Xbox 360 - Network Performance

Post » Mon Oct 06, 2008 1:09 am

Hi,

I just tried to play MP for the first time and I couldn't even get a match :-(

It's am in Australia so everyone in the US is probably asleep, but surely there are enough Aussie's out there playing this game???

Is there a way to tell how many people are playing online and in which game? It's a pain in the arse to switch from game to game trying to find other players.

Thanks
A
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W E I R D
 
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Post » Mon Oct 06, 2008 2:23 am

- Did it take longer than 30s to find a game? Happens rarely now, maybe 1 in 25 games
- Are you on wired or wireless? Wired connection
- Have you specified your correct locale (region) in your console settings? Yes, United States
- What was the ratio of red bar to orange bar to green bar players in the match? I average 2-3 bars with occasional host, I will get 1 bar about 1 in 10 games, however it used to be 1 in 5 games.
- Did you get into the first game without any issues? Usually, like said before 1 in 25 games.

I see a slight improvement, I wish I could always have 3 bars, however Im sure nothing can be done about this. Whatever you guys did helped a lot though and Im happy about it. Keep up the good work. I probably average a full bar higher now.
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Lucy
 
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Post » Mon Oct 06, 2008 9:10 am

Right so after seeing this supposed networking tweak I decided to dust off my copy of Crysis 2 and see if there are any improvements.

> Longer than 30s: Most definitely, I sat there for many minutes waiting each time, until the game finally decided to throw me into American lobbies, which is obviously just a lag-fest for me, seeing as I'm in the UK. I managed to get into 3 local lobbies but there were only enough players for 3 a-side. Sometimes European's would get thrown in mid-match and that would cause instant lag.

> Connection: Wired, 20meg down/1.2up, no traffic throttling and excellent ping scores (my broadband is tailored for gamers)

> Locale: Correct

> Connection bar ratio: In every single match I played there was only one full green bar player, obviously the host. The rest were about 20% 3 bar; 20% 1 red bar; 60% 2 bar. So pretty terrible all round.

> Couldnt really get into any matches without issues. Either it didnt find anyone for me to play with, or I just had to restart the search multiple times until people slowly dropped in. TIA Solo I never even managed to find a single match.

As far as I can see there has been no change except a huge decline in the number of people playing. I think it's too little too late now and the community has dropped to the point where there just arent enough people to fill matches every time.

I'm selling it on ebay right now :(
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Dan Scott
 
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Post » Mon Oct 06, 2008 2:16 am

- Did it take longer than 30s to find a game? (please try and be accurate with this)
Yes, over 5 minutes.
- Are you on wired or wireless?
Wired.
- Have you specified your correct locale (region) in your console settings?
Yes, Germany.
- What was the ratio of red bar to orange bar to green bar players in the match?
4 green bars, 4 red bars.
- Did you get into the first game without any issues?
No, no players found. Game didn't start after 6 minutes.
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Iain Lamb
 
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Post » Mon Oct 06, 2008 4:03 am

Crytek, are you messing with the settings again?

I am getting solid red bars, and have been for the last two hours or so. Not always just me, although consistently it affects me. I ran a speedtest.net and the numbers are similar to before when I was running 2-3 bars. My download speed has dropped by about 1 mbps due to my upstairs 360 being online currently, but is still above 6 mbps so really shouldn't be having any issues. I'm playing with my friend in the UK currently, and I'm in the U.S, he has a 6 mbps connection and is consistently pulling 2-3 bars, while I am sitting at 1 red each game, host has been swapping from UK to US every few games and results remain unchanged.

Annoyed, first real time I've been affected by continuous bad lag on this game, can't seem to get out of it!
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April
 
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Post » Sun Oct 05, 2008 7:15 pm

I had a couple games with 5 bar connections across the board but for some reason the game seemed to play worse and now all the connections are 1 bar except the host of course. How much more info could you possibly need to fix this game. Why bother this game is a lost cause now. Good job on that by the way. It took every bit of self control i might actually have not to snap this game in half. Crytek just quit. Stop your lazy attempts and please retire. We don't need you.
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Kirsty Wood
 
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Post » Sun Oct 05, 2008 10:16 pm

^ Lolghey

It's fine Crytek keep it up, didn't get a game for a min or so due to the time of day.. no worries
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Steven Nicholson
 
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Post » Mon Oct 06, 2008 10:29 am

- Did it take longer than 30s to find a game? (please try and be accurate with this)
Yes, over 5 minutes.
- Have you specified your correct locale (region) in your console settings?
Yes, Germany.
- Did you get into the first game without any issues?
No, no players found. Game didn't start after 6 minutes.

