Hmmmm.....Why don’t we just make our own controller built specifically for descent? (lol i know i talking crazy )
Yea, sounds fun. I was planning this for one of my video games(after I learn a ton of astro-physics, geo-physics, and some XNA).
But heck, I like descent, so here is what I propose:
-We can use a WII style setup to rotate the ship. (possible how you rotate/pivot the remote itself)
Turn controller left it turns ship left. Turn controller up it turns ship up. Turn sideways it turns ship sideways. (That's 6 inputs already)
The rest of the controller is done in PS2 style but with only one directional pad and with triggers:
-A left trigger to fire missiles. A right trigger to fire guns. (can be swapped)
-Two more buttons on the index fingers for flares and mines. (can be swapped i.e. right handed left handed)
-Directional pad:
-Push pad up to fly up. Push pad down to fly down. Push pad left to fly left (without turning left).
Push pad right to fly right.
-On the other thumb three more buttons: Forward, Back and Afterburner w/ forward.
The rest is done the old-school way using keyboard (weapon selection etc.) Absolute Velocity svcks. It’s too slow.