons and not as achievements. I don't need some little square to tell me how to play my game.
Just my opinion.
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Erin S
 
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Post » Wed Dec 22, 2010 10:34 pm

All you people saying Acheivements are immersion breeaking
1) You can turn off the notification that tells you you got it
2) If it is an achievement you would never get because you play a different way why do you want the achievement in the first place?
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Stryke Force
 
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Post » Thu Dec 23, 2010 3:28 am

I really liked how Oblivion did it. I could get all of the achievements in one play through if I tried. Thats how it should be. Not "get to level 14 with bad karma" you will have to make 3 games and get to level 14 to do that!
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xxLindsAffec
 
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Post » Thu Dec 23, 2010 6:30 am

I hope the PC version has achievements as well, not linked to live or anything, just stored locally and maybe on steam as well.
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ladyflames
 
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Post » Thu Dec 23, 2010 3:01 am

Good Lord, people, we don't live and breathe achievements! It's the same for you guys who "have" to play with mods.

So, you are attacking me because I offered what advice a knew to help a guy get his account back and possibly his X-box if it worked. Strange world we live in... Strange.

Also, realize achievements and trophies are part of the system. They will be in the game. It is required. So, no. It's not like mods at all. We, meaning those of us who enjoy achievements, are not pushing it down peoples throats. This thread is for discussion on what kind of achievements you might like to see. If you don't like achievements this threads not for you. :shrug:

@Mankar Camoran: You could do what I did, just make a save and go kill people until you hit level 14. I always ended up with good karma so those achievements were easy for me. ^_^
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sophie
 
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Post » Wed Dec 22, 2010 8:37 pm

Oblivion had the most bland and unimaginative achievements of any game I've played.
Seriously, a few faction title/main quest ones are alright, but how about stuff like H3/ODSTs vidmaster challenges (at least in terms of fun and difficulty)? GTA 4 had some great ones.

Better names too. Anyone else notice how all of Halo Reach's campaign achievements were quotes from previous games? I thought that was a really cool nod. It would be sweet of Beth to do something similar. "Close shut the jaws- slay your first dragon".
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Daniel Brown
 
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Post » Wed Dec 22, 2010 11:17 pm

Oblivion had the most bland and unimaginative achievements of any game I've played.
Seriously, a few faction title/main quest ones are alright, but how about stuff like H3/ODSTs vidmaster challenges (at least in terms of fun and difficulty)? GTA 4 had some great ones.

Better names too. Anyone else notice how all of Halo Reach's campaign achievements were quotes from previous games? I thought that was a really cool nod. It would be sweet of Beth to do something similar. "Close shut the jaws- slay your first dragon".

In Oblivion's defense go look at all the 360 launch titles. Most the achievements were unimaginative. I would look to Fallout 3 for how Bethesda will do achievements in Skyrim. And those were pretty fun.
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Celestine Stardust
 
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Post » Wed Dec 22, 2010 10:02 pm

In Oblivion's defense go look at all the 360 launch titles. Most the achievements were unimaginative. I would look to Fallout 3 for how Bethesda will do achievements in Skyrim. And those were pretty fun.
Fair enough. I guess I didn't play too many launch titles, but stuff like http://www.youtube.com/watch?v=f1yAf2pFJGM, even though just achievements, really helped that game feel epic and brought up simple feelings of nostalgia. In short, I hope Beth dosen't just write off achievements as a completely meaningless part of the game because they can be used in ways that really help a game feel special to the player.
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Steph
 
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Post » Thu Dec 23, 2010 4:49 am

Fair enough. I guess I didn't play too many launch titles, but stuff like http://www.youtube.com/watch?v=f1yAf2pFJGM, even though just achievements, really helped that game feel epic and brought up simple feelings of nostalgia. In short, I hope Beth dosen't just write off achievements as a completely meaningless part of the game because they can be used in ways that really help a game feel special to the player.

I agree with you, games now have awesome achievements and developers have really learned to have fun with it. But yeah, back at the 360's launch the idea of out of the box achievements like we have today just didn't exit. (As far as I recall) Like I said, look more towards Fallout 3's achievements than Oblivions.
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Kira! :)))
 
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Post » Thu Dec 23, 2010 6:38 am

Most PC games (unfortunately) also have achievements. I play games for fun, not to increase an arbitrary number for no benefit.


...thats what most games are about.
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Stacey Mason
 
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Post » Wed Dec 22, 2010 10:45 pm

I play my games for fun too, the achievements just something extra. I buy games for story and gameplay and not for achievements, contrary to what people me believe. I dont buy games just to get easy achievements.
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Angus Poole
 
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Post » Thu Dec 23, 2010 1:42 am

I play my games for fun too, the achievements just something extra. I buy games for story and gameplay and not for achievements, contrary to what people me believe. I dont buy games just to get easy achievements.

*Looks at your achievements*
*Doesn't see avatar the last air bender*

This one speaks truth. He, like most gamers, does not buy games for achievements. Achievements add to the game, not detract from it. Besides, for the people who do buy games for achievements, it's their money, their life. Not bothering anyone... So. ?
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leigh stewart
 
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Post » Thu Dec 23, 2010 10:38 am

*Looks at your achievements*
*Doesn't see avatar the last air bender*

This one speaks truth. He, like most gamers, does not buy games for achievements. Achievements add to the game, not detract from it. Besides, for the people who do buy games for achievements, it's their money, their life. Not bothering anyone... So. ?


They enjoy getting them and isn't that what gaming is about? Having fun? Thats just how they do it. Most people who buy games they play the game first then go for achievements, adds to replayability. Its fun, I actually am close to 22,000 gamerscore. Its fun. :celebration:
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Bones47
 
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Post » Wed Dec 22, 2010 7:47 pm

So, you are attacking me because I offered what advice a knew to help a guy get his account back and possibly his X-box if it worked. Strange world we live in... Strange.

Also, realize achievements and trophies are part of the system. They will be in the game. It is required. So, no. It's not like mods at all. We, meaning those of us who enjoy achievements, are not pushing it down peoples throats. This thread is for discussion on what kind of achievements you might like to see. If you don't like achievements this threads not for you. :shrug:

@Mankar Camoran: You could do what I did, just make a save and go kill people until you hit level 14. I always ended up with good karma so those achievements were easy for me. ^_^

Sorry :/ replied to wrong person. Sent you a pm
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Melis Hristina
 
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Post » Thu Dec 23, 2010 2:32 am

I honestly really hope not. If they want to give rewards for completing story lines and big achievements, I hope they do it in a more natural way than they did with NV. I don't want to suddenly be granted +5 damage with blades because I've dealt 10,000 damage with blade weapons all the sudden. And I really hope there won't be a little tracker on the HUD, letting me know how far along I am to some arbitrary goal. TES has always been about story and world immersion, and I feel like achievements have a detrimental effect on that.


Achievements dont give you any ingame boost.. Its just a thing you can brag with
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Nomee
 
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