Had the same problems after i correted my location from UK to germany.
Could not find a game after endless minutes! Switched back to UK and found a game a few seconds later!
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Blackdrak
 
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Post » Mon Oct 06, 2008 4:20 am

Well, played a few games last night and it was good, played today and even though there was hardly any lag, nothing but b u l l s h i t kills!

Getting killed with a pistol when i put a full clip into him.

Well done Crytek, one days worth of fix then it's back to normal.

Just admit you need to provide us with a huge download to fix this. Need for Speed did it, 500mb worth and so did Bad Company 2 so the patch limit is NO EXCUSE.
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Harry-James Payne
 
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Post » Mon Oct 06, 2008 10:30 am

Well, played a few games last night and it was good, played today and even though there was hardly any lag, nothing but b u l l s h i t kills!

Getting killed with a pistol when i put a full clip into him.

Well done Crytek, one days worth of fix then it's back to normal.

Just admit you need to provide us with a huge download to fix this. Need for Speed did it, 500mb worth and so did Bad Company 2 so the patch limit is NO EXCUSE.

Hey Jackass, If you read the OP and the reply by Cry-Adam just a couple posts down then you would know that this is the second of two live fixes or hotkey fixes for the network connection so they can gather info on what works and what doesn't. This is so they know what to add to the title update patch in the future. Know your facts before you open your mouth and start spewing Bulls*** every where.
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Conor Byrne
 
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Post » Mon Oct 06, 2008 1:25 am

My locale is set correctly
Wireless, 12 down, 3 up

Seems to take longer to find a match on the new maps. For me, no noticeable difference on the original map playlists, though I have never, ever had a chance to play extraction. I've waited and waited for a lobby, and it just never fills up. (This is most likely due to the fact that there aren't many people playing it though, which, imo could be fixed by opening the game types up to all levels. But hey, I'm no professional game developer).
I played last night, and experienced mostly two yellow bars, with a few 3 green bars, and a few MORE single red bars. The glitching when I have a single red is horrendous, takes forever to kill someone, and I'm usually killed seemingly with just one bullet. I also usually play first thing in the morning before work, around 5 am CST, and I can only ever find a Team IA game on the orig maps, and it's always, without fail a host with full bars and everyone else on a single red bar.
Other things I've noticed:
On the new maps, I've also experienced the pink/purple glitch on my scope (there's no texture to the scope, it's just all filled in with solid color. kind of a pinkish purple), and have seen this manifest on the flying bullet in a slow-mo head shot killcam.
Also on the new maps- I selected Team IA, Standard. 3 times in a row, the game put me into a Team IA, CLASSIC game. No nano suits. So while it was still fun, it wasn't what I was trying to play at the time.
On all maps: In-game vocals were louder and clearer- the post kill taunts, the rally cries, the sniper warnings and enemy location notifications were all louder and clearer.

I've never felt that this game is unplayable, even when I have a terrible connection I still have a blast, but I'm glad to see you guys are actually still working on it.
Just like everyone else, I'd just like to see more regular updates on this site.
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Adriana Lenzo
 
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Post » Mon Oct 06, 2008 7:47 am

As far as noticable lag I have not always fallen victim to this problem like some say, even when I have 2 orange bars. However I did notice room overall was filled with little to no red bar connections. Things did seem a little smoother for me and I think I even had over a 50% success rate of host migrations = )

- Did take longer than 30 sec to find a match? Not really and I never really had a problem with this before. Maybe it is taking some people 3 - 5 minutes to find a match because it puts them in a room by themselves and they sit there until people join or it automatically kicks you to another game. If this happens to me then I just back out and search again. I usually find on in 1 or 2 more tries.

- Wired or wireless? Wireless (Slim). Don't know specs or upload/download speed but works fine.

- Region? Set to U.S.

- Red/Orange bar connections? As I said before, connections did seem to be better across the board. Very few red bar connections and orange/yellow bars made up less then half the room usually. Green for the rest and of course 5 bar green for host. Still didn't notice a big difference between 4 green and 3 yellow, both ran fine for me.

- First match quick? Yes I got in right away on Retaliation TIA. I still cannot find anyone playing Classic or Pro modes which is because not very many people play this game anymore and it takes so damn long to unlock Pro mode that most people who still play don't even have access to it.

