» Fri May 27, 2011 9:17 pm
They should definitely be more interesting than Oblivion's achievements. Rather than having an achievement for advancing in the plotline/gaining a faction rank, it would be better to have the Main Quest achievements, achievements for becoming head of a faction, and then making the rest of the achievements fun/difficult stuff. Stuff like, "Finish 5 Thieves Guild Quests without alerting the guards", or "Destroy a piece of an enemy's armour". That sort of thing; the sort of thing that you go out of your way to achieve.