» Sun May 20, 2012 10:07 am
I apologize if what I'm about to report has already been mentioned. I looked and didn't notice:
Edit: I already have completed every guild and main story quest line when all of the below happened unless otherwise noted.
What happens is Farkas (Companion in Whiterun) pulls out his sword, and runs at me. Before he can take a swing it initiates dialogue. He then sheathes his sword. When I exit the dialogue he unsheathes it, and runs at me again; only to, once again, initiate dialogue. He isn't even a red dot on the compass. So basically Whiterun is ruined for me because if I get anywhere near 50 feet of the Companion's guild he just runs out and chases me. You can't fast travel because it gives the message about not being able to whilst being pursued by the guards. So the only way out is through the main gate. Then if I leave and come back there he is waiting for me at the main gate. The only way I found around it is to reload if he ever notices me; else I can't go to Whiterun. This glitch only hit me after about 200 hours of gameplay and right after I completed the main story quest line.
Lets see. Also:
This glitch hit me at around 200 hours when I went to the last place in the Main Story that isn't Sovngard (spelling is wrong, I'm sure). That place you fly to on top of Odahviing or what not; the dragon. When I arrived there I died quite a few times in rapid succession and at first couldn't understand why. Then I realized something. It's because I couldn't summon my pets. Rather, it wouldn't, and still wont, let me summon my pets the majority of the time. What happens is, I aim at an obviously valid spot on the ground to summon my creature. Then when I let the spell go I immediately get my magika back and no creature is summoned. This is what it does when you try and summon a creature on an invalid surface, or one that is too far away. Since this quest, summoning my creatures has become a huge hassle. I have to spin around over and over covering every single square inch of ground in a 20 foot radius looking for the 1 inch of valid ground in which the game will properly summon my pet. This is incredibly inconvenient and overall very destructive for my character who relies on summons for most battles.
Now this may or may not be a glitch. I've never seen mention of it on this or any other site I've been to. It's about the follower Mjoll The Lioness (I believe I spelled that all right). She's immortal. I don't mean immortal as in the enemies and traps can't kill her. I know about all of that. What I mean is, it's impossible for her to die, by anything, myself included. I didn't originally think of this as a glitch since I just figured that she must of been an important NPC to some quest such as most of the other immortals NPCs. After reading on here since before the game (officially) came out, however, I've never once seen any mention of anyone else ever having an immortal follower as it seems the majority of the follower discussions I've read have been about Lydia. I figured I'd give a heads up about this, just in case.
Speaking of followers:
Mjoll has been my wife and follower for the vast majority of my play time. She use to be able to cook me food once a day even while out traveling. A long time ago (over 100 hours) the option of having her cook me food, while actually following me, or while at home, just disappeared. Maybe I'm missing something, but this since strange to have it just up and disappear. Glitch?
Also on the topic of followers, and Mjoll:
As mentioned above she was my follower for most of the game. She was still my follower during the fight with Odahviing (the dragon). I then road on his back to that one fortress place. She, obviously, didn't come. Once all was said and done, and I beat the main story line, I went back to town and realized she hadn't been around for awhile. I figured since she couldn't come to the fortress atop the dragon that she went to our home. She wasn't there. She wasn't at any of the houses I own, or the home she comes with, or Dragonsreach. If I try to get another follower they decline saying, "it looks like you already have someone with you" or something along those lines. She doesn't seem to exist any more, but the game still reads her as my follower.
More about followers, this time, the dogs:
Since the very, very, very beginning of my game I've never been able to get a dog follower. Meeko isn't at the hut, the Stray Dog has never appeared, and I can't buy Vigilance. When I try to buy vigilance the owner says something along the lines of me, "already having an animal". Trying to buy Vigilance was one of the very first things I tried. At first I thought it had something to do with the Deadric quest with Barbos. I, later (like 150 ish hours later), did that quest. All to no avail. Still can't get a dog.
All of the above is prior to the patch. I've yet to get on my Xbox and download the patch because of how (seemingly) it breaks the game. So if anything mentioned above has been fixed, I apologize. I checked out the patch notes, however, and nothing seemed to match my glitches.
All of the above is only the gltiches I didn't see listed. I'm also suffering from quite a few of the glitches already reported.