Overall it is a definite step in the right direction and I am looking forward to what fixes are in store for us next. At least the babies can finally stop crying about how Crytek have abandoned the game and all this "what we see is what we get" crap. Keep up the good work and continue to communicate with us. It makes a huge difference in the community.
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Amie Mccubbing
 
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Post » Mon Oct 06, 2008 2:01 am

Every mode except IA TIA & CS now takes to longer
Wired
Last night nearly everyone except the host had 1 or 2 bars
Yes
When loading the screen is black & gradually fades out over a period of 20 seconds followed by the worse lag i've seen in Crysis.

Crytek what are you doing to this game. A couple of days ago I could find capture the relay games almost instantly. Now it takes over 5 mins if i'm lucky.

I just entered a game with a few seconds left to go. I was then dropped from the lobby to wait another 5 mins. The games about to start & then I got the disconnected msg. Finding a capture the relay game now is just as bad as finding an Assault game. If i'm patient enough to wait for a capture the relay game it's full of lag. Theres been some weird stuff happening in capture the relay as well. All this started a few days ago.
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Heather Dawson
 
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Post » Sun Oct 05, 2008 10:09 pm

Hello

Last night overall was great as far as connection for me (details below). Nothing stands out that was a problem in-game. I was host about 50% of my matches (IA, TIA, CS), which I can tell sometimes I have an advantage (take alot of bullets) and other times I don't. Anyway the last few days I have been getting host alot which is nice because then I do not worry about host migration. Sometimes I worry I may disconnect, but that has not happened lately-since I got my xbox slim model compared to the old white model with external wifi which disconnected way too much.

The lobby/prematch stuff is different. Switching lobbies for no reason after a match where the lobby is still full!! Happens almost every time after a match with the DLC. Squad stuff too which has been talked about on here can be spotty as well.

- Did take longer than 30 sec to find a match?
IA and CS were fine as well as DLC TIA, but on DLC it took longer for Onslaught. Speaking of DLC, you need to make Traveler Assessments for the maps. Also, I am not sure if getting MVP or some other skill assessments count when completed on the DLC like on the original maps?? I need to double check this.

- Wired or wireless?
Wireless as I said slim model (no more disconnects), 20/20 verizon fios internet as I pull host about 50% of matches.

- Region?
United States

- Red/Orange bar connections?
About 1 or 2 players in 20% of my matches. I did not have this myself all of last night-except 1 match when more people joined in the middle I went from 2 bars to 1 bar back to 2 bars.

- First match quick?
Yes, the lobby filled quickly. Sometimes the game throws you into a match that is almost over or even into a match where it is in the middle and there are only a few players. Shortly after though, the match fills up but it is still not started from the beginning. This is really annoying and hopefully can be corrected, although I understand matches need to be filled and people leave/disconnect mid-match.

I hope you make it through my short novel as I had alot to say because I think bottomline this MP is real fun. I will probably edit this post upon further play.

Thanks
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Jimmie Allen
 
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Post » Mon Oct 06, 2008 1:57 am

- Did it take longer than 30s to find a game? (please try and be accurate with this)
Yes, around 2 minutes then the Lobby merged with another
(Team Instant Action)

- Are you on wired or wireless?
Wired Connection
AT&T Direct Service Line
5.5Mbps download
0.60Mbps upload


- Have you specified your correct locale (region) in your console settings?*
United Sates (Texas)


- What was the ratio of red bar to orange bar to green bar players in the match?
I was 2 bars (Orange)
80% of the room had 3 bars or higher (Green)


- Did you get into the first game without any issues?
Long searching for match
Lobby merged with another since ours had only 2 players (Me included)
Enemy Weapons kill me instantly
My weapon takes 2-4 seconds (Unload Magazine) to kill enemies
Playable but highly Stressful


(Did you get my email on Single-Player Bugs Crytek?)
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Karine laverre
 
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Post » Sun Oct 05, 2008 6:08 pm

I've noticed no change in the network since the "adjustment"

the host team still has the advantage. when my team hosts we win when were not host we lose.
First game I get into, the search time is fast but its always the game that has the worst connection and lag. Connecting to the first game quickly is only important for fast rounds, standard can take longer to search as long as the connection is better. The second game and most games there after, provided its the same group, play much smoother. Every one mostly has 3 bar connections, I'd 80% of the time. I'v yet to see more then 2 players in a game have a full 4 bar connection. Even then its a rarity.

