» Sat Sep 25, 2010 9:33 am
Well you can sort of blame consoles for a [censored] y UI, but not really, It's the developers fault. Take morrowind for example. The PC versions' inventory screen had everything on one screen (awsome), but the XBox version had tabs that needed to be selected to show the different parts of the inventory, items, magiick, stats, etc just like oblivion's UI for both PC and consoles. They could have easily made a separate ui for PC that had everything condensed into one screen, but they didn't. Why didn't they create a separate UI? My guess is money. They were thinking, "Hey this UI we designed for the consoles works just fine for pc, lets just use it and save some time/money."
Having to click through tabs is very [censored] ing annoying, but it doesn't break the game.