Heheh. Yes there is.
The X360 and PS3 are essentially 5-to-6-year old machines that were "mid-range" overall hardware-wise when they came out. By today's PC hardware standards, they're obsolete.
The X360 and PS3 would curl into a fetal position and wish it could die if it tried to run some of the mods that are out for Oblivion, FO3, or FONV. Heck, probably Morrowind's too.
The X360 and PS3 are essentially 5-to-6-year old machines that were "mid-range" overall hardware-wise when they came out. By today's PC hardware standards, they're obsolete.
The X360 and PS3 would curl into a fetal position and wish it could die if it tried to run some of the mods that are out for Oblivion, FO3, or FONV. Heck, probably Morrowind's too.
You realize they would have the modding tools on the computers and people could download them to flashdrives or LAN to transfer over to the console? Creating mods requires the performance of the PC, the mods themselves simply move the codes built into the game to different places and requires no extra processing power unless you have a rediculous mod that loads hundreds of large rendered objects in a small area that is unecessary and serves no real purpose. Modding does alrdy exist on consoles as stated earlier and is not allowed because of its large use for cheating.