I went through all the same crap with EA and DICE when BFBC2 was released. My region and My home network are not the problem. Its the crap EA servers and Cryteks network programming inexperience.

I think your join in progress code svcks. I'd rather wait longer and get into a game with all my friends and have a better connection then start a game quickly be split from my friends and have a lagfest. Getting into a game quickly is important in quick rounds ONLY, I'll gladly wait longer for a game in standard.

With E3 coming and probable summer betas of MW3 and BF3, your window of relevance is quickly dwindling. Your fast becoming yesterdays news, if you're not there already.

its do or die
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Julie Serebrekoff
 
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Post » Sun Oct 05, 2008 9:05 pm

- Did it take longer than 30s to find a game? (please try and be accurate with this)

It took about 22 seconds seemed quite a bit slower than usual.

- Are you on wired or wireless?

Wired

- Have you specified your correct locale (region) in your console settings?*

Yes

- What was the ratio of red bar to orange bar to green bar players in the match?

I pulled host so I had full bars, but half the people on my team had 3 bars and half would have 2-1, the other team was pretty much 1-2 baring the entire game.

- Did you get into the first game without any issues?

As I said before I had pulled host so the game ran smoothly for me, I'm not sure about everyone else, It seems that there is still problem with hit detection/bullet lag I mean it's gotten a lot better since I last played (although again I was host...) But I still find myself putting in a considerable about of ammo in order to kill one person, specifically when they're on the run, It seems impossible to hit a moving target unless they're about 5-10 feet away, I still had those situations where I would try to shoot a moving target, and they would easily just turn around and kill me with a few bullets, looking back on the killcams it seems like NONE of my shots made contact rather they just flew by giving away my position, then they just turn around and get a miraculous headshot on me...frustrating....

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RaeAnne
 
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Post » Mon Oct 06, 2008 8:12 am

Admin Edit: Please post in the appropriate forum
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Yvonne Gruening
 
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Post » Sun Oct 05, 2008 11:54 pm

Thanks for the feedback so far guys!

We're rolling out another live update shortly and look forward to hearing your feedback on the further changes.

Will create a new thread once the update goes live in order to keep all the data relevant :)

Cheers!
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Mylizards Dot com
 
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Post » Mon Oct 06, 2008 2:53 am

thank you adam! great job keeping all of us posted on progress.
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Laura Simmonds
 
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Post » Mon Oct 06, 2008 6:13 am

Did it take longer than 30s to find a game? (please try and be accurate with this) it took about 2-3 minutes today.
- Are you on wired or wireless? wired
- Have you specified your correct locale (region) in your console settings? yes
- What was the ratio of red bar to orange bar to green bar players in the match? 1 full green (host), 2 3 green bars, the rest 2 bar orange.
- Did you get into the first game without any issues? yes

i have 10 mbs down and 1.5 up. majority of the game went well. most of my kills were well timed but there were 1 or 2 that took the enemy 1-2 seconds to show the death animation. i was host on second game and i had full green, 10 people had 2-3 orange bars and 1 1 red bar.

but overall, much improved.
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No Name
 
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Post » Mon Oct 06, 2008 7:19 am

wow.... finally something happens.... a bit too late.
Fix the other bugs too pls ;) Grain glitch, sound issues!
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Dylan Markese
 
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Post » Sun Oct 05, 2008 7:14 pm

TIA is Instant. Every game i've just played had great connections. A couple started with 2 bars but changed to 3 once everyone was in the game.

Very smooth experience tonight.

I still can find a capture the relay & crash site seems to be taking longer than normal.
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Robert Bindley
 
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Post » Mon Oct 06, 2008 12:42 am

Thanks for the feedback so far guys!

We're rolling out another live update shortly and look forward to hearing your feedback on the further changes.

Will create a new thread once the update goes live in order to keep all the data relevant :)

Cheers!

Could you actually say what the live updates do?

For all we know these could just be placebo's. People might just be thinking things are better when they're not.

I can play 5 games fine and then report here and say all is well, then go back on a have 5 horrendous games.
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Da Missz
 
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Post » Sun Oct 05, 2008 8:06 pm

- Did it take longer than 30s to find a game? 12 seconds
- Are you on wired or wireless? Wired
- Have you specified your correct locale (region) in your console settings? Yes
- What was the ratio of red bar to orange bar to green bar players in the match? 5-orange 1-red And the rest Green.
- Did you get into the first game without any issues? No issues
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^~LIL B0NE5~^
